By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - VGLeaks: Orbis unveiled!

Gribble said:

Couldn't the OP contain a little explanation of all the technical terms used in this thread? It would be very helpful for fools like me :)

For real fun would be to have the explanation be how the heck those specs are supposed to make a sufficiently large difference it would drive someone to go out and buy a new console.  Heck, if it only means 1080p over 720p over the less expensive WiiU, I have to wonder what the point is.



Around the Network
ethomaz said:

dahuman said:

He's in no way a reliable source :P

Oh really?

Then show me how the RSX have 400 GLOPS performance or even the 1.8 TFLOPS said by Sony.

I'm interested.

PS. The G71 have ~200 GFLOPS... the RSX is G70/G71 based.

I've never said I have any info, I just said you are not a reliable source of anything due to your track record of getting owned.



dahuman said:

I've never said I have any info, I just said you are not a reliable source of anything due to your track record of getting owned.





ethomaz said:

Aielyn said:

We can do look at Wii vs PS3/360 fairly easily, since the numbers are pretty much all available.

Wii: 2.9 GFLOPS CPU, ~12 GFLOPS GPU

360: 115.2 GFLOPS CPU, ~240 GFLOPS GPU

PS3: 218 GFLOPS CPU, ~250 GFLOPS GPU

Just to fixed... PS3 had a ~250 GFLOPS GPU.

Ah, see, this is the sort of thing I'm willing to trust. PS3's architecture is well-known, and likely to have been well-tested and confirmed. Since it's not easy to find this sort of information on the net through a google search, I went with the number I could find, even though it seemed a bit high. I only have a problem with your Wii U claims because you're making absolute statements based on speculation, rather than solid facts.

And it seems reasonable to me - the PS3 would have a very slightly more powerful GPU than 360, but held back by lack of eDRAM. The Wii U GPU is running somewhere in the vicinity of 2x the speed of the PS3 GPU, and has eDRAM to help it. Then, the PS4 will come in somewhere around 3-4.5x the power of the Wii U in terms of GPU (but possibly still lacking in terms of eDRAM), with a comparable CPU, with the next Xbox being somewhere between the two (2-3x the power of the Wii U), assuming that the leaks are accurate.

This basically sets it up much like the 6th generation in terms of power, with the Wii U playing the role of the PS2, the next Xbox playing the role of the Gamecube, and the PS4 playing the role of the original Xbox.

For the sake of the comparison itself, here's the numbers for that generation, based on what I can find (if there's an error, I'm sure someone will spot it):

Gamecube - 1.6 GFLOPS CPU, 9.4 GFLOPS GPU
Xbox - ~3 GFLOPS CPU, ~18.6 GFLOPS GPU
PS2 -  6.2 GFLOPS CPU, GPU isn't really a GPU

My understanding is that the PS2, because of how it was made, had to use the CPU to do a lot of the sorts of calculations now done on a GPU, and its graphics chip was mostly just a display system (that is, it tooks the results of the calculations done on the CPU, and drew the resulting shapes into the screen buffer). If I'm in error, let me know.

Anyway, the net seems to be fairly solid about these numbers, on the whole. And if we treat CPU and GPU together (since it's hard to do anything else in this case), the Gamecube comes out about 2x the power of the PS2, and the Xbox around 3.5x the power of the PS2. Pretty much exactly where the three systems are according to the leaks and our Wii U approximations, if combining CPU and GPU.



Aielyn said:

...Even based on 400 GFLOPS for Wii U, the difference between it and the PS4 would be only 4.5x, making it a much smaller difference than the 20x between the Wii and 360 (with an even bigger gap to the PS3). If we assume the more likely 480-540 GFLOPS range, then you're looking at 3.33-3.75x faster. And perhaps worryingly, there's still no mention of eDRAM or similar being included with the GPU or CPU (360 had 10 MB of eDRAM, Wii U has 32 MB of eDRAM, PS3 had none).

So I will go with the biggest possible difference 5x (it is better to wait for the worst and be surprised than beign optimistic and be dissapointed). Will this detter the 3rd party developers from porting? If they choose to go 1080p and 60fps, can they go 720p and 30fps with the Wii U? Or do you think the developers will continue to use 720p and improve the models, textures, and all other things instead?



Around the Network
flagstaad said:

So I will go with the biggest possible difference 5x (it is better to wait for the worst and be surprised than beign optimistic and be dissapointed). Will this detter the 3rd party developers from porting? If they choose to go 1080p and 60fps, can they go 720p and 30fps with the Wii U? Or do you think the developers will continue to use 720p and improve the models, textures, and all other things instead?


I find it better to expect the best and be disappointed than to be pessimistic and right.



Before the PS3 everyone was nice to me :(

Shinobi-san said:
I dont understand people's comments. Some are actually dissapointed at the rumored specs in Orbis and Durango!

Wow. It just shows how out of touch some people are with tec.

