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Forums - Gaming - External Hard Drive for consoles, is it a problem?

 

What console storage method is better?

Propietary Internal Hard Drive 20 17.24%
 
External Hard Drive 41 35.34%
 
Cloud Storage 5 4.31%
 
Non-Propietary Internal Hard Drive 50 43.10%
 
Total:116

I have seen a thread about Lego City: Undercover being 22Gb to download, but because the Wii U hardwae has 32 and 8Gb of solid state memory, it seems to be a hot topic and an oportunity to again dismiss Nintendo's hardware.

Now, the PS3 and Xbox360 both have removable hard drive, relatively easy to change. For the PS3, it is just necessary a screw driver, while the 360 doesn't need anything. The only downside is that you need a propietary hard drive to replace the existing one, but these are known to be more expensive than common ones. It is possible to use a non-propietary hard drive for the PS3, but you have to be sure it has the exact dimensions as the original. Not a deal breaker, but not as easy as to buy any external hard drive and pluging in it on USB ports.

None of the methods these 3 systems use are that much different from each other. In context, I say it is better if the system comes with a relatively small storage memory, then the user can buy, once, an external hard drive with the capacity needed. I don't really think it is the best option to charge the user with a 500Gb hard drive when in just a year, it is possible it needs a new one; while for example with the Wii U, I can buy up to 2TB cheaper than buying a system with it (it will last more than a 500GB for sure). 

Added to these, Nintendo decided to sell all their frist party software on the eshop, while still selling retail copies. If the game is bigger than what your system can store, you get a retail copy. If not, for sure that user wanting to download the game, have an internet connection to buy the game from online stores. 

Nintendo states that in the future it will be possible to plug two hard drive to the system at the same time, and even transfer your files from one to another if you need more capacity. 

What do you think is the problem with Nintendos desicion about the storage memory inside the Wii U?

The only problem I see if the next generation of system, will try to use Cloud storage. 



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The problem is, nintendo has just done a very poor job transitioning into next generation and while they are playing catch up sony and MSFT are going to be miles ahead. Nintendo should have offered more memory since they have all games in the eShop. Memory is pretty cheap so this shouldnt be an issue. Making a cheap console i dont think is going to pay off like it did for the Wii in my honest opinion.




       

JayWood2010 said:
The problem is, nintendo has just done a very poor job transitioning into next generation and while they are playing catch up sony and MSFT are going to be miles ahead. Nintendo should have offered more memory since they have all games in the eShop. Memory is pretty cheap so this shouldnt be an issue. Making a cheap console i dont think is going to pay off like it did for the Wii in my honest opinion.


None of the other systems did a good job transitioning to HD. It doesn't matter how good the hardware and software developers are, there will always be a problem. WIth respect to be miles behind the competition, the next thing to do is cloud storage, and that is not an option. Buying a system with a 500GB hard drive is in no way cheaper than one with a small one. Besides, Wii U is using solid state memory, they are not that cheap, so to include a 1TB hard drive in, for example, the PS4 together with all the other hardware we know it has, will be catastrophic. Sometimes it is not a matter of how much one piece cost, but the entire set of pieces. If you are telling that Nintendo offers only downloadable titles, then, yes you are right. The experienced gamers are the ones setting the bar with downloadble content so far, and I don't think it is a problem for them to plug in an external hard drive. 



EXTERNAL HDDS ARE A HUGE PROBLEM.

LOOK AT  MY WII U.



 

 

JayWood2010 said:
The problem is, nintendo has just done a very poor job transitioning into next generation and while they are playing catch up sony and MSFT are going to be miles ahead. Nintendo should have offered more memory since they have all games in the eShop. Memory is pretty cheap so this shouldnt be an issue. Making a cheap console i dont think is going to pay off like it did for the Wii in my honest opinion.


I disagree with you here.  I know a lot of core gamers and casual gamers who both think that price plays a major role on what system they get.  When considering a system, a high price point can be very intimidating.  Especially when you stack them up against options that are literally hundreds of dollars cheaper.  If we have the Wii U drop to $249.99 when the PS4 comes out and it's $449.99, a lot of people will hesitate to buy the PS4 when they see this huge gap in price.  They'll naturally go for a cheaper option that is still relevant.  This wont apply to everyone, but I know this goes through a lot of peoples' heads.  Before I was an avid gamer, when I looked at systems this is how I thought.



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Cobretti2 said:

EXTERNAL HDDS ARE A HUGE PROBLEM.

