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This transformation from niche to mainstream has already started: FPS games now pretty much always have rechargeable health (L4D is one exception), it is now impossible to get stuck in Zelda games, Dead Space got rid of its core element since it supposedly scared away the masses, Banjo-Kazooie turned into a racer in a weak attempt to broaden its audience, losing all your extra lives in Mario games is impossible (maybe that's just me though), Halo 4 was made more fast paced than previous entries to mimic Call of Duty, single player games in general are adding (often) lazy and unneeded multiplayer features, etc., etc.


The future is already here.