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Forums - Gaming Discussion - Pics from Wii version of Star Wars: The Force Unleashed

Wow. I can't wait to play this. The graphics look fantastic! I just hope they get the controls right.



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Definitly a game with more appeal on the Wii version given the controls.

This reminds me of when Legend posted screenshots of Lost Planet for the PS3, lol.



wow!!! now that i saw all 3 videos....seems they are putting way too much effort on the game (which is good).....the game will rock, escpecially on wii, i'm sure they're gonna put a lot of effort on wii controls as well!!!!! : )



Wii console: 0595 8808 5698 2709
Super Smash Bros Brawl: 1161 1357 5188

Mario Kart Wii: 1633 4506 4319

PES 2008: 1633 5820 0347

DragonBall Z BT 3: 3823 9760 9484

Pokemon Battle Revolution: 3480 2645 9186
Feel free to add me, and sent me a pm with your Friend Code!!

 

When I say my hat is off to the developers, that goes for the Wii version, too. The developers seem to be using the strengths of all three systems to create the best possible experience on each platform.



makingmusic476 said:
Kasz216 said:
LordTheNightKnight said:
Renar said:
Kasz216 said:
It looks perfectly fine to me. Guess that explains why HD graphics hold no appeal to me whatsoever as far as HD movies go.

Of course as a classic gamer N64 level graphics would be fine to me if the gameplay holds through. The only level of graphics that bug me are FF7 level PS1 graphics... undestript polygon blob men... yuck.

Give me SNES or even Atari graphics any day.

In 1977, the original Star Wars movie was released. 18 years later, the last Star Wars movie was released, with a ton of new technology advances included due to that 18 years.

Yet, given the choice of which one to watch in a movie theater or even a 50" TV, I'd pick the original 1977 one. The opening scene is much more memorable in that movie than anything shown in the latest one.

I think the same can be (not 'will be', just 'can be') the same with the Wii version if it is done right. If the controls are so good, it feels that you are really the character, using the Force and your light saber, the lack of superb graphics won't matter as much. Plus a decent story line would help as well.

 


I think you mean 28 years. Yet your point stands.

And it's not the tech that made those movies suck. It was George being allowed to slack off and not being forced to use his talents.

So the PS3 and 360 have some good games due to TALENTED DEVELOPERS, not due to their processing and memory.


Well to be fair I think the new versions of the classics suck compared to the older ones. Even when they look and sound better. What with the Greedo shooting first, the stormtroopers running into a large gang, Anakin being at the end, cause for some reason he was made young again too... though Ben or Yoda wasn't made young again.

Oh and anothr annoying one... rather then realizing it was silly to let Han scare the large group of stormtroopers when he runs after then screaming, they instead run into a large group of soldiers to help them.

That was one of the best comic moments in the first movie. Them going "Hey wait a minute...!"


I've never seen the remastered SW films, but they changed that seen? You've got to be kidding me.


 Yeah i think it's changed in the version that added in Anakin.  From what i remember the scene goes exactly as you would expect, until they turn the corner, to where it cuts too... like 5-6 times the stormtrooers.  It's nowhere near as funny.



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naznatips said:
The ragdol physics in these videos are ridiculously unrealistic. Living people don't relax all their muscles when airborn. They flail. A dead person sure, and that's why Half-life 2 was okay with ragdol, but it looks absolutely ridiculous in this game and in that demo Ben just posted.

 It's equally silly in many games who sport "live textures", where when you kill someone he/she will dramatically flail around and look all floppy and then lay down and die. But after the death of that particular Ai tracker, only the mesh remains and not the textures! So the object is visible but effectively ethereal. It's very easy to fix, but Valve among the only programmers who bother too...

On Topic: Yes, the physics look horrid, again a consequence of choosing weaker hardware I suppose. The overall graphics really are below that I've come to expect of the Wii after quite a while on the market. Not to mention how insanely easy the Wii is to develop for. So any game that looks bad is pure sloth from the dev's imo.  

Half-Life 3 FTW! 



The Wii version will outsell all others.

This should be evidence enough that games like RE5 can be put on the Wii.



Girl Gamer Elite said:

The Wii version will outsell all others.

This should be evidence enough that games like RE5 can be put on the Wii.


Please, stop it. And by it, I mean your blind fanboyism.

Girl Gamer Elite said:

The Wii version will outsell all others.

This should be evidence enough that games like RE5 can be put on the Wii.


 I guess if by put them on the wii you mean remake them and completely dumb down the AI and other engines.



Mummelmann said:
naznatips said:
The ragdol physics in these videos are ridiculously unrealistic. Living people don't relax all their muscles when airborn. They flail. A dead person sure, and that's why Half-life 2 was okay with ragdol, but it looks absolutely ridiculous in this game and in that demo Ben just posted.

It's equally silly in many games who sport "live textures", where when you kill someone he/she will dramatically flail around and look all floppy and then lay down and die. But after the death of that particular Ai tracker, only the mesh remains and not the textures! So the object is visible but effectively ethereal. It's very easy to fix, but Valve among the only programmers who bother too...

On Topic: Yes, the physics look horrid, again a consequence of choosing weaker hardware I suppose. The overall graphics really are below that I've come to expect of the Wii after quite a while on the market. Not to mention how insanely easy the Wii is to develop for. So any game that looks bad is pure sloth from the dev's imo.

Half-Life 3 FTW!


Uh, we haven't seen the physics of the Wii version. The version I'm criticizing for horrible physics is the PS3 and 360 version haha. I guess after games like Crysis I've come to expect too much, but this to me looks, er, I guess the best way to put it is childish.

It's hard to describe, but these physics remind me of a little kid playing with toys and making random wonton explosions that make no sense. These physics look cool, but they make no sense. Why would a building's support beam buckle so ridiculously easily? Why are the storm troopers going ragdol in midair while still alive, and holding onto retarded things like other stormtroopers... it just looks silly.