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Forums - Sony Discussion - PLAYSTATION Nation -The Legend

 

How does this make you feel?

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Total:583
Conegamer said:

I take offfence to that both personally and as a member of this "community". 


member on this community? umm.... sure... yeah... you're a member... ummm ok, yeah. 



Around the Network

PS4 Remote Play Helps Hospitalized Kid Play inFAMOUS: Second Son 500 Miles from Home – Meet Felix

 

When they think about Remote Play, one of the most heavily publicized features of the PS4, most people probably limit that idea to the ability to continue playing from the bedroom or from the bathroom, but there’s more to the feature than meets the eye. and it can allow those that are less lucky than most of us to keep up with their gaming hobby even when they don’t have access to their home consoles.

A few days ago Sucker Punch retweeted the picture of a young man laying in his hospital bed playing inFAMOUS: Second Son via remote play. I was hit quite hard by the idea of such a young kid being unable to play with his favorite console, but still managing to reach it via Remote Play, and I wanted to know more. That’s why I reached out to his father, Alexis, and asked for his story.

The young hero of this story is Felix Morais Harvey, a nine years old Canadian kid that appears healthy at first glance. Yet appearances can be deceiving. Felix is affected by severe problems with his digestive system since birth, so he’s forced to spend a lot of times in hospitals as they treat him and run long tests during which he’s not allowed to move around much if at all.

That also means that he often needs to be far away from his home and from everything he holds dear, including his PS4. He’s currently hospitalized in Montreal, which is about 500 miles away from his home town of New Brunswick.

Felix is not a typical kid in a sense: His favorite superhero is Deadpool and he listens to jazz music (he loves Too Many Zooz), old French crooners, Bob Marley, punk rock and heavy metal, but of course he also love video games.

He adores all LEGO games, Portal 2 (which he played when he was just 7), Rock Band, theUDraw Tablet, the Batman Arkham series, Skylanders, Disney Infinity, LittleBigPlanet, Puppeteer, Just Dance (which helps him exercise), Ratchet & ClankSly Cooper and last but not least he loves inFAMOUS: Second Son, even if he never played the first two chapters of the series.

At times he’s allowed to play Assassin’s Creed games under supervision (he started to get into them by watching his father playing). Alexis mentions that they normally don’t let him play other M-rated games, and Call of Duty is off-limits for now.

Felix also loves the Octodad demo, which he plays every time he goes to the local game store. Basically, he’s a geek in the making. They say it’s in the genes, after all.

While his hospital stays so far from home keep Felix away from his consoles, he’s allowed to bring the PS Vita along, and his parents let him play without too many restrictions. He’s home-schooled by a tutor provided by the school, so of course he has to keep up with his studies as well, and there are certain areas of the hospital in which he can’t play (medical imaging is one of those, for instance).

His father had testedRemote Play at home without issues, but he never expected it to work from a hospital 500 miles away. Yet, when Felix was on his bed and told him “wouldn’t it be fun to play Infamous right now?” He had to try. It took a little while to connect, and it failed once or twice, but then the UI of the PS4 actually came up on the screen. It was a little glitchy and pixelated at first but stabilized after a minute or two. Felix was then able to play and never complained about disconnections since. 

And it definitely helps, as tests like the one portrayed in the picture above can last upwards to seven hours.

Ultimately, Felix may be a case many of us don’t think about when we connect our Vita to the PS4, but those in his conditions are far from rare, and while not all of them may have crafty dads like Alexis, it’s uplifting to know that features like Remote Play help them keep their minds away from their problems at least for a little while.

And for someone like me, who loves games, it’s heartwarming to know that our hobby can bring a smile to the faces of those that aren’t as lucky as we are, even when they’re forced to be so far away from home.

 

Pretty cool story



pezus said:
Conegamer said:

I re-started Resi 4 today for reasons. It's as good as I remember.

I've never played it (much). Sue me

@nnodley: Sure, I'll trade you with my Medicine test coming up. Lol

LULZ eff that.  I just am wishing I went to a full on visual FX school in california now.  