Will the next gen consoles wow the masses? I say ofcourse they will. Especially given the rumoured specs of Orbis and Durango. Hell people were going crazy over the new monolith soft game...and thats just with 2-3x the power of this gen. Imagine what will be possible with 6x - 10x more power.


I would have to disagree. Even Developers themselves are saying that the next gen specs are a bit disappointing. Normally I am totally for having a new generation a soon as possible, but this generation i kinda wanted to wait. With every new generation in consoles, new possibilities are opened up for devlopers. Next gen games often provide experiences not possible on the previous platfroms. Bioshock is a great example of a game that could not have been any good during the ps2 generation.  However, the current generation has reached a level that can be adquate for most games graphically. Other than looking prettier, a console that is 6x more powerful will not really change the game much. And even graphically, its not gonna be a leap that is a noticeable as previous generations.





Shinobi-san said:
I dont understand people's comments. Some are actually dissapointed at the rumored specs in Orbis and Durango!

Wow. It just shows how out of touch some people are with tec.

Before i get into this, keep in mind PC gpu's and cpu's can at times progress really quickly. Every year we see a performance increase of ~15 - 30 %. Sometimes even more than that in real life performance. I was particularly impressed with this gen's increase in performance. The HD7000 series and the gtx600 series shat all over last gen stuff. My gtx560ti performs significantly worse than a HD7850...we looking at 30% worse. Yet it was cheaper when it released.

To put that into perspective, i can comfortably run all games (with a strong cpu) that i play on full settings at full HD resolution. This includes battlefield 3, Far Cry 3, Crysis 2, Crysis, Starcraft, Dota 2, Skyrim, Batman, etc. The list goes on. For the most demanding games i simply turn down aliasing or switch certain settings down a notch.

I would also say most PC enthusiasts and PC gamers are rocking similar specs to me....theres not a lot of people buying the 680's every year. That's a handful of people. Most people reading this comment (and this is on a gaming forum) don't even have my PC specs. Or even close for that matter. So that's one thing...why the fuck do people compare console specs to PC's when they themselves don't have that high end PC spec (and probably never will?). I really don't understand this.

Now if we look at the rumours...Orbis is rumoured to have a HD7850/7870 gpu with 8 jaguar cores (which is possible in a apu setup). Think about this for a second. If i had told you about 10 months ago that Orbis would ship with a HD7870...people would have said no ways! You crazy!

Personally i was hoping for this. The 7870 is a high end card in REAL LIFE GAMING. Yeah price wise its not...but the only reason its like that is because NVIDIA/AMD can make better cards, and simply charge more for it. With optimization the 7870 can run any game currently on the market easily. At full hd res, with full settings, 30 - 60 FPS. This is good news. Take away the overhead of a PC OS, take in account the customisation, the fact that this is a machine built entirely for gaming, the full control developers have over the hardware etc. And you looking at what i think will be a major leap. What's even better about this rumored specs and the current gen, is that it seems to be waaaay more power efficient, and significantly more cheaper.

People who were expecting more than this for consoles released at the end of 2013 were completely delusional. If they had put a gtx680 in there...you looking at a system that would be ~16x - 20x more powerfull than last gen. Thats simply unnecessary and inefficient. People also don't seem to take into account architectural gains that have been made over the years. The wiiU gpu on paper might only have double the performance of last gen gpu's but the architecture gains has been amazing and will EASILY outperform last gen graphics. This will become apparent in the next year or two.

Is this good news for a PC enthusiast? probably not. They will remain ahead of the curve and then some.

Will the next gen consoles wow the masses? I say ofcourse they will. Especially given the rumoured specs of Orbis and Durango. Hell people were going crazy over the new monolith soft game...and thats just with 2-3x the power of this gen. Imagine what will be possible with 6x - 10x more power.

Thanks for the most reasonable statement on the thread.. I was lost between so GFLOPS wars here... ^^ and You are rigth... thumbs up for You!



 

DoYou Want DOZENS OF NO GAEMZ?! then... Visit the Official PlayStation Vita Tread

Orbis is made out of the Future. These specs are wrong. My PS4 will be a flying car.



Before the PS3 everyone was nice to me :(

Chark said:
flagstaad said:

So I will go with the biggest possible difference 5x (it is better to wait for the worst and be surprised than beign optimistic and be dissapointed). Will this detter the 3rd party developers from porting? If they choose to go 1080p and 60fps, can they go 720p and 30fps with the Wii U? Or do you think the developers will continue to use 720p and improve the models, textures, and all other things instead?


I find it better to expect the best and be disappointed than to be pessimistic and right.


and That guys is the way a Vita Culter think! ALL HAIL OUR GODDES KAT!.. Come to our sides guys! We have Cookies!



 

DoYou Want DOZENS OF NO GAEMZ?! then... Visit the Official PlayStation Vita Tread