By using this site, you agree to our Privacy Policy and our Terms of Use. Close
dsgrue3 said:
platformmaster918 said:

sorry but that's just not how I look at it.  Demoralizing doesn't equal difficult.  I died way more times on Rayman Origins than Demon's Souls.  I died about 5 times on those twin bosses but that was the max.  All you had to do was go slow and used ranged stuff and it was easy, but damn I hate lack of checkpoints.  Hell start me out with half the health I had just don't respawn all the monsters again.  The game would've been waaaaaaaay more fun if you just got ONE checkpoint per level before the boss.  Have some sort of hardcore mode if people want to replay a section that they've demonstrated they can do (which means they can do it a second, third, and any number of times) and feel like they're somehow better I guess, but have the checkpoint mode for people who don't like to prove the same point 5 times.

Lol, look you have no idea what you're talking about so I'll just stop. 

Ah of course no idea.  Maybe I just have a different perception of difficulty than you?  No that couldn't be it.  Oh well I don't see how multiple difficulties is ever a bad idea.  Choice is always good to tailor your experience but I guess you disagree.  Oh well.




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers