kain_kusanagi said:
UnitSmiley said: I saw this yesterday. Personally I think he overreacted to it. I know i'm a GUY, but I really don't think that's anything to get worked up over. Also, this is a trophy from the new Tomb Raider game. "Widowmaker" (Lara Croft) - Killing 40 men. |
That is not even remotely the same kind of thing. Most action games have kill count achievements. Killing is essential to the game and racking up a kill count is natural in all violent games.
Adam Sessler is 100% right. If the GOW games are supposed to be mature than the sex scenes have a purpose. The Trophy title reduces it to nothing more than a juvenile excuse for virtual T&A. There were those who once used GOW as an example of mature entertainment in gaming, but now it's clear that the devs did not intent it to be that. The only reason there is sex and nudity in GOW is because they know it tantalizes the same manchildren whom the gratuitous gore was made over the top for. Adam Sessler thought the series had depth, but it really just capitalizes on the sensational.
I'm not offending and I don't think Adam Sessler is either, but I agree with him that it's disappointing. They could have taken the high road. I don't think GOW should be 100% serious. There's room for humor. But this joke does the game no credit. It's not even funny enough to make up for objectifying women.
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This doesn't fly.
Can you seriously say with a straight face that the sex minigames is GOW 1-3 were relevant to the story? That they added something to the depth of the character? There never was a high road option with GOW about sex; the very fact of how they were depicted and made interactive clearly tagged them a tongue-in-cheek diversion.
That Kratos would treat women and goddesses as objects for the satisfaction of his impulses doesn't surprise; he does so with men, titans and gods, dismembering and maiming for vengeance and anger. In several occasions he sacrifices innocent bystanders just to open a door.
What makes those minigames tongue-in-cheek side morsels is actually the fact that the sex is not shown: the camera moves to show onlooking nymphs or bouncing household items nearby the bed. Suggesting sounds and QTE sequences go by, and the player is basically told "we'll show you everything about ripping off eyes and eviscerating creatures, but not the sex. Because this is a videogame made under certain cultural assumptions and american culture has different thresholds for sex and violence. Yep, only a game. Look at some tits, press those buttons, see a fade to fireplace. The realt meat of the story is elsewhere".
It was always a fourth wall breaking joke between the authors and the player, never about the character. Contrast: clumsy as they were, the sex scenes in Indigo Prophecy were more graphic and less titillating, because they were about the intimacy and failures to communicate between the characters. They were also bretty bad, but still an example of sex that honestly did not shy from trying to be integral to the plot.
A game aiming for a mature audience means that it respects the maturity and intelligence of the players. That it can communicate with them on levels that would go over the head of a kid. Sometimes GOW does that, especially the first one, when it talks of desperation and regret. But the treatment of sex and violence in the series was always, explicitily and willingly low brow.