MARCUSDJACKSON said:
i also expected to see a score change, but i'm content lol. mock review time........... missions it had a very frantic pase based on the type of game it was. it seemed fast and fluid. if you followed close behind your team. you had a moving fortress, but spread out created a pencher attack which is a classic stapple in shooters. not easy in a bank setting, but done right gets the job done. the missions accomplished thier objective providing wht it would be like to have to face the swat team if you were robbing a bank. score 8.8/10
gameplay plays like left for dead, but with less lose movement. movement is fluid, but stiff which is likely do to the type of game settings i play. the AI seems a bit sneaky so reaction time is key while having a high attention span. AI seemed random spawning at times. score 8.5
presentation definately not ugly. a very good looking game. AI took thier sweet time advancing, but killing them was worth the wait. 8.5/10
genre game mastery this game doesn't really have a genre. when you look at other games that have heist in them, what genre whould you say they're in? yea sure this game has guns, but that doesn't make it a shooter. P.D.T.H. objective is to put a group of 4 together to see if complete the objective. even so. grading this game in game mastery is simple though. does it seccessfully get gamers (MAG) to cordinate effectively to accomplish the goal? i'd say yes. 9/10 mock reveiw. it's been a while since i played this game, but if you're going to switch from no story to mission, shouldn't the score see some change? are the missions the same level as having no stroy? i'm not trying to nit pick, just observant. |
Just because i changed a name doesn't mean i will change the score. i will leave it at 6/10 for missions and i am way to busy with another review to change this review anyways