forevercloud3000 said:
oniyide said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
you have to remember that Square cut a MAJOR load of content from the ps3 version of FF13 to fit on 3 360 discs
FF13 would've been a better overall game
we will never know what FF13 was REALLY supposed to be like
but what's done is done
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Now it wasn't. That is a myth. FF13 was almost certainly finished and ready to go when at the last minute it was delayed to be ported to 360. It would have been the exact same game had it been a PS3 exclusive. Stuff gets cut from all games during development for many reasons. Everything that was cut from FF13 was most probably cut before it was ported, which is normal for game development. There is no evidence to suggest that the game was changed in any way due to the limited disc space of the 360. The 360 version was compressed and put on multiple discs and that's the only difference.
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The most evidence we have is that it WAS cut to fit the 3 360 discs
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that doesnt explain anything, the bluray discs have more space, there are a few multiplat games that came out on more than one disc for 360 that didnt need so for PS3, doesnt automatically mean stuff was cut. And what was the stuff that was cut? Wasnt most of the game done BEFORE they even started porting to 360? How much was done before they were even approached by MS? They never said. Im not buying it, I think they made a crappy game and when they were found out they tried to shift the blame to 360
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http://www.siliconera.com/2011/04/24/lightings-house-was-cut-from-final-fantasy-xiii-but-you-can-see-pictures-of-it/
"Artwork was created for Lightning's living room and bedroom. You could practically walk through Lightning's house. However due to space issues the island was cut from FFXII"
Like you said, this supposed space issue is obviously not from the BluRay side.
There were several Artworks released for FFXIII that depicted unvisited areas by the time that game released. A few of them appear eerily similar to FFXIII2 locals. When this was pointed out, these images vanished from the internet, as did the comments from disgruntle SE devs that said during the porting process they were told that several plot points were dropped due to "space limitations" and it was important to fit no more than 3 discs(as MS was waving their fee attached to shipping on multiple discs). I will continue to see if I can find it....
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again, thats not showing me that they cut content because of 360. Nothing shown has said that content was cut cause of 360, you read space and content and atuomatically assumed its cause of 360, where is the proof? I want you, all of you to continue cause i want you to find where a SE rep said, "we had to cut content so it could fit on 3 DVD discs for 360" that would be undeniably proof. Since on one said that, that means
A) its BS and thats not what happened or B)...there is no B why would they just NOT come out and say that? it makes no sense. MS isnt anywhere near big enough to censor SE, and its not like they really need MS especially after sales of the last game. What benefit is there? Lets just say for the sake of argument it was true, according to Kitase, he himself stated what was cut was not essential to the game anyway, so there is no magical alternate universe where had it remain exclusive it would have been a better game. It would have been roughly the same, hell it might have been worst, just more hallways. What was stopping SE from just making another damn disc for 360? FF 8&9 had 4 discs and no dont say disc costs from MS cause that makes no sense either. MS went TO SE wanting FF13 for 360, MS paid for exclusive US ads; for both 13 and 13-2. MS bundled the damn game with their system. So why would they bust SE chops over another disc or two if they really needed it? They wouldnt to have one of the biggest franchises on their system that they didnt have before one would imagine they would just bend over backwards and wave those fees, if they are their to begin with. I mean, hell they spent alot of money already for that game already.
No I think SE just sucked if we wanna "read between the lines" dont stop their. The fact that we still dont have versus 13, 13 was meh, and FF14 was horrid and we still dont have a date for the PS3 version tells me that SE just sucked on consoles this gen. It sucks, if someone told me a couple years ago that the best stuff coming out of SE would be from their Eidos branch; something that they freaking bought. I would have asked him what he was smoking and who his connect was. But here we are and no the portables dont cut it cause half those damn games are ports anyway.