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Pokemonbrawlvg said:

 

Sugiura: So, entering the second year of operation, I've heard that Mr. Honne you have one big mission to accomplish, but do you mind talking about that? 

Honne: Yes, that's true. But, we need to increase our numbers a little...I mean a lot. 

Sugiura: I see. What sort of people are you looking for? 

Honne:Yeah, at the moment we are requesting 3D CG designers, Effect Designers, and Motion Designers. I would really like someone who has 3D map modelling experience to be a part of that too. People with HD experience are also welcome.

Yamauchi: Someone who understands the techniques of HD machines, or with detailed technical knowledge would be good. Someone who can suggest 'Hey, there's this new technique you can use to do this,' would be a great help.

 

http://www.monolithsoft.co.jp/special/interview/vol11/vol11_3.html

New interview with Kyoto Studio staff.
Honne: Currently as social games increase at a rapid pace,
and home gaming systems are under pressure,
designers with HD experience are having less and less 
chance to use their skills, I think. 
Given that, I would like people who still want to test their skills
to come here, because at Kyoto Studio, we still have many
oppurtunities for you to demonstrate your skills. 
As we will continue to expand out Wii U and Nintendo 3DS projects,
we would like to invite you to come make them with us. 
You won't have time to rest though, definitely. (laughs).

This was posted January 31st. With the Kyoto Studio staff.
It implies to me that they are working on a Wii U game as well as a 3DS one.

 

 

Wouldn't that be Project X, or whatever?