| Aldro said: DarknessBear just replied! He passed the puzzle and said he feels like a dumbass and that it wasnt hard :P |
most of the times, the hardest thing to find, is just in plain site.
| Aldro said: DarknessBear just replied! He passed the puzzle and said he feels like a dumbass and that it wasnt hard :P |
most of the times, the hardest thing to find, is just in plain site.
Heavenly_King said:
most of the times, the hardest thing to find, is just in plain site. |
Yeah...
But still, Sessler and a few others also had trouble on what they claim was a Combat area so yeah, I am so eager to find out :|








All this talk is getting me HYPED! I can't wait to play this game. :D
Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS
Aldro said:
Yeah... But still, Sessler and a few others also had trouble on what they claim was a Combat area so yeah, I am so eager to find out :| |
I think Sessler had also a problem in GOW3 (I dont remember the exact part), I think it was the fight when the laberynth is rotating, and you have spikes trolling every now and then or maybe the cerberus breeder lol. I remember when he did the GOW3 review, one of the things he mentioned was that there was a really hard part.
Looks like it it will be a tradition for every GOW game now to have a part in which they will kick you in the nuts XD


| pezus said: GoW has always been difficult. People just tend to forget about it |
Apart for the push-the-box-before-the-spikes-pop-up puzzle in the HD collection version of the first God of War. I don't remember any of the games being hard.
Signature goes here!
dsgrue3 said:
Lol, look you have no idea what you're talking about so I'll just stop. |
Ah of course no idea. Maybe I just have a different perception of difficulty than you? No that couldn't be it. Oh well I don't see how multiple difficulties is ever a bad idea. Choice is always good to tailor your experience but I guess you disagree. Oh well.
TruckOSaurus said:
Apart for the push-the-box-before-the-spikes-pop-up puzzle in the HD collection version of the first God of War. I don't remember any of the games being hard. |
the hard puzzles are the combat puzzles. Something like kill all the dudes on the screen, carry pandora, climb the ladder, put pandora down, pull the lever, fly across the gap, and reach pandora again on certain time or you fail because pandora is dead (GOW3). Or kill all, jump this, climb that avoiding being killed by the fire, and fight those in certain amount of time if you dont, you die XD. GOW1/2/3 have those kind of combat puzzles.
Those puzzles are quite exhilarating, I love them XD.
| Aldro said: http://www.neogaf.com/forum/showthread.php?t=515192&page=25
Check the last posts by DarknessBear, he's stuck somewhere too (He believes its the same place and he claims its a puzzle sort of). Its a kind of problem that makes him think the game is broken (when it isn't). Thats pretty damn bad x_x.
Spell checked the title :P
EDIT: Another user called Nofi said this =>
Uh-oh! |
I thought in Sessler's video, he said it was a combat problem. Maybe I heard him wrong?
I admit that there are parts that are a bit challenging.
GoW1's climbing up from Hades/Underworld with those spikes was a pain in the ass and the hardest area of the entire series to me (I was just unpatient to wait and observe the pattern xD).
GoW2 .. Had some too I just cant remember at this moment.
GoW3 That 3 headed dog (ceberus?) and 2 Satyrs at once was a pain. So was Zeus once I depleted my entire magic in the early levels x_X. However both of these were mostly challenging as I played it on Titan difficulty.
But none of that really feels like a game breaker. 1's was annoying and 3 was just challenging.
I hope Ascension doesnt mess up :< What has me the most worried is the fact that we have seen so little of the SP due to SSM wanting to keep the surprises which is good but in todays time where people show off the crazy stuff early: I can't help but feel a bit sceptical.








TheKoreanGuy said:
I thought in Sessler's video, he said it was a combat problem. Maybe I heard him wrong? |
Apparantly theres a combat section that takes hours according to Sessler and others
But there seems to also be a very easy puzzle that seems to be so easy that you dont think about it :P







