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Forums - Nintendo - OMG! Need for Speed Most Wanted - Wii U vs Xbox 360 screens!!

curl-6 said:
UncleScrooge said:
curl-6 said:As a whole I actually consider Black Ops 2 Wii U superior to the PS3/360 versions thanks to Wiimote support (which obliterates dual analogue) and the Gamepad.

By "sloppy" I was referring to the fact that it doesn't seem to leaverage the Wii U's graphical muscle compared to Need for Speed.

One thing we shouldn't forget is that most launch games were probably developed on work-in-progress dev kits, in a really short time and without much man power. Usually there's that one game that really shows the new console is more powerful than current hardware (Mario 64, Rogue Squadron, Soul Calibur, Kameo, etc.) just this time Nintendo decided to go with a non-effort 2D Mario game (which could've looked so much better, really).

Yeah, there hasn't been a single Wii U game so far that's been built from the ground up by a technically proficient team to be graphically intensive.

Once there is, we'll have a better idea of what the system can do.

 

UncleScrooge said:

Look at the latest Pikmin 3 video, that will be the first game to show the power of the console.

 

What about Pikmin 3 makes it a graphical showcase? I mean, it's a pretty game, with some very attractive character shaders and a nicely vibrant art style, but it doesn't leap out at me as being more technically advanced than Need for Speed or Trine 2, or Halo 4 / Uncharted 3.

 


It's more about all the stuff that'll be going on at once in the game. Pikmin uses a very dynamic camera system and there are loads of things going on off-screen as well. In the trailer you can see lots of little details like Pikmin running around in the background. The lighting is really good, there's dynamic shadows and the game will run on both the TV and gamepad at the same time in 2 player mode, so the game always has to render a whole stage at once. It's not lightyears beyond but it looks very impressive. I'm not as tech savvy as some other people here and I'd be glad for a more elaborate opinion. Maybe Tachikoma can shed some light. It's just a gut feeling - not saying it's lightyears beyond but it certainly would've made a bigger impression that any of those launch games / ports.



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UncleScrooge said:
curl-6 said:
UncleScrooge said:
curl-6 said:As a whole I actually consider Black Ops 2 Wii U superior to the PS3/360 versions thanks to Wiimote support (which obliterates dual analogue) and the Gamepad.

By "sloppy" I was referring to the fact that it doesn't seem to leaverage the Wii U's graphical muscle compared to Need for Speed.

One thing we shouldn't forget is that most launch games were probably developed on work-in-progress dev kits, in a really short time and without much man power. Usually there's that one game that really shows the new console is more powerful than current hardware (Mario 64, Rogue Squadron, Soul Calibur, Kameo, etc.) just this time Nintendo decided to go with a non-effort 2D Mario game (which could've looked so much better, really).

Yeah, there hasn't been a single Wii U game so far that's been built from the ground up by a technically proficient team to be graphically intensive.

Once there is, we'll have a better idea of what the system can do.

 

UncleScrooge said:

Look at the latest Pikmin 3 video, that will be the first game to show the power of the console.

 

What about Pikmin 3 makes it a graphical showcase? I mean, it's a pretty game, with some very attractive character shaders and a nicely vibrant art style, but it doesn't leap out at me as being more technically advanced than Need for Speed or Trine 2, or Halo 4 / Uncharted 3.

 


It's more about all the stuff that'll be going on at once in the game. Pikmin uses a very dynamic camera system and there are loads of things going on off-screen as well. In the trailer you can see lots of little details like Pikmin running around in the background. The lighting is really good, there's dynamic shadows and the game will run on both the TV and gamepad at the same time in 2 player mode, so the game always has to render a whole stage at once. It's not lightyears beyond but it looks very impressive. I'm not as tech savvy as some other people here and I'd be glad for a more elaborate opinion. Maybe Tachikoma can shed some light. It's just a gut feeling - not saying it's lightyears beyond but it certainly would've made a bigger impression that any of those launch games / ports.


