oniyide said:
that doesnt explain anything, the bluray discs have more space, there are a few multiplat games that came out on more than one disc for 360 that didnt need so for PS3, doesnt automatically mean stuff was cut. And what was the stuff that was cut? Wasnt most of the game done BEFORE they even started porting to 360? How much was done before they were even approached by MS? They never said. Im not buying it, I think they made a crappy game and when they were found out they tried to shift the blame to 360 |
http://www.siliconera.com/2011/04/24/lightings-house-was-cut-from-final-fantasy-xiii-but-you-can-see-pictures-of-it/
"Artwork was created for Lightning's living room and bedroom. You could practically walk through Lightning's house. However due to space issues the island was cut from FFXII"
Like you said, this supposed space issue is obviously not from the BluRay side.
There were several Artworks released for FFXIII that depicted unvisited areas by the time that game released. A few of them appear eerily similar to FFXIII2 locals. When this was pointed out, these images vanished from the internet, as did the comments from disgruntle SE devs that said during the porting process they were told that several plot points were dropped due to "space limitations" and it was important to fit no more than 3 discs(as MS was waving their fee attached to shipping on multiple discs). I will continue to see if I can find it....
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