By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Remote Play on Vita inferior to Wii U gamepad?

keroncoward said:
Which is why i posted a second video and explained exactly what to look at.


That was quite nice of you and if you go to the second page you'll see that he commented on the second video with "it looks pretty smooth here", which is what most people thought about it and how it is on the ps3 and as a logical consequence will be on the ps4.



Around the Network
M.U.G.E.N said:
keroncoward said:
M.U.G.E.N said:
keroncoward said:


Kinda funny you mentioned Apple when GBA - Gamecube connectivity was around way before Apple even though about Apple TV. There was NO dual screen connectivity with PS2 so you never made a point there about Sony doing it first. My comparison was that if it will be an inferior experience which it clearly will be whether you like it or not. All that sales talk is MEH. I also find it interesting you compare Sony to Wii U instead of Sony to GBA. Kinda fits in with the point youre desperate to make.


More like you are HOPING it would be bad at this point :) Quite sad really..you blabber on about all sorts of random things..you are paranoid to the point that you defend Nintendo even before people say anything negative about them (no one said they copied..that was never an issue to ANYONE)...You say ps3 did it but not the ps4 so you won't believe it can do it......you actually think the GBA connectivity and remoteplay is comparable which is hilarious in itself and you have the balls to say other people are desperate...this thread, your responses, your tone, your behavior every single thing REEEKS of desperation. 

Please..give me a break...I am actually starting to feel sorry for you


I was not aware you can hear my tone or analyze my behaviour by reading a response on a thread. I guess some people here are special. Everything you just typed you made up in your own head. Pretending to know about someone over the internet is not going to change reality.

Which part was made up in my head..please respond point by point

1. You keep on ranting saying nintendo didn't copy it...no one said so...yes or no?

2. You say the ps3 did it (about remoteplay/control function) but no proof the ps4 will be able to do it..yes or no? 

3. You actually think GBA connectivity and Remoteplay is comparable..yes or no?

Regarding your tone and attitude...since others have mentioned it also..you can either think everyone else is wrong OR realize everyone can actually see the type of poster you are :) Denialville OR Reality, your pick


Oh common mugen... he is clearly worried about us haveing to put up with a bad product... while completely unfounded its still nice of him to care and think about us.

 

Edit: see he even want's to play games with you (as you can read in the comment below)



M.U.G.E.N said:
keroncoward said:
M.U.G.E.N said:
keroncoward said:


Kinda funny you mentioned Apple when GBA - Gamecube connectivity was around way before Apple even though about Apple TV. There was NO dual screen connectivity with PS2 so you never made a point there about Sony doing it first. My comparison was that if it will be an inferior experience which it clearly will be whether you like it or not. All that sales talk is MEH. I also find it interesting you compare Sony to Wii U instead of Sony to GBA. Kinda fits in with the point youre desperate to make.


More like you are HOPING it would be bad at this point :) Quite sad really..you blabber on about all sorts of random things..you are paranoid to the point that you defend Nintendo even before people say anything negative about them (no one said they copied..that was never an issue to ANYONE)...You say ps3 did it but not the ps4 so you won't believe it can do it......you actually think the GBA connectivity and remoteplay is comparable which is hilarious in itself and you have the balls to say other people are desperate...this thread, your responses, your tone, your behavior every single thing REEEKS of desperation. 

Please..give me a break...I am actually starting to feel sorry for you


I was not aware you can hear my tone or analyze my behaviour by reading a response on a thread. I guess some people here are special. Everything you just typed you made up in your own head. Pretending to know about someone over the internet is not going to change reality.

Which part was made up in my head..please respond point by point

1. You keep on ranting saying nintendo didn't copy it...no one said so...yes or no?

2. You say the ps3 did it (about remoteplay/control function) but no proof the ps4 will be able to do it..yes or no? 

3. You actually think GBA connectivity and Remoteplay is comparable..yes or no?

Regarding your tone and attitude...since others have mentioned it also..you can either think everyone else is wrong OR realize everyone can actually see the type of poster you are :) Denialville OR Reality, your pick


Im just shifting the conversation to make you realize your own logic. If i remember correctly i said the GBA- Gamecube was dual screen gaming and the Wii U was an upgrade to that cause it demonstrates being able to display 2 different things on each screen at the same time in real time. You then went on to say Sony was doing it before Wii U and directed me to a comment about a swinging bat for some weird reason so if youre comparing the two experiences why cant i do the same and beat you at your own game?



keroncoward said:
Troll_Whisperer said:
The whole video is skipping frames.


