Destruction - on PS360, we saw BFBC2 and Red Faction Guerrilla have extensive destruction engines. How will destruction improve next gen? How far will they be able to take it with the specs the PS4 has? Will it imrpove significantly or be the same old stuff?
Hair - Will all characters be able to have realistic hair like Lara Croft in the PC version of Tomb Raider? tressfx I believe its called. Or will this only be for main characters, or none at all?
A.I. needs MAJOR improvement. Has not improved much in the past 15 years. I still do not think it will improve much with the next gen of consoles or otherwise in the near future.
Of course the vast increases in processing power and memory allow for great potential improvement in those areas and much more. But at the end of the day developers will still need to implement them so it won't mean that all games will suddenly have those features. You will still see games with no or limited destruction/environmental reactivity and games with crappy looking hair.
It remains to be seen how demanding technology like AMDs TressFX actually are in practice. And while I am sure the tech will be further optimised, I doubt you will see many open world games with half a dozen characters running around with heads covered with thousands of physically simulated strands of hair. SE's Agni's Philosophy demo showed some pretty impressive hair effects that are offered by their new Luminous Engine, but that was running on a PC with much more processing power than can be found in the PS4 so it remains to be seen how well that will work on the PS4 let alone in actual gameplay. But I am sure most games will offer some improvement in the appearance of hair across the board.
As for destruction the increased RAM especially will greatly improve the potential for much more dynamic destruction in games. For games that decide to go that route there is no doubt they will be able to push the boundaries in this area. I really hope that we will see Nvidia's Apex (or something like it) implemented in a full game in the next few years.
There are areas that should see some impressive improvements over the next few years.
Clothing physics is one, which can already be seen in the Watch Dogs trailers with the main character having a physically simulated trenchcoat that doesn't clip through his legs etc like how stuff does in most current games. Or in this APEX clothing demo using the character from EPIC's Samaritan demo
Remember during the PS4 reveal, they showed the blue objects raining down from the sky? That is a big step forward in what can be done with gaming hardware. For PS3 they filled a bathtub and then some with rubber ducks to showcase its improvement over the PS2 that had a tech demo using a rubber duck. PS4 filled the streets of a town square with those blue objects.
bucky1965 said: A.I. needs MAJOR improvement. Has not improved much in the past 15 years. I still do not think it will improve much with the next gen of consoles or otherwise in the near future.
It's funny you say that, and people bash Killzone....
Killzone probably has the best AI of any game this generation.
Of course the vast increases in processing power and memory allow for great potential improvement in those areas and much more. But at the end of the day developers will still need to implement them so it won't mean that all games will suddenly have those features. You will still see games with no or limited destruction/environmental reactivity and games with crappy looking hair.
It remains to be seen how demanding technology like AMDs TressFX actually are in practice. And while I am sure the tech will be further optimised, I doubt you will see many open world games with half a dozen characters running around with heads covered with thousands of physically simulated strands of hair. SE's Agni's Philosophy demo showed some pretty impressive hair effects that are offered by their new Luminous Engine, but that was running on a PC with much more processing power than can be found in the PS4 so it remains to be seen how well that will work on the PS4 let alone in actual gameplay. But I am sure most games will offer some improvement in the appearance of hair across the board.
As for destruction the increased RAM especially will greatly improve the potential for much more dynamic destruction in games. For games that decide to go that route there is no doubt they will be able to push the boundaries in this area. I really hope that we will see Nvidia's Apex (or something like it) implemented in a full game in the next few years.
I'm not sure PS4/720 will be able to handle that.... but if it can, I think most games will implement destruction.
Imagine how much cooler Uncharted 3's "burning chateau" chapter wouldve been.
bucky1965 said: A.I. needs MAJOR improvement. Has not improved much in the past 15 years. I still do not think it will improve much with the next gen of consoles or otherwise in the near future.
It's funny you say that, and people bash Killzone....
Killzone probably has the best AI of any game this generation.
I don't know if I agree about Killzone, but to each his own. I think The Last of Us will end up with the best AI on consoles, especially with what has been seen and talked about with Ellie actually acting like a person and helping out instead of being a mindless character who just sits back and watches.