 

Oh and Playstation 1.7 needs to be here now!!  Gotta keep the posts not spam now. :-p



pezus said:
nnodley said:

LULZ eff that.  I just am wishing I went to a full on visual FX school in california now.  

 

Oh and Playstation 1.7 needs to be here now!!  Gotta keep the posts not spam now. :-p

Sometimes life is full of things you don't want! #RealLifeTroubles #thuglife

Yeah I'm waiting for the blog post with the obligatory instruction video

Lol, yeah I know and at least I only have a week left of classes.  I'm gonna use sharefactory all the freaking time!  Gonna be SIIICKKKK!



He had me at "wet" and "beautiful". Then he lost me at "fish".



Around the Network

PS4 boss teases "very exciting" E3 plans

Worldwide Studios boss Shuhei Yoshida says you won't want to miss Sony's briefing this summer.

PlayStation Worldwide Studios boss Shuhei Yoshida, who oversees all game development at Sony, has teased that Sony's E3 briefing in June will be one you won't want to miss.

"Some of the things that we are preparing for E3 are very, very exciting," Yoshida told GameSpot in a recent interview.

He went on to note that Sony is in the process of shaping its plans for what it will--and won't--show during the press conference, expected to be held on Monday, June 9.

Sony has kept quite mum about its plans for E3 so far, but Microsoft has been much more eager to boast about its conference. Just this week, Head of Xbox Phil Spencer promised games, not hype for Microsoft's showing. And before that, he said Microsoft's briefing will be 90 minutes long and that it won't feature many executives.

Earlier this week, Sony trademarked new games called Kill Strain and Entwined. These games have not been announced, leading some to believe they are projects that Sony might unveil at E3.





pezus said:
Conegamer said:
pezus said:

I would suspect Cone if he wasn't a mod himself.

Well, I know who it is now, though

I take offfence to that both personally and as a member of this "community". 

Hehe only because you're so anal about the quote trees :D

Whilst true, you forget that if I had a problem I would just moderate it myself ¬_¬

 

Also, I know I've mentioned it in the past here but there is a lot of spam in this thread and it can be hard to cut through it to get to what you want to see. So less would be best!



 

Here lies the dearly departed Nintendomination Thread.

pezus said:

 
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OOOOOOOOOOOOOMG

What bad AA they used in the church..

 

 

 

 

 

jk



the-pi-guy said:

http://www.playstationing.com/ps4/cerny-ps4-8gb-gddr5-ram-was-decided-in-very-final-meeting/375

Mark Cerny, lead architect of the PlayStation 4, almost didn’t get his way when it came to getting 8GB of GDDR5 RAM into the console (it was going to be only 4GB). In fact, it came down to the very final meeting regarding the architecture of the PS4. Cerny knew that GDDR5 was the way to go, and that the amount had to be 8GB, but was worried that stating that without evidence, would mean it would be brushed aside. So he waited until the final moment, and came prepared.

Mark Cerny said in Game Informer:

On the decision to have 8GB of RAM…I’m supposed to look at the hardware and talk to the developers. I am not a business guy. There is an organization Andy runs, which is the business organization. So you don’t want to speak up too soon. If you speak up too soon it’s like, “That’s a billion dollars we are talking about. Mark is good with the bits and the bytes but he doesn’t understand this whole business thing.” I very intentionally waited. They asked, “What do you think Mark?” I said, “Well, let’s get feedback from the developers.” I did not speak up until the very final meeting on the topic, and then I said, “I think we have to do this.”

Andrew House elaborated:

When he finally did get his opinion, he had a PowerPoint presentation prepared, a list of feedback from developers with reasoning behind this. He certainly made a case when he made his case. And it was a good one, and we were gravitating toward that decision.

So we’ve all got Cerny to thank for making the PlayStation 4 so much more powerful than it’s competition, even if it did come down to a make or break final meeting!

All hail to Mark Cerny!