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Forums - Sony - Killzone 2 (E3 2005) vs ShadowFall

Scoobes said:
curl-6 said:
Turkish said:
KZ actually looked better than the 2005 trailer except for the facial animations.

The final game of KZ2 employed more over-the-top filters and shaders to try to look flashier, but part for part it fell short of the 2005 teaser; character models, geometry, textures, animations, explosions, and other particle effects were all better in the CGI trailer.

Honestly, it wasn't even the graphics that appealed to me so much in that teaser, it was the visceral, fluid feel of the combat; it was almost like being in an actual warzone. Not a single game of any platform or franchise I've played has managed to capture this feel yet in actual gameplay yet.

I can see what you mean by fluid. Movement just felt smooth and natural, but I guess that's what really gives it away as CGI; no FPS I've played has mechanics that smooth.

It wasn't just the movement that was fluid, it was the way combat flowed; guys hauled their injured comrades to safety, the landing craft wasn't blown up right as you stepped off in an a horrible COD daze moment, but later as it remained exposed as a target of opportunity, the downed flamethower guy caused the nearby vehicle to explode, a shot Helghast fell but grabbed onto the edge of the bridge, those details made it all seem like actual combat, not the usual FPS shooting gallery.



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JazzB1987 said:
UnitSmiley said:
JazzB1987 said:

Was it 100% the same as the stuff you see in the "video"  same textures same effects etc?

I know that there is screenshots of the new killzone that look better than the video   (video has engine related motion blur  but the screenshot is supersharp and also has a slightly different angle at the exact same place)


You know its no work at all to make a great looking game and come up with  even better looking video.  (its just the next step of bullshot  but this time its with a video not screenshot)


I know this vid it looks awesome but my point still stands   Its not guaranteed to be the game graphics. I also know that there is screenshots out there (like the one where the player lands on the border and this gunship shows up) that look sharper without motion blur. This cannot be a direct feed screenshot from the same build that was shown at the Sony presentation since the engine has motion blur and no matter how often you play the same scene there will always be this motion blur because its an ingame cutscene .

Again I am not saying that the game looks worse than the footage we see I just say that people should believe their own eyes before they say something is FACT.  I actually never said the game looks worse than the videos at all  :) I just said its not 100% quaranteed to be ingame footage which is true. But people argue that anyways lol.

I question most of Sony's stories/etc  after what happened to the "all games 1080p/60fps 2 HDMI-port Playstation 3" and I think thats somewhat understandable  and there is a WindWaker WiiU mockup video where the guy tried to sync his hands movements to the video that was shown on his gamepad and it worked 70% of the time but its okay since the guy/girl is no professional.

So even if they show Jimmy holding a controller so far away from the camera that I cannot really see what he is doing and  where he randomly presses buttons it can still be a timed "show" for the audience where Jimmy knew when it was his turn to take the controller and act like he was playing it even tho it was a video. I am not saying that this happened but that this is a possibility.

So again its not proven to be ingame graphics. Since the game is not out. And that was the whole point of my comment  IT IS NOT 100% proven and I dont get why people try to argue that because I did not say something wrong I actually said something that is factual.

Btw here is the WindWaker Mockup Video.



I know that this is somewhat of a stupid comment but as said before  I never argued that the game looks great or anything I just said it is not 100% sure to be ingame graphics and my "conclusion" is based on facts whereas saying "its is 100% ingame graphics" is not.

Sorry for derailing but I had to tell you guys what I ment because you clearly misunderstood.

P.S. I wonder how the 2005 CGI trailer would have looked like when they would have had the effects todays games (like BF3 or Crysis 3) have. I mean Crysis1 on PC also looks great but it lacks the visual punch of modern games. Sure Crysis 1 has better geometry etc  but its just missing something.

So the point you're trying to make is that with every game thats ever been released we shouldn't believe gameplay vids to be in-game graphics until we're playing it in our homes. 

.... I Can't even begin.

Just stop.



teigaga said:
JazzB1987 said:
UnitSmiley said:
JazzB1987 said:

So the point you're trying to make is that with every game thats ever been released we shouldn't believe gameplay vids to be in-game graphics until we're playing it in our homes. 

.... I Can't even begin.

Just stop.


Nope!
You dont get it ....  You can believe what you want.  I just said  that people should stop to desperately convince others and to say that something (they think) is FACT when they are not able to know it for sure.  Nothing else. 
People can believe what they want  but they should stop saying something is either A or B  when they dont even know whats going on because thats simply being arrogant. 

Another example is this. 
360 is stronger than WiiU ITS A FACT!
PS3 is stronger than 360   ITS A FACT!

Oh really? lol... Most of this crap comes from people that dont even own the console they bash so they must be experts with glass balls  :) This is just trolling and f*ckes up the gaming community.

My stupid examples should just show that the gaming industry is also lying etc.  I mean even the Sony dude at the Jimmy show said "its a touchscreen"  to bad its a touchpad but whatever....

So again  believe what you want but stop saying something is FACT when you have no evidence. Just look how many "experts" got burned with the KZ2 trailer.