LOOK AT  MY WII U.

hahaha, that is better than the one I got. I have a 1TB toshiba that cost me $60, and its bigger, but it seats nice next to the console by neing black with the small blue LED.



cbarroso09 said:
JayWood2010 said:
The problem is, nintendo has just done a very poor job transitioning into next generation and while they are playing catch up sony and MSFT are going to be miles ahead. Nintendo should have offered more memory since they have all games in the eShop. Memory is pretty cheap so this shouldnt be an issue. Making a cheap console i dont think is going to pay off like it did for the Wii in my honest opinion.


None of the other systems did a good job transitioning to HD. It doesn't matter how good the hardware and software developers are, there will always be a problem. WIth respect to be miles behind the competition, the next thing to do is cloud storage, and that is not an option. Buying a system with a 500GB hard drive is in no way cheaper than one with a small one. Besides, Wii U is using solid state memory, they are not that cheap, so to include a 1TB hard drive in, for example, the PS4 together with all the other hardware we know it has, will be catastrophic. Sometimes it is not a matter of how much one piece cost, but the entire set of pieces. If you are telling that Nintendo offers only downloadable titles, then, yes you are right. The experienced gamers are the ones setting the bar with downloadble content so far, and I don't think it is a problem for them to plug in an external hard drive. 

We are in 2013 now.  They did it in 2005/2006

My computer is using an SSD.  The WiiU should have opted out in getting more cost efficient memory with more space.




       

The problem with the specific case of the Wii U is that it uses USB 2.0, which is just outrageously slow for the large data transfers required of modern games. Had Nintendo gone with USB 3.0 there would be no such issue. The fact of the matter is, combined with the lack of an ethernet port, it was a total cheap out that would have only slightly increased the cost of manufacture, but causes the console and the consumer suffering.

Also, the Xbox360 and PS3 both use 2.5" SATA drives, the same drives used in laptop computers. Not exactly difficult, although I believe it's necessary to do some modifications for the 360 drive.



MDMAlliance said:
JayWood2010 said:
The problem is, nintendo has just done a very poor job transitioning into next generation and while they are playing catch up sony and MSFT are going to be miles ahead. Nintendo should have offered more memory since they have all games in the eShop. Memory is pretty cheap so this shouldnt be an issue. Making a cheap console i dont think is going to pay off like it did for the Wii in my honest opinion.


I disagree with you here.  I know a lot of core gamers and casual gamers who both think that price plays a major role on what system they get.  When considering a system, a high price point can be very intimidating.  Especially when you stack them up against options that are literally hundreds of dollars cheaper.  If we have the Wii U drop to $249.99 when the PS4 comes out and it's $449.99, a lot of people will hesitate to buy the PS4 when they see this huge gap in price.  They'll naturally go for a cheaper option that is still relevant.  This wont apply to everyone, but I know this goes through a lot of peoples' heads.  Before I was an avid gamer, when I looked at systems this is how I thought.

The problem is not that the PS4/Nexbox is too expensive.  That isnt the problem at all.  It is that the WiiU is competing with prices like the X360/PS3 because it will look more similar to them than the PS4/NeXbox.

I have a WiiU by the way.  But when it comes down to it the WiiU will lack in power majorly for the second time.  The Wii grabbed the casual crowd but they are most likely gone forever now because now they have phones and tablets to play games on.  They might want to play some party games like Just dance though right?  Well Kinect has the wii/WiiU beat when it comes to dancing games.  

WiiU as already released NSMB so it will have to rely on that and other 1st party games that it brings because once again 3rd parties are just not buying into Nintendo because there 1st party completely overshadows them.  

When it comes to motion controls, Nintendo has now been beat.  When it comes to graphics, nintendo has been beat.  When it comes to 3rd party nintendo has been beat.  That means they are completely relying on 1st party at this moment which i cant see helping them push 100m units again




       

BaldrSkies said:
The problem with the specific case of the Wii U is that it uses USB 2.0, which is just outrageously slow for the large data transfers required of modern games. Had Nintendo gone with USB 3.0 there would be no such issue. The fact of the matter is, combined with the lack of an ethernet port, it was a total cheap out that would have only slightly increased the cost of manufacture, but causes the console and the consumer suffering.

Also, the Xbox360 and PS3 both use 2.5" SATA drives, the same drives used in laptop computers. Not exactly difficult, although I believe it's necessary to do some modifications for the 360 drive.


USB 2.0 is fine. Fifa Demo is like 1.2gb and took about a minute or so to copy from internal memory.

But I agree would be nice to have USB 3.0 for the small increase in cost