No its not you can clearly see a difference between the Vita screen and what the camera man is shooting.


Youtube Videos or basically any streamed web videos are not qualified be taken as facts. 24 fps videos are standard. 

 

I am not saying that Remote Play on Vita is not worse than Wii Us streaming to the Gamepad, maybe it is. What I am saying is that your reasoning is flawed.

Because whatever you think to see on a youtube video is infact not representative of whats real when it comes to frames.

 

I haven't seen the video and I don't have to. Here is why: A Camera captures mostly videos at 24/30 fps . Recording a screen 24 times per second which has 60 hz. Means if you  catch the screen during an incomplete frame once per second because your shutter is not in sync with the display it will leave a stutter that is all the more noticeable at 24 fps then it would be in a 60fps video.  

 

There could be multiple reasons why the display of the Vita can flicker in a youtube stream. The compression/video format + camera model + camera settings all this can affect the result. If you really want to know you have to see it for yourself or ask a person you trust that has seen it, if it was noticeable in reallife.

Early assumptions based on a youtube video regarding remote play lag will just result in endless discussions leading nowhere. 

 

tl;dr 

A Youtube video is not evidence of anything in this case and if this thread would be a court the youtube video wouldn't be presented to the jury.

 

 

 

 

 



pezus said:
Guys, just let the thread die now. This won't ever end unless people stop replying to him

F*** THAT!! This is pure entertainment..



Around the Network
Netyaroze said:
keroncoward said:
Troll_Whisperer said:
The whole video is skipping frames.


No its not you can clearly see a difference between the Vita screen and what the camera man is shooting.


Youtube Videos or basically any streamed web videos are not qualified be taken as facts. 24 fps videos are standard. 

 

I am not saying that Remote Play on Vita is not worse than Wii Us streaming to the Gamepad, maybe it is. What I am saying is that your reasoning is flawed.

Because whatever you think to see on a youtube video is infact not representative of whats real when it comes to frames.

 

I haven't seen the video and I don't have to. Here is why: A Camera captures mostly videos at 24/30 fps . Recording a screen 24 times per second which has 60 hz. Means if you  catch the screen during an incomplete frame once per second because your shutter is not in sync with the display it will leave a stutter that is all the more noticeable at 24 fps then it would be in a 60fps video.  

 

There could be multiple reasons why the display of the Vita can flicker in a youtube stream. The compression/video format + camera model + camera settings all this can affect the result. If you really want to know you have to see it for yourself or ask a person you trust that has seen it, if it was noticeable in reallife.

Early assumptions based on a youtube video regarding remote play lag will just result in endless discussions leading nowhere. 

 

tl;dr 

A Youtube video is not evidence of anything in this case and if this thread would be a court the youtube video wouldn't be presented to the jury.

 

 

 

 

 


Both the PS4  and the Vita footage in the same video are set at the same frame rate so anyone can easily compare if one looks more laggy or is skipping frames. They are not two separate videos, they are both in the same video. Also as i explained the camera also shows his hands whis looks perfectly fine compared to the Vita screen when Knack is zoomed in and running through the vent.



keroncoward said:
M.U.G.E.N said:
keroncoward said:


Kinda funny you mentioned Apple when GBA - Gamecube connectivity was around way before Apple even though about Apple TV. There was NO dual screen connectivity with PS2 so you never made a point there about Sony doing it first. My comparison was that if it will be an inferior experience which it clearly will be whether you like it or not. All that sales talk is MEH. I also find it interesting you compare Sony to Wii U instead of Sony to GBA. Kinda fits in with the point youre desperate to make.


