By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Concept art from Monolith Soft 3DS game revealed!

blkfish92 said:

Well when I fight I bring the boys....



Around the Network



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

Pokemonbrawlvg said:

Good catch 



Pokemonbrawlvg said:

Looks related to this Honne art from a year or so ago

This artwork is quite similar to Baten Kaitos.



Pokemonbrawlvg said:

They either changed the direction of the game (appearance wise) or she changes appearance when she goes to different places.



Around the Network

That concept art doesn't impress me. Im hopeful though.



I already know I will buy this day1.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

 

Sugiura: So, entering the second year of operation, I've heard that Mr. Honne you have one big mission to accomplish, but do you mind talking about that? 

Honne: Yes, that's true. But, we need to increase our numbers a little...I mean a lot. 

Sugiura: I see. What sort of people are you looking for? 

Honne:Yeah, at the moment we are requesting 3D CG designers, Effect Designers, and Motion Designers. I would really like someone who has 3D map modelling experience to be a part of that too. People with HD experience are also welcome.

Yamauchi: Someone who understands the techniques of HD machines, or with detailed technical knowledge would be good. Someone who can suggest 'Hey, there's this new technique you can use to do this,' would be a great help.

 

http://www.monolithsoft.co.jp/special/interview/vol11/vol11_3.html

New interview with Kyoto Studio staff.
Honne: Currently as social games increase at a rapid pace,
and home gaming systems are under pressure,
designers with HD experience are having less and less 
chance to use their skills, I think. 
Given that, I would like people who still want to test their skills
to come here, because at Kyoto Studio, we still have many
oppurtunities for you to demonstrate your skills. 
As we will continue to expand out Wii U and Nintendo 3DS projects,
we would like to invite you to come make them with us. 
You won't have time to rest though, definitely. (laughs).

This was posted January 31st. With the Kyoto Studio staff.
It implies to me that they are working on a Wii U game as well as a 3DS one.

 

 



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

You know, I think I just realized something, I think Nintendo is the only publisher that's actually trying to bring back the glory days of actual good Japanese gaming after seeing what they are doing for the past year or 2, I really hope it works out because we've gone on too many years without a lot of good Japanese games in general outside of the very few.



Pokemonbrawlvg said:

 

Sugiura: So, entering the second year of operation, I've heard that Mr. Honne you have one big mission to accomplish, but do you mind talking about that? 

Honne: Yes, that's true. But, we need to increase our numbers a little...I mean a lot. 

Sugiura: I see. What sort of people are you looking for? 

Honne:Yeah, at the moment we are requesting 3D CG designers, Effect Designers, and Motion Designers. I would really like someone who has 3D map modelling experience to be a part of that too. People with HD experience are also welcome.

Yamauchi: Someone who understands the techniques of HD machines, or with detailed technical knowledge would be good. Someone who can suggest 'Hey, there's this new technique you can use to do this,' would be a great help.

 

http://www.monolithsoft.co.jp/special/interview/vol11/vol11_3.html

New interview with Kyoto Studio staff.
Honne: Currently as social games increase at a rapid pace,
and home gaming systems are under pressure,
designers with HD experience are having less and less 
chance to use their skills, I think. 
Given that, I would like people who still want to test their skills
to come here, because at Kyoto Studio, we still have many
oppurtunities for you to demonstrate your skills. 
As we will continue to expand out Wii U and Nintendo 3DS projects,
we would like to invite you to come make them with us. 
You won't have time to rest though, definitely. (laughs).

This was posted January 31st. With the Kyoto Studio staff.
It implies to me that they are working on a Wii U game as well as a 3DS one.

 

 

Wouldn't that be Project X, or whatever?