By using this site, you agree to our Privacy Policy and our Terms of Use. Close
NintendoPie said:
Marucha said:


Agreed. Like you and others have said, I've pretty much accepted that it will someday happen that there may be a point where the original base who made the industry are forgotten and we see watering down to pop music levels. I don't think we're quite that far down yet. That was the point of my post... are we heading there with all these "quotes" and people talking about wanting to drag in casual market. It has more to do with monetizing the base than trying to innovate I think.

As it stands now though, we still have some of my generation still playing and they need people like us to encourage the next generation to become gamers. It's kinda harder to get other people to join in if all they know how to do is game on a cell phone...but I think as the populace becomes more tech savvy, the trend will only grow towards that direction.

I think, at first, there was a streak of innovation in the fact of entering a more "Mainstream" market. The Wii was surely innovative. So was the great online that the PS3/XB360 offered. Overall though, they took it a step too far. They saw how this could affect sales and they took to it.

Affect sales adversely or in a good way?

I thought the gaming industry always kinda resisted the mainstream to the full extent, just because there is a mild technology barrier and you will find a lot of eccentric things in comparison to other industries... not everyone can easily pick up a controller and be like "Oh I love this, I will keep playing". It's definitely catered to people of certain tastes... and then obviously it requires an initial investment versus playing on something you probably already easily own.