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Forums - Nintendo - So will Super Mario Galaxy come to the 3DS remade with better looking graphics?

 

So do you think that the guarantee port of Mario Galaxy will come out on this Gen 3D Handheld or next Gen 3D Handheld?

This Generation 3D Console 29 38.16%
 
Next Generation Nintendo Handheld 22 28.95%
 
See results 24 31.58%
 
Total:75
KHlover said:
Metrium said:
Am I the only one who thought DKCR3D doesn't look as good as the original on Wii according to the 3D trailer? (at the same, I tend to think that most trailers never look as good as the original game on that system for some reasons).

1)1st rule of handheld games - never judge them until you actually see them on the console. The resolution is lower, but at the same time the screen is smaller, allowing a high ppi (pixels per inch) -> games look better on the console itself.

2)Also all of Nintendo's trailers are pretty low-res, just compare the eshop trailers to the final product.^^


1) Yeah I know, I was talking about the trailers taken from the 3DS eshop.

2) That probably explains it.



 

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superchunk said:
Who knows. Nintendo seems to enjoy re-releasing big games. Its not much of an investment likely to retool it to be on 3DS and then add the 3D as a new feature and bang... new $40 game.

However... in DKCR the 3D effect is just that... an effect.

 

In SMG it would actually complicate the natural 3D platforming in the game and likely not allow a good user experience.


They could also add such new things as Motion Controls & Touch Screen Controls and new features, i.e. Star Fox 64 3D.

Plus side-Scrollers with 3D polygon graphics look much more better in 3D, i.e. New Super Mario Bros. 2.

 

But I'm curious about your last sentence there. I mean I have played such games as Sonic Racing Transformed 3DS & Star Fox 64 3D, and they both look awesome with the 3D effect. Could you explain more about what you mean in your last sentence?



That would make me puke instantly. Not only is galaxy difficult to get used to, but marry that with 3D and I'm gagging.



happydolphin said:
That would make me puke instantly. Not only is galaxy difficult to get used to, but marry that with 3D and I'm gagging.

And you've already puked enough about what Nintendo has done recently.



NintendoPie said:
happydolphin said:
That would make me puke instantly. Not only is galaxy difficult to get used to, but marry that with 3D and I'm gagging.

And you've already puked enough about what Nintendo has done recently.

Haha, yeah! *goes to the bowl and pukes* :)



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happydolphin said:
NintendoPie said:
happydolphin said:
That would make me puke instantly. Not only is galaxy difficult to get used to, but marry that with 3D and I'm gagging.

And you've already puked enough about what Nintendo has done recently.

Haha, yeah! *goes to the bowl and pukes* :)


But the 3DS has GamePad controls VS. the WiiMote experience you had. Does that make a difference to you?



Kaizar said:

But the 3DS has GamePad controls VS. the WiiMote experience you had. Does that make a difference to you?

So I spin mario by shaking the 3DS, and have to handle that while trying to keep my center of 3D-ness intact. Oh my lord. :P



Kaizar said:

superchunk said:
Who knows. Nintendo seems to enjoy re-releasing big games. Its not much of an investment likely to retool it to be on 3DS and then add the 3D as a new feature and bang... new $40 game.

However... in DKCR the 3D effect is just that... an effect.

 

In SMG it would actually complicate the natural 3D platforming in the game and likely not allow a good user experience.


They could also add such new things as Motion Controls & Touch Screen Controls and new features, i.e. Star Fox 64 3D.

Plus side-Scrollers with 3D polygon graphics look much more better in 3D, i.e. New Super Mario Bros. 2.

 

But I'm curious about your last sentence there. I mean I have played such games as Sonic Racing Transformed 3DS & Star Fox 64 3D, and they both look awesome with the 3D effect. Could you explain more about what you mean in your last sentence?

SMG is a 3D platformer. Meaning you move in a full 3dimensional space... not to be confused with the visual effect 3D.

It was designed to be played in a 2D visual experience where the depth was based off of the orientation of the camera / character in the game. If you put it in a real 3D visual effect you'll likely create a situation where you'll disorient the user as the camera functions and depth will then be ... different. I don't think it would work well basically.

I could be over thinking it though and completely wrong.



happydolphin said:
Kaizar said:

But the 3DS has GamePad controls VS. the WiiMote experience you had. Does that make a difference to you?

So I spin mario by shaking the 3DS, and have to handle that while trying to keep my center of 3D-ness intact. Oh my lord. :P


LMFAO, but what I meant was using classic controls, and maybe have some tiny bit of use with the Touch Screen like a map of some of the galaxy displayed on the touch screen.



In answer to the OP: no.

But Super Mario Sunshine will.



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