Haven't seen the trailer but i will say this much, if you want to see the true power of the WiiU, you'll have to wait a few years, or wait for some of the pc/ps4/720 ports - the wiiU will be behind graphically then, obviously, but will still benefit greatly from being ported from a higher quality version than it does right now - with need for speed being the obvious exception because Criterion guys are amazing, for sloppy ports they'll just 'get it running like the ps3/360' version and leave it at that - nintendo themselves arent pushing the console very hard with their first party titles right now, and while Pikmin may look lovely, i seriously doubt it's leveraging all of the consoles capabilities or power.



think-man said:
Wow.....6 years later and this......what are we praising? the fact that the WiiU has caught up?

Congratz I guess :/


WiiU gets crappy looking ports: "lol, the thing can't even get games looking better than 6 rys old consoles"

WiiU gets good-looking port: "lol, so it's better looking than 6 yrs old consoles. So what"

Future

WiiU gets games that look much better than  PS360: "lol, PS4 and 720 games look much better"



Its interesting that the Wii U Version looks as good as on a high end pc. Something wie expected from PS4 or Xbox3 first.



Here is a video  of the 360 version vs PC maxc settings http://www.eurogamer.net/videos/need-for-speed-most-wanted-pc-vs-xbox-360-video, the basically look almost look exactly the same, so i will wait for the DF comparison, cause this comparison is blurry and is not even from the same time of day.



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At the end of the day the WiiU is the most powerful console on the market at this present time.



Play4Fun said:
think-man said:
Wow.....6 years later and this......what are we praising? the fact that the WiiU has caught up?

Congratz I guess :/


WiiU gets crappy looking ports: "lol, the thing can't even get games looking better than 6 rys old consoles"

WiiU gets good-looking port: "lol, so it's better looking than 6 yrs old consoles. So what"

Future

WiiU gets games that look much better than  PS360: "lol, PS4 and 720 games look much better"

PC: "LOL we still #1 in graphics and Steam is free."

 

Priceless ^.^



z101 said:

Its interesting that the Wii U Version looks as good as on a high end pc. Something wie expected from PS4 or Xbox3 first.


Is need for speed u running 60fps/1080p, because that's what people expect current gen ports to run at on a high end pc or ps4/xbox3



ninjablade said:

Here is a video  of the 360 version vs PC maxc settings http://www.eurogamer.net/videos/need-for-speed-most-wanted-pc-vs-xbox-360-video, the basically look almost look exactly the same, so i will wait for the DF comparison, cause this comparison is blurry and is not even from the same time of day.

The Wii U is much more powerful than the Xbox 360 and PS3! Here's the proof!

The developers at Criterion were not kidding when they said that the Wii U version of the game was improved graphically and based on the PC version's assets. Just this small example shows already a step up in graphical fidelity in not just the textures, but also with the shaders and lighting from the Wii U's more modern GPU.





N-Magic said:
ninjablade said:

Here is a video  of the 360 version vs PC maxc settings http://www.eurogamer.net/videos/need-for-speed-most-wanted-pc-vs-xbox-360-video, the basically look almost look exactly the same, so i will wait for the DF comparison, cause this comparison is blurry and is not even from the same time of day.

The Wii U is much more powerful than the Xbox 360 and PS3! Here's the proof!

The developers at Criterion were not kidding when they said that the Wii U version of the game was improved graphically and based on the PC version's assets. Just this small example shows already a step up in graphical fidelity in not just the textures, but also with the shaders and lighting from the Wii U's more modern GPU.




it's not proof for me. oblivion ps3 looked better then the 360 version cause it came out later,  and looked much better then 360 version doesn't mean it's more powerful, what if watch dogs and  rainbow six looks worst then ps3/360 versions will that prove to people wii u is weaker, cause if those games look better then i'm covinced wii u is more powerful and i'm still gonna wait for the DF comparsion on need for speed U before giving it the victory.