Hawkeyejonjon said:
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a minimal story is like a sentence fragment. it's not telling you anything. if you are going to grade it on story, then talk about the games objective in the place of it's story.
Hawkeyejonjon said:
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a minimal story is like a sentence fragment. it's not telling you anything. if you are going to grade it on story, then talk about the games objective in the place of it's story.
I still have this in my backlog from PS Plus. I played the first mission and just didn't really care for it.
MARCUSDJACKSON said:
a minimal story is like a sentence fragment. it's not telling you anything. if you are going to grade it on story, then talk about the games objective in the place of it's story. |
Well in general this my first non story review so i didn't know what to name it to replace it so i just went with what i knew. How about missions? would that be a good one to replace Story?
Mr Puggsly said: Sony really dropped the ball on this one. They should gave it a bigger budget, added split screen, and put it on a disc. |
Sony published it on PSN but they didn't develop it. I doubt they would pumped a lot of money into a game that isn't even an exclusive. It being split screen or not probably wasn't their call, either.
Hawkeyejonjon said:
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yes, spot on!! can't wait to see wht you come up with.
pokoko said:
Sony published it on PSN but they didn't develop it. I doubt they would pumped a lot of money into a game that isn't even an exclusive. It being split screen or not probably wasn't their call, either. |
Sony also published it on the PC. They probably own the IP.
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Mr Puggsly said:
Sony also published it on the PC. They probably own the IP. |
Overkill software owns the ip not sony.
MARCUSDJACKSON said:
yes, spot on!! can't wait to see wht you come up with. |
Thanks i replaced Story to Missions
Hawkeyejonjon said:
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i also expected to see a score change, but i'm content lol. mock review time...........
missions
it had a very frantic pase based on the type of game it was. it seemed fast and fluid. if you followed close behind your team. you had a moving fortress, but spread out created a pencher attack which is a classic stapple in shooters. not easy in a bank setting, but done right gets the job done. the missions accomplished thier objective providing wht it would be like to have to face the swat team if you were robbing a bank.
score 8.8/10
gameplay
plays like left for dead, but with less lose movement. movement is fluid, but stiff which is likely do to the type of game settings i play. the AI seems a bit sneaky so reaction time is key while having a high attention span. AI seemed random spawning at times.
score 8.5
presentation
definately not ugly. a very good looking game. AI took thier sweet time advancing, but killing them was worth the wait.
8.5/10
genre game mastery
this game doesn't really have a genre. when you look at other games that have heist in them, what genre whould you say they're in? yea sure this game has guns, but that doesn't make it a shooter. P.D.T.H. objective is to put a group of 4 together to see if complete the objective.
even so. grading this game in game mastery is simple though. does it seccessfully get gamers (MAG) to cordinate effectively to accomplish the goal?
i'd say yes.
9/10
mock reveiw.
it's been a while since i played this game, but if you're going to switch from no story to mission, shouldn't the score see some change? are the missions the same level as having no stroy?
i'm not trying to nit pick, just observant.
MARCUSDJACKSON said:
i also expected to see a score change, but i'm content lol. mock review time........... missions it had a very frantic pase based on the type of game it was. it seemed fast and fluid. if you followed close behind your team. you had a moving fortress, but spread out created a pencher attack which is a classic stapple in shooters. not easy in a bank setting, but done right gets the job done. the missions accomplished thier objective providing wht it would be like to have to face the swat team if you were robbing a bank. score 8.8/10
gameplay plays like left for dead, but with less lose movement. movement is fluid, but stiff which is likely do to the type of game settings i play. the AI seems a bit sneaky so reaction time is key while having a high attention span. AI seemed random spawning at times. score 8.5
presentation definately not ugly. a very good looking game. AI took thier sweet time advancing, but killing them was worth the wait. 8.5/10
genre game mastery this game doesn't really have a genre. when you look at other games that have heist in them, what genre whould you say they're in? yea sure this game has guns, but that doesn't make it a shooter. P.D.T.H. objective is to put a group of 4 together to see if complete the objective. even so. grading this game in game mastery is simple though. does it seccessfully get gamers (MAG) to cordinate effectively to accomplish the goal? i'd say yes. 9/10 mock reveiw. it's been a while since i played this game, but if you're going to switch from no story to mission, shouldn't the score see some change? are the missions the same level as having no stroy? i'm not trying to nit pick, just observant. |
Just because i changed a name doesn't mean i will change the score. i will leave it at 6/10 for missions and i am way to busy with another review to change this review anyways