This thread got me thinking on this subject...
If we see companies and major consoles trying to make moves to try to go way broad in terms of more demographics/different types of gamers and see a more casual shift... is this in a way putting us in the near/far future to opening up a can of worms? It's just a thought, but the idea is that opening up to a bigger base == more $ for companies. If they open to appeal to everyone, then that obviously means a lot of stuff we love to play best could very well become watered down for the general culture... so...
It's like the difference between purer forms of music and pop. Obviously, POP caters to everyone and is meant to have a larger base... I would not like that to happen since obviously to me gaming has always been somewhat a niche hobby that we can enjoy. I think the gaming industry to some degree has already seen some of the mainstream shift, but I think in general gaming is one of those hobbies that do resist that... at least at the console level. PC caters to all types of gamers, from solitaire wizzes to farmville players and to FPS experts...
Sometimes I wonder if the industry wants to stay the same or is going more mainstream/casual. To me, gaming has always been one of those obscure hobbies that not everyone likes to do or relates to... so thankfully, that nerdy-ness has resisted some of the more mainstream players... I dunno, it made me sad to kinda think about the possibility that that could happen in the future, but at the same time, I guess it's in some ways inevitable as a lot more generations become tech savvy...
Re-Edit: To be clear, I don't think that gaming as it is has turned totally mainstream . It has become moreso than the past. My thread discusses about the possibility of a total shift to be completely watered down and mainstream. I.e. completely appeals to general populace, forgets the roots of gaming, no more 'hardcore' gamers, etc...