Kyuu said:
Deyon said:
Shadow Fall looks a million times better (obviously) and it is indeed a real demo.

No comparison needed ;o

btw, what's going on with your avatar?


That's completely not true. KZ2 CG clearly is the winner here. The CG lacks colors and the video quality is bad. But the polygons, intelligence, and overall feel of the CG is far ahead of KZ: Shadow Fall.



I am not sure if you can call this  intelligence since its a video  but  I know what you mean. I also think the visuals of the KZ2 video are better but  its less colorful and has less "modern day" effects (fancy lighting and reflections etc)  than the KZ SF trailers.  But well its 8 years old so its no wonder.






TimCliveroller said:
Excuse my ignorance... but can you name other games with public (general) render target presentations? (besides KZ2)


It has a long history with Sony:

 

http://neogaf.com/forum/showthread.php?t=511479



JazzB1987 said:
teigaga said:
JazzB1987 said:
UnitSmiley said:
JazzB1987 said:

So the point you're trying to make is that with every game thats ever been released we shouldn't believe gameplay vids to be in-game graphics until we're playing it in our homes. 

.... I Can't even begin.

Just stop.


Nope!
You dont get it ....  You can believe what you want.  I just said  that people should stop to desperately convince others and to say that something (they think) is FACT when they are not able to know it for sure.  Nothing else. 
People can believe what they want  but they should stop saying something is either A or B  when they dont even know whats going on because thats simply being arrogant. 

Another example is this. 
360 is stronger than WiiU ITS A FACT!
PS3 is stronger than 360   ITS A FACT!

Oh really? lol... Most of this crap comes from people that dont even own the console they bash so they must be experts with glass balls  :) This is just trolling and f*ckes up the gaming community.

My stupid examples should just show that the gaming industry is also lying etc.  I mean even the Sony dude at the Jimmy show said "its a touchscreen"  to bad its a touchpad but whatever....

So again  believe what you want but stop saying something is FACT when you have no evidence. Just look how many "experts" got burned with the KZ2 trailer.


Kyuu said:
Deyon said:
Shadow Fall looks a million times better (obviously) and it is indeed a real demo.

No comparison needed ;o

btw, what's going on with your avatar?


That's completely not true. KZ2 CG clearly is the winner here. The CG lacks colors and the video quality is bad. But the polygons, intelligence, and overall feel of the CG is far ahead of KZ: Shadow Fall.



I am not sure if you can call this  intelligence since its a video  but  I know what you mean. I also think the visuals of the KZ2 video are better but  its less colorful and has less "modern day" effects (fancy lighting and reflections etc)  than the KZ SF trailers.  But well its 8 years old so its no wonder.




I TOTALLY understand where you are coming from, but the 2005 KZ2 demo was never said to be being played at that time. The KZ: Shawdow Fall has been played live during the press conference then live again and even showed a different route taken. Then Live AGAIN by Jimmy....so I guess some of us are just lost as to what you are saying to and not to believe. You tell us to believe our own eyes and we have seeen a live demo of the game being played. Then say we can't beleive that because we didn't see the person playing it.

After 2005 screw up yes it is okay to be skeptical but I think you are just going a TAD bit over board witht his one. I guess a few people get where you are coming from but don't get exactly what you are saying.

 

ON TOPIC

Yeah KZ2 the animations and FLUID gameplay are AMAZING and turth be told still has not been done on any game yet. But the textures and lighting on Shadow fall are indeed better. So I guess they both have their merits it just depends on what you are looking at.



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

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TheBlackNaruto said:

Yeah KZ2 the animations and FLUID gameplay are AMAZING and turth be told still has not been done on any game yet. But the textures and lighting on Shadow fall are indeed better. So I guess they both have their merits it just depends on what you are looking at.

The smoke in the KZ2 demo is pretty untouchable in present day gaming as well.

Lighting is harder to compare to Shadowfall in my view, because they're so utterly different in approach; the KZ2 video being very low key and Shadowfall being very flashy and shiny.



curl-6 said:
TheBlackNaruto said:

Yeah KZ2 the animations and FLUID gameplay are AMAZING and turth be told still has not been done on any game yet. But the textures and lighting on Shadow fall are indeed better. So I guess they both have their merits it just depends on what you are looking at.

The smoke in the KZ2 demo is pretty untouchable in present day gaming as well.

Lighting is harder to compare to Shadowfall in my view, because they're so utterly different in approach; the KZ2 video being very low key and Shadowfall being very flashy and shiny.

Yeah true that smoke was  unlike anything we have seen. And yeah I guess your are right KZ2 was more of a darker/gloomy game with not much color while from what we have seen from Shadow fall it seems much brighter.



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

Shadow Fall looks better and it was an alpa demo runing with 1.5 gigs of ram
just think what the final game will look like useing 6 to 7 gigs of ram



VITA 32 GIG CARD.250 GIG SLIM & 160 GIG PHAT PS3

"You want some!? You want some of this!?"

BOOM. CRASH. KILLZONE.