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Forums - Nintendo - Nintendo's unrealistic pricing for old-school platformers et al.

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NiKKoM said:
Cant quote im on an ipad..

But happydolphin you know that nintendo couldnt go back up in price? Like my gta5 example, the market doesnt like that price increase. Overpricing and underpricing are the same conversation.. Cause it all depends on the market... If nintendo went down with NSMBU at 10 bucks, and then for NSMBU2 they spend 5x times the budget.. And then they tried rightfully to sell it or 50 bucks.. Do you think the market would accept that? Them not knowing the production costs.. They would think its overpriced compared to the prior version? Do you think then they would sell many NSMBU2s? By lowering your price, you could hurt the market view, just the same as overpricing something.. It would hurt future investments..

Iook at the app store.. Its taking years for people to accept games at 4.99 instead of 99 cents.. SE is priced at 9.99 and more but most people dont accept that price cause it used to be cheaper.. They don't care that there was a heavier investment in the 9.99 games.. Could SE lower their price? Sure? Would it increase sales? maybe.. Does it hurt their image as a brand? Certainly.. Will it harm the price and budget of future SE ios games? Definitly

Okay, but like I told spazzy, and you said so too, overpricing hurts. In an evolving market, what was once considered a reasonable price may now be a marked up proposition. There is a balance to find there, where they couldn't go apple-cheap, but maybe Steam cheap, or a bit above by offering a noticeable premium.

So I see your point, but I think there's then a balance to be found, and that underpricing and overpricing are redzones you don't want to be in. However, it's my understanding that the market is asking for lower prices and it will get more and more competitive as time passes, because these indie devs are getting better and better at their craft. Comparing Trine 1 to Trine 2 in a quick study of the visuals, the improvement is impressive for an indie dev. I noticed something similar with Torchlight 2.

Rolstoppable said:

It takes a subject worth discussing to have a decent conversation. Out of all the games available in the market, you pick the one series that is holding its MSRP for the longest amount of time. You have it completely backwards. Look at this:

A game that was released in 2006 was still rocking the charts in 2012 at its initial MSRP. The NSMB series is the last series any reasonable person would propose a price drop for.

What you have been saying in this thread has been nonsensical in the beginning and it still is nonsensical. You have the nerve to claim that NSMB games need to drop in price to stay competitive when these games are kicking the asses of pretty much everything else in this industry. The only games that can compete with the NSMB series are other Nintendo IPs like Mario Kart.

Like I said, it's my opinion and this is a forum to discuss. If I'm wrong then so be it. But to make this a personal thing saying I have the nerve to say this is really disrespectful and out of place. Discuss your points, prove me wrong, and we all go on our business happy to have had a reasonable conversation where happyD was wrong. I don't see why that's so difficult for you.

Spazzy_D said:

I'ld like to think most people's gaming and masturbation habits, or atleast how long they spent on each, were vastly different.

:) hehe. You could be surprised, with 250m DLs of Angry Birds, it seems like the mainstream has little patience for longer games. They'd play the same game forever if it was fun for them, even if it lasted 2 hours to complete. I think.



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RolStoppable said:

You have been proven wrong over and over again in this thread. Sales data was shoved in your face, economics were explained to you, but nothing led to any progress. You still hold on to your misguided beliefs and instead of conceding points you answer with "Well, that's just my opinion, man." everytime you have no counterpoint. Which is like all the time.

This entire conversation is only driven by your heavy dislike for the NSMB games. If you don't like them, don't buy them. If you are shown sales data that proves that these games are still selling, accept that you are wrong. Undisputably wrong.

The entire problem with this thread is that happyD doesn't want to admit that he is wrong on basically all accounts. That's why it is so difficult.

Can you please stop this?



Haha, please keep this thread alive. So much better than all these "gen-8 is doomed!11!1" threads. Much more funny^^



:(



happydolphin said:
:(

You're both right, it's your opinion. 

That's what Rol seems to have been trying to get at all this time. Sometimes he's quite harsh about it, but it's pretty much true.



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NintendoPie said:

You're both right, it's your opinion. 

That's what Rol seems to have been trying to get at all this time. Sometimes he's quite harsh about it, but it's pretty much true.

No, it's my opinion on the sales and value of the games, it's not the same thing as what he was saying in the beginning, that it's just my tastes.

It's my opinion given the information I have on hand and it's honestly my God-given right to be able to talk about it with others without having someone treat me like an obstinate and petition against me in the thread I made.



happydolphin said:
NintendoPie said:

You're both right, it's your opinion. 

That's what Rol seems to have been trying to get at all this time. Sometimes he's quite harsh about it, but it's pretty much true.

No, it's my opinion on the sales and value of the games, it's not the same thing as what he was saying in the beginning, that it's just my tastes.

It's my opinion given the information I have on hand and it's honestly my God-given right to be able to talk about it with others without having someone treat me like an obstinate and petition against me in the thread I made.

Can't we all just get along?



Anyway my opinion on the subject of the topic. Considering that some companies invest 30 times more money/resources into developing games then Nintendo does for many of those titles you listed (which do debut at $49.99), then yes, it is a massively bad deal.

I.e. each of those games only costs Nintendo $1 million to make. Let's say a developer makes $70 K at Nintendo - $1 million is 14 personnel working for 1 year - which is exactly the size of the teams that makes those games.

As opposed to the $30 million games which take 3 years to make, and have 140 staff working on them.



happydolphin said:
NintendoPie said:

You're both right, it's your opinion. 

That's what Rol seems to have been trying to get at all this time. Sometimes he's quite harsh about it, but it's pretty much true.

No, it's my opinion on the sales and value of the games, it's not the same thing as what he was saying in the beginning, that it's just my tastes.

It's my opinion given the information I have on hand and it's honestly my God-given right to be able to talk about it with others without having someone treat me like an obstinate and petition against me in the thread I made.

That's what I was referring to. And I would never sign this "petition." I don't agree with everything in it, other than the fact that he said that it's your opinion. Which there is nothing wrong with, I don't think.

Don't take this the wrong way. I agree with some of your points. But some I just don't see happening. Which is the classic formula for discussion!



NintendoPie said:

That's what I was referring to. And I would never sign this "petition." I don't agree with everything in it, other than the fact that he said that it's your opinion. Which there is nothing wrong with, I don't think.

Okay, but you said that's what he was saying from the start, when at the start he said rather that I was imposing my tastes on others. Just to make sure we're on the same page what you bolded and what he said at the begining are not the same thing.

Other than that I agree with you.

Cyborg13B said:
Anyway my opinion on the subject of the topic. Considering that some companies invest 30 times more money/resources into developing games then Nintendo does for many of those titles you listed (which do debut at $49.99), then yes, it is a massively bad deal.

I.e. each of those games only costs Nintendo $1 million to make. Let's say a developer makes $70 K at Nintendo - $1 million is 14 personnel working for 1 year - which is exactly the size of the teams that makes those games. 

As opposed to the $30 million games which take 3 years to make, and have 140 staff working on them.

 

And that's what I mean by the games being overpriced. Sure the games are selling, but the competition is only getting stronger and the alternative markets are only gaining more ground. Just the PS3 and 360 platforms are getting closer and closer to Wii's final sales, and Steam is only gaining more traction. The mobile market has already exploded and people have had a taste for the casual games on there they can get for a really low price. That's the premice of OP tbh.