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Forums - Gaming - Banjo Kazooie on 360 or Banjo on N64?

Banjo Kazooie Nuts and Bolts was really an amazing and underrated game. People hate it for not being another platformer, but judged on its own merit it's a great take on the UGC style. Not as good as Banjo Kazooie but way better than Tooie which was kind of a clusterfuck. Navigating giant interconnected worlds which lacked distinguishing landmarks to help you navigate while switching between 5 different characters... Just a bit too much.



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the 360 game is a f* racing game....

I bought that game (i dunno why but my xbox is like a turbine when the game is inserted) and then its a racing "adventure" omg....



RolStoppable said:
JWeinCom said:
Banjo Kazooie Nuts and Bolts was really an amazing and underrated game. People hate it for not being another platformer, but judged on its own merit it's a great take on the UGC style. Not as good as Banjo Kazooie but way better than Tooie which was kind of a clusterfuck. Navigating giant interconnected worlds which lacked distinguishing landmarks to help you navigate while switching between 5 different characters... Just a bit too much.

The interconnected worlds were in Banjo-Tooie, but switching between five different characters was a feature in Donkey Kong 64.



Banjo-Kazooie, Banjo solo, Kazooie solo, Mumbo, Wumba transformation.  That's what I meant.  May not be technically five different characters, but the effect is the same.  A lot of obnoxious backtracking.



TheKoreanGuy said:
Are you talking about the 360 re-releases or Nuts and Bolts? Either way, the N64 games are better.


May I ask why you think the N64 versions are better than the re-releases?

The X360 versions have higher framerates, higher resolutions, better controllers and far superior FPS controls. They also have leaderboards for those who are interested in that stuff.

 

And the only things missing from the older versions are the Nintendo logos.



Whenever I think of the glory that was Banjo-Kazooie and Tooie, and what the franchise has become now... I die a little. On the inside. T_T



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I dunno people here are thinking he's referring to N&B. Perhaps they aren't aware the Banjo N64 games are on XBLA.

Did you guys even play N&B? Its a genuinely good game that was released at a budget price. You guys seem to be under the illusion the franchise was raped with bad games.



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IIIIITHE1IIIII said:
TheKoreanGuy said:
Are you talking about the 360 re-releases or Nuts and Bolts? Either way, the N64 games are better.


May I ask why you think the N64 versions are better than the re-releases?

The X360 versions have higher framerates, higher resolution, better controllers and far superior FPS controls. They also have leaderboards for those who are interested in that stuff.

 

And the only things missing from the older versions are the Nintendo logos.

To put it simply, nostalgia. The 360 version feels modernized and it just doesn't feel right to me. It's the same thing with Goldeneye 64 vs Goldeneye reloaded. The new version might be technically better, but they made it feel like any other modern shooter. The new versions failed to captivate any sort of fond memories of playing the older versions.

I also hate what they did with the Conker's bad fur day remake. They butchered it with all the censoring. I mean, they even censored the great mighty poo song! What the hell!



spurgeonryan said:
It did well for Nintendo. That was on the N64. Just think of what Banjo could have sold on the Wii!


and that is why i think the Masterminds at Rare left

 

Nintendo didn't do the greatest when Rare was with them on N64 and Gamecube. They probably thought that Ninty was going under at that point and felt like MS was the better company to go with at the time. Could you imagine how everybody at Rare must have felt when they seen how the Wii exploded after they left Nintendo for MS?

 

they jumped off a sinking ship a couple seconds before it turned into an airship and flew passed the other ships that were still in the water

 

that's life



Starfox Adventures > Donky Kong 64 > Banjo Kazooie > Nuts and Bolts(i haven't played this yet but ive witnessed waaaaayyyy too many people who said that it wasn't as good as the original)

 

so count my part out about Nuts and Bolts since i didn't play it to see if it really isn't like the original.



RolStoppable said:
Banjo-Kazooie > Banjo-Tooie > Nuts & Bolts

The first game was a good variation of the Super Mario 64 formula. One of the major plus points was that you didn't get kicked out of a level everytime you completed an objective. The second game was too big for its own good. Huge worlds with barely any stuff in it, a stark contrast to the first game which was stuffed with collectibles. The third game features barely any platforming segments and the new formula is nowhere near as satisfying as the one found in the N64 games.

The IP is far from being a goldmine, so we might never see it again.

Damn, and here I thought Banjo-Tooie was a collectathon.

I never did play the first, but the second just seemed to have too many different things you needed to collect.



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