happydolphin said:
There are two important points about Nintendo's software innovation.
First, they innovate within their franchises (for the most part). For example, Super Mario Galaxy is a whole new experience from Super Mario Sunshine (New concept). In Zelda, it's a whole new world with only a few recurring characters but most characters are all new, as are the worlds. Kinda like Final-fantasy (chocobos and aeons are recurrent for instance).
As for new IPs altogether, it's true that Sony is more aggressive on those in the core market. However Nintendo does have a small share of new IPs in the core market like Another Code, Pandora's Tower and Endless Ocean (in comparison to say ecco the dolphin). They just don't market them as much as Sony does, and that's their business strategy and it makes money. If you really cared about the new IPs you'd play them regardless of marketing. Another thing is that they have a slew of new IPs in the casual space, more than can be counted, on both the DS and the Wii.
So, there's some nuance to give to your post. |
I actually wanted to touch on the DS a bit. Got one for my girlfriend a while back, followed by a 3DS last Christmas. That little console has A LOT of stuff on it, good games and rubbish ones. She basically fell in love with the Phoenix Wright series and I can't blame her. From what I've seen it's a great game, with a lot of great ideas in it.
Why not get MORE games like that on the large console? With proper exposure, proper marketing, a real push.
I'm not someone that follows gaming news obsessively, but I'm not ignorant either. That being said, I never heard of Another Code or Endless Ocean until now...actually I lie, Endless Ocean now seems familiar from a while back. But Nintendo does not seem to care to market those games. Always Mario and Zelda...it's a bit tiring.
I didn't say that there is a complete lack of innovation from them. Mario Galaxy is a good example...but it begs the question of "Why wasn't this a NEW franchise?" instead of just having the Mario name stapled to it. Was Nintendo afraid it would bomb if it would not have been named Mario? Again, little faith in my opinion. There are many companies afraid of creating new IPs this gen - Activision for one, whom got too scared of dropping the Call of Duty name from Modern Warfare -, but I think Nintendo are the guiltiest of all.
As an exercise, I ask: would Okami have been better or worse if it would have been named Zelda: Legend of the Wolf Goddess?
There are, of course, ups and downs to the strategy that Nintendo uses. May be for the better like this, may not be. But I for one would love to see a new platformer fully acknowledged and supported by Nintendo, that does not bear an old name. Heck, I'd hate for the characters of The Wheel of time, Lankhmar, Malazan: Book of the fallen and A song of ice and fire to be all Aragorns, Frodos and Legolases. May just be me though.
Edit: My line breaks seem to be gone. Too tired to fix it now. Sorry for the clutter.
Edit #2: A problem that is technical for me and Nintendo. A while back I misplaced the 3DS charger. You know it has a peculiar shape so I tried to track down a new one. I live in Bucharest, the capital of Romania. I have scoured every single hardware store that I could find and lost many hours looking for a damn charger. In the end I did not manage to find one. I managed to find my old one in the end. I don't know if it's Nintendo's fault, or the stores in general, but it grated me pretty bad.