CGI-Quality said:
I would argue that PS4 is much more than 9x more powerful than PS3 (RAM, alone, jumped x16). Besides, as always mentioned, launch games won't tell the full story. |
The PS4 is roughtly 10-15 times stronger than the PS3.
CGI-Quality said:
I would argue that PS4 is much more than 9x more powerful than PS3 (RAM, alone, jumped x16). Besides, as always mentioned, launch games won't tell the full story. |
The PS4 is roughtly 10-15 times stronger than the PS3.
CGI-Quality said:
Which covers my point ;) |
No yeah I was agreeing with you. I don't think some people realize that this generational leap will be graphically the same as the one between the xbox and xbox 360. Compare Halo 2 to BF3. That is what we are getting people!
| hinch said:
Just going to leave this here - You can't just compare hardware 1:1 for the like. |
On an outdated API like OpenGL3.2 on Windows sure (what RAGE was running) but OpenGL drivers on Windows have been trash for years. A well optimised game on DX11.1 or OpenGL 4 in Linux (at least with recent Nvidia drivers) will close that gap considerably. And as Carmack has said as hardware becomes ever more complex and multiplatform becomes more important (and now the system architecture across all platforms is much closer) platform specific optimisation becomes ever harder to do and less important. Sure first party exclusives get to spend years optimising every little aspect for the specific hardware but multiplatform games are going to do what is best on average across all platforms which will limit the gap, games already cost tens of millions without creating 3 versions of everything to better optimise for each platform. You should read this http://www.neogaf.com/forum/showpost.php?p=47500419&postcount=58
No it's not a 1:1 comparison, but it's not a completly different ball game anymore.
@TheVoxelman on twitter
^ Yep, that's true. I just put a random example up so people would stop making stupid comparisons, since it doesn't work that way. Interesting read btw.
Tachikoma said:
Aesthetic preference is not technical capability, some people would consider one car "the best looking ever" but others would call it ugly, so the only subjective way to look at things would be comparing the technological advancements and overall complexity and attention to detail in creating a scene, and in those regards the benefits of the high end pc system are large strides ahead of the console counterparts. Again, personal preference does not equate to overall graphical detail. Additionally, you tout the benefits of a closed system in being more optimized - and yet despite these optmizations, despite API and OS overheads and driver overheads, PC versions of games are still visually on a level current (and in many ways the next generation) consoles are quite behind. |
No point in being technically advanced and not looking good.
| Lawlight said: No point in being technically advanced and not looking good. |
Some SNES games looked great, i guess by your statement all consoles that came out after the SNES werent needed, because my view of the snes game looking good is all encompassing, right?
You're just arguing because you're a PS3 fan and don't like being told a Sony console is inferior in any way to something else.
Tachikoma said:
Some SNES games looked great, i guess by your statement all consoles that came out after the SNES werent needed, because my view of the snes game looking good is all encompassing, right? You're just arguing because you're a PS3 fan and don't like being told a Sony console is inferior in any way to something else. |
This has nothing to do with liking Sony - This is just being stupid and unrealistic
Of course a console and its parts are going to get crushed by PC Hardware.No sane person will deny that.
But its for developers far easier to push for that "everyone has the same" hardware.
And people shouldn't forget a console needs a lot less power to run stuff - A PC isn't completely focusing on the game cause it has so much other things to do while a console is only doing the game stuff.
Im pretty sure Battlefield 4 will look amazing on the PS4NextBox and im even more convinced Battlefield 5 will look and run a lot better cause it will be a lot more optimized than a transition game like BF4.
With the PS4 being as close as possible to a PC games won't be that far behind to their PC counterparts for at least a few years into the NextGen.
You can't forget DICE is mainly a PC focused Developer and not one of those that will hold back for the sake of consoles.
Well in the end i personally don't care - I will get it anyway on PC cause i can't stand playing a skilled MP focused Shooter on Console.
But it will be a good early game to see how big the jump will be over the PS360 Multiplats(not talking about PS3 Exclusives like TLOU but even they get crushed by Killzone for example)
Tachikoma said:
Some SNES games looked great, i guess by your statement all consoles that came out after the SNES werent needed, because my view of the snes game looking good is all encompassing, right? You're just arguing because you're a PS3 fan and don't like being told a Sony console is inferior in any way to something else. |
I'm not seeing 16-bit-looking games winning a lot of best graphic awards these days. And if the PS3 was really inferior, I wouldn't be gaming on it.
Lawlight said:
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Deluded fanboy: confirmed.
User was banned for this post - Kantor
Tachikoma said:
Deluded fanboy: confirmed. |
So specsavers will help more games that look like SNES games win best graphics awards? I bet you're one of those people who get angry when a console game wins best graphics of the year awards.