Depends on the game. Shooters are great with regenerating health in my opinion. Other games such as Skyrim or Mario/platformers do well with a health bar that requires pick ups and such.
Which do you prefer? | |||
| The Health Bar | 9 | 32.14% | |
| The Hit Points (HP) | 19 | 67.86% | |
| Total: | 28 | ||
Depends on the game. Shooters are great with regenerating health in my opinion. Other games such as Skyrim or Mario/platformers do well with a health bar that requires pick ups and such.
Health numbers over/next to your health bars!
You have the accuracy of an exact number while also being able to just take a quick glance at your general status.

Hit points can express a far greater (or more accurate) number than a health bar can.
On the other hand, the bar is more readable in situations that require more impulse actions and less cognitive actions.
| Otakumegane said: ....On a side note is it that most JRPGs use a HP system and WRPGs use a bar system? Unintentionally learning...... |
no, well. Now it is sort of.
before this generation, most every wrpg used Dungeons and Dragons a Paper and Pen RPG rules. Which is quite complex with Attack, Dexterity and modifiers, which featured dice rolls etc. Old games like Neverwinter nights, showed math equations in a log while playing the game.
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