More like you are HOPING it would be bad at this point :) Quite sad really..you blabber on about all sorts of random things..you are paranoid to the point that you defend Nintendo even before people say anything negative about them (no one said they copied..that was never an issue to ANYONE)...You say ps3 did it but not the ps4 so you won't believe it can do it......you actually think the GBA connectivity and remoteplay is comparable which is hilarious in itself and you have the balls to say other people are desperate...this thread, your responses, your tone, your behavior every single thing REEEKS of desperation. 

Please..give me a break...I am actually starting to feel sorry for you


I was not aware you can hear my tone or analyze my behaviour by reading a response on a thread. I guess some people here are special. Everything you just typed you made up in your own head. Pretending to know about someone over the internet is not going to change reality.

It's pretty obvious he is right, I read every comment in this section and already came to that whole conclusion before i read his reply. You should drop it man, you are in super defense mode and it is creepy imagining you foam at the mouth hoping for it to be bad while saying it is inferior so much defending Nintendo like it's your baby. You saying it's not true is not gonna change reality from the way you have been acting in this thread.



keroncoward said:
Netyaroze said:
keroncoward said:
Troll_Whisperer said:
The whole video is skipping frames.


No its not you can clearly see a difference between the Vita screen and what the camera man is shooting.


Youtube Videos or basically any streamed web videos are not qualified be taken as facts. 24 fps videos are standard. 

 

I am not saying that Remote Play on Vita is not worse than Wii Us streaming to the Gamepad, maybe it is. What I am saying is that your reasoning is flawed.

Because whatever you think to see on a youtube video is infact not representative of whats real when it comes to frames.

 

I haven't seen the video and I don't have to. Here is why: A Camera captures mostly videos at 24/30 fps . Recording a screen 24 times per second which has 60 hz. Means if you  catch the screen during an incomplete frame once per second because your shutter is not in sync with the display it will leave a stutter that is all the more noticeable at 24 fps then it would be in a 60fps video.  

 

There could be multiple reasons why the display of the Vita can flicker in a youtube stream. The compression/video format + camera model + camera settings all this can affect the result. If you really want to know you have to see it for yourself or ask a person you trust that has seen it, if it was noticeable in reallife.

Early assumptions based on a youtube video regarding remote play lag will just result in endless discussions leading nowhere. 

 

tl;dr 

A Youtube video is not evidence of anything in this case and if this thread would be a court the youtube video wouldn't be presented to the jury.

 

 

 

 

 


Both the PS4  and the Vita footage in the same video are set at the same frame rate so anyone can easily compare if one looks more laggy or is skipping frames. They are not two separate videos, they are both in the same video. Also as i explained the camera also shows his hands whis looks perfectly fine compared to the Vita screen when Knack is zoomed in and running through the vent.


You are missing my point. It has nothing to do with the Hands of the guy not flickering or Knack not flickering on the big Screen.

 

The big screen might be 120 Hz or 240 Hz for all we know. Vita is 60 Hz. Its way more likely to catch the screen during the refresh. If the cam shutter closes 100 times per second it will catch multiple incomplete frames per second, now the compression takes out 66% of all the pictures and the incomplete  refreshs on the Vita will be way more noticeable now than in real life. And whether the big screen nor the hand of the guy holding the Vita will flicker just the screen of the Vita because the cam wasn't calibrated properly. 

 

Edit:

 

I watched the video its just not good enough to say anything. Really this has not even something to do with the camera its just impossible to tell. Due to the glorious 24fps cinematic stream its pointless really. I thought wonder what happens there but its just pointless to entertain that thought based on this video. I don't even see it, all videos look like like shit when it comes to fluid motion. I dont see what you are talking about, thats normal.



Vita uses a standard Wi-Fi receiver/transmitter. To achieve the results Nintendo had with Wii U, they had to resort to special wireless hardware. It's simple, Vita's hardware was not made to do this, while Wii U has hardware designed from the beginning to support high-quality video streaming.



hmm even if it has some frame rate issues in the knack demonstration why should it be the same at release? if wii u can stream it to the gamepad i see no reason why ps4 couldn't do it with vita. maybe they will need a firmware update or so but i'm sure it will work end of the year or when they will use this option (don't forget that sony said not everything they showed will be available at release)