Looks like they've both touched a fair amount of children
PS4 Demo vs NVIDIA (PC) Demo | |||
Quantic Dream's Demo (PS4) | 128 | 50.20% | |
NVIDIA's Demo (GTX Titan) | 124 | 48.63% | |
Total: | 252 |
CGI-Quality said:
You gave me no reason, at all, as to why L.A. Noire's characters correct the issues of the OP. If anything, it would be a complete step backwards, since the characters are very unnatural. |
Well I wasnt talking about the issue since what exactly is the issue you talk about? The uncanny valley? Well then Ken somehow mentioned that first and I am talking about that yeah.
You just showed 2 different (well 3) heads/faces and wanted to hear some of our thoughts.
I just jumped on the creepy/uncanny-train ken started and said that they should use mocap like in LA Noire and refine that method. I mean the DAWN part of the Nvidia demonstration was totally cr(a/e)ppy because some person tried to immitate facial expressions and it didnt work.
And in Davids demo you see 1 guy without changing emotion (well his eyebrows move WOW) use your hand and hide the upper part of his face so that the nose is the last thing you see nothing moves at all.....
So in this regard Nvidia wins hands down even tho the guy totally reminds me of DATA from Star trek and the only time he looks "normal" is when he shouts TAKE MA MONAAY!!!!!!!!! (that part was mocap right?)
But am I impressed by either of those 2 demonstrations?
I dont think so. (change that if the Take ma monnaaay! part was NOT mocap)
JazzB1987 said: I mean the DAWN part of the Nvidia demonstration was totally cr(a/e)ppy because some person tried to immitate facial expressions and it didnt work. |
What the.....DId you even watch the Nvidia demo? DAWN was highlighted as being creepy, so no shit it was creepy....
And secondly if you think the Quantic Dreams guy showed no emotion/think there is an issue with him moving just his eyebrows then you are incredibly bad at reading emotion. Or making a worthless comment.
the pc one looks way way better. I don't understand how this is even a question.
Mazty said:
|
I did and he creeps me out, also while paused. Especially here https://www.youtube.com/watch?feature=player_detailpage&v=5d1ZOYU4gpo#t=527s It's better when he keeps his mouth closed.
I had zero problems with LA Noir's motion captured animation on a fake looking face.
PC art style is garbage, but the tech showed is quiet far beyond the Cage demo on PS4, especially on the lighting and animation front where it's not a facial animation capture but done purely in engine.
The Nvidia demo is technically better, but I enjoyed the the PS4 one more. The old man has that mysticism about him.
I prefer Quantic dreams model. It looks more real for me despite the lack of detail ? I don't even know how to begin explaining that :/
Anyways i think we seeing two demos with different purposes. One to convey human emotion caught mostly from the eyes according to cage and the other to show off super detail, lighting and a crazy range of realtime facial animations.
I think the nvidia demo is entirely possible on the ps4 gpu btw :) According to Nvidia's CEO the demo showed only used 2tflps of Titans gpu power.
Also keep in mind that the PC tech demos NEVER demonstrate what games actually end up looking like. They're essentially bullshit. And the David Cage demo most likely DOES represent what the games will actually look like in real time. Taking that into consideration, the PS4 demo looks to be much more impressive. And it was even done on early, unfinished hardware that was not yet optimized. I have no doubt that a few PS4 games within the next 2-3 years will look just as good as, or better than PC releases.
Shinobi-san said: I prefer Quantic dreams model. It looks more real for me despite the lack of detail ? I don't even know how to begin explaining that :/ |
Agreed. I don't see why not, it'd cap out the PS4 but it might totally work.