Glad to hear a developer not bring up something like graphics.
I HATE hearing a developer go. "this can ONLY be done on this system" When the ONLY thing that prevents it from being on another console is a few extra polygons. To me a few extra polygons doesn't make a game.
Quick example would be Wii Sports Bowling versus say a bowling game for 360. Obviously Wii sports "COULD" be done of 360 graphics wise. But I think we can all agree that its the remote that makes the game for wii sports.
I hope this gamepad really does add to the experience of Lego City.
But as I said I HATE developers going "so and so game can't be on said console because of graphics" Look at Witcher 2. This is significantly better on the PC than on the 360. BUT graphics ONLY. It easily playable on the 360, just need to lower details, visuals. There isn't something making it unplayable on 360. It's just a visual look.
As someone else mentions, AI, physics, ect are all great additions to more powerful hardware, but for most part its not those aspects holding a game back. You lower visuals enough and you can still attain those same AI, physics, ect. Any person with a computer knows this. You take a game and put max settings and you can get say 10 fps, basically unplayable. Lower setting to lowest and you get 100 fps. These settings aren't making the Ai or physics or other aspects of the game lower. Its just lowering lighting, shadows, resolution, details, ect.