Interesting...So if it didin't have multiplayer it would be around 85-90s, but now everyone takes points off because of multiplayer...Interesting.
Take my love, take my land..
Interesting...So if it didin't have multiplayer it would be around 85-90s, but now everyone takes points off because of multiplayer...Interesting.
Take my love, take my land..
the game has an 80 meta now, with 33 reviews only. it still can get higher, or get lower.

Well I just finished the prologue. So far it's every bit as good as God of War 3.

| pezus said: EGM: "The graphics and sound are both top notch, and the gameplay itself may well be the best we’ve seen from the series." -7/10 Wth?? |
i honestly dont know whats going on, i understand if they want to score the game lower because its "more of the same" (even though they added mutli) but review scores are just confusing.

CGI-Quality said:
Which is why they should be ignored and the words of the review itself should take center stage. |
i personally ignore all reviews. heck i read reviews after i play the game. i been losing hope in video game reviews for years now but this is just the nail in the coffin.
the thing is people are already calling this medicore because of the reviews without even playing the game, and we will keep hearing that the game is medicore for a very very long while

pezus said:
Not to mention that scores above 70 are not mediocre or "average"...by definition. |
havent you heard? if a game doesnt get over 90+ meta its a bad game. ohh and if your talking to a person about video games the game has to have a higher meta than his favorite game, otherwise its crap, shit, linear, boring and has bad gameplay

| pezus said: EGM: "The graphics and sound are both top notch, and the gameplay itself may well be the best we’ve seen from the series." -7/10 Wth?? |
It's the whole prequel thing. The story is nothing we really asked for. The reveal was basically "OMG GoWIV .. GoWIV!! ..Ascension? What?"
It cant be compared to if a GoWIV was announced and set the epitome of excitement to follow.
This by going in has you going: "Okay lets see" and by exiting: "Cool I guess".
It simply doesnt have that drive that the mainline entries do.
For instance:
I honestly thought Zeus would kill Kratos in GoW3, during the section where the ghost Zeus strangles you and all your bars fade away: I thought Kratos died and went to some odd Hell haha.
But really: Just look at the hype. It has nothing to do with how good SSM is.
The focus was put on the MP and the story just isn't as exciting. (Don't get me wrong I am hyped for it, but it doesnt generate for me atleast, close to the hype of GoWIII in terms of where they are taking the story. They even revealed the game with the MP in focus for like a year).
I am not saying they made a sloppy SP (I havent played it yet) its just THE SP they made was and is probably more gameplay of something we already have just refined somewhat. But people seem to say that it doesnt have as many "epic" moments as previous GoW games which I suspect can make the gameplay tedious. We've killed beasts in 5 games now, and if this is a game where 8 hours is spent on more beasts .. well.. I can kinda see the issue. Especially since with a hack and slash -> The gameplay truly is king. I am not saying GoWs gameplay is bad, its actually very good. But too much of anything and it starts to get stale.
You'd think that with the MP however, it would still gain a higher score (mid 80s). But at the same time: The reviewers are rarely impressed this late on what is the longest generation ever. We have barely seen one >90 game in a while and that's including A LOT and A LOT of games. (Out of the top of my head: Dishonored, Borderlands, Far Cry 3, Tomb Raider, Rising, Crysis 3, DMC, XCOM, Halo 4 and theres more).








Aldro said:
It's the whole prequel thing. The story is nothing we really asked for. The reveal was basically "OMG GoWIV .. GoWIV!! ..Ascension? What?" It cant be compared to if a GoWIV was announced and set the epitome of excitement to follow. This by going in has you going: "Okay lets see" and by exiting: "Cool I guess". It simply doesnt have that drive that the mainline entries do. For instance:
But really: Just look at the hype. It has nothing to do with how good SSM is. The focus was put on the MP and the story just isn't as exciting. (Don't get me wrong I am hyped for it, but it doesnt generate for me atleast, close to the hype of GoWIII in terms of where they are taking the story. They even revealed the game with the MP in focus for like a year).
I am not saying they made a sloppy SP (I havent played it yet) its just THE SP they made was and is probably more gameplay of something we already have just refined somewhat. But people seem to say that it doesnt have as many "epic" moments as previous GoW games which I suspect can make the gameplay tedious. We've killed beasts in 5 games now, and if this is a game where 8 hours is spent on more beasts .. well.. I can kinda see the issue. Especially since with a hack and slash -> The gameplay truly is king. I am not saying GoWs gameplay is bad, its actually very good. But too much of anything and it starts to get stale.
You'd think that with the MP however, it would still gain a higher score (mid 80s). But at the same time: The reviewers are rarely impressed this late on what is the longest generation ever. We have barely seen one >90 game in a while and that's including A LOT and A LOT of games. (Out of the top of my head: Dishonored, Borderlands, Far Cry 3, Tomb Raider, Rising, Crysis 3, DMC, XCOM, Halo 4 and theres more). |
I can not believe Ascension is being rated lower than DMC and Revengeance. it is really insulting to the franchise. hoprfully word of mouth will keep this game selling.
Heavenly_King said:
I can not believe Ascension is being rated lower than DMC and Revengeance. it is really insulting to the franchise. hoprfully word of mouth will keep this game selling. |
But Rising and DMC only had focus on the SP.
Ascension did not. The SP unlike the above, was NOT the focus.
Especially when the story if you go back 2 years ago wasn't even expected because its.. unneeded (sort of, you get what I mean).
Stig and the Level Designer for GoW1-2-3 for example are working on a new IP. I know that doesn't say much: But that also has got me thinking. Maybe that's also taking a lot of man power. Who knows what other people are onboard for that.
With GoW3 you just KNEW that this shit has some tremendous effort behind it. With GoWA the MP feels like an experiment and the SP is there to cater to us die hard fans and not so much the guys who don't really want to go deeper into Kratos (lets face it, not everyone loves the guy). And those who gave it a shot felt that they fell short. We cant possibly know until we play it.







