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Forums - Gaming - ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN, CJ

All the god damn eavesdropping missions in the Assassin's Creed games. Every other mission I end up getting into a random fight because I accidentally bumped a guard or citizen, causing the target to get suspicious and I'm out of sync.

Also, a lot of the 100% sync requirements in AC games that have to eventually get patched, because they were either impossible or broken. I could actually go on forever about JUST AC games now that I think about it.



I am the Playstation Avenger.

   

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Double post



I am the Playstation Avenger.

   

I never beat the ending of that game. So the ending of san andreas. No matter how hard I tried,I just could'nt do it. there were so many parts to the ending and if you died,you had to start all over.



BloodyRain said:
Wright said:
During my whole playthrough of Dark Souls, I always thought the whole game and its mechanics were working against me.

Orstein & Smough is probably when this feeling got more highlighted.


I feel your pain with ornestein and smough. I was playing offline and didn't have solaire so I soloed them. I had to kill smough first too so I was up against super ornestein, what a nightmare that was. Another is 4 kings on Ng+ or ++, they have tons of health, hit hard and multiply if you don't kill them fast enough.


What? Even offline (I always play offline) Solarie can be summoned to help you! Perhaps you had missed him when in Anor Londo?

 

4 Kings are fairly easy...as long as you're a warrior and have enough strenght to wear that giant armor (Who was the knight who owned it?) that you find in Anor Londo.  You only need to hit them fast, heal quickly and pray that not more than two summon at the same moment.

 

And what a mistake killing Smough first. That's some trick there xD



The most memorable frustrating section for me is in an oldie: Earthworm Jim.

It's that part where you have to navigate the underwater maze in the most fragile mini-sub ever. If you hit the wall enough times, you die. If time runs out, you die, and maneuvering onto the time-refilling dock feels like it takes pixel precision. so annoying!