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Forums - Sales - The Walking Dead has sold 8.5 million episodes

VG247

The Walking Dead has been good to TellTale. How good, exactly? Well, let’s throw some whopping numbers around, shall we?

 

CEO Dan Connors told the Wall Street Journal that 8.5 million episodes have been sold in the seven months since the first season of the critically-acclaimed adventure launched.

“November and December were our biggest months. It was the culmination of the product, the game of the year awards, the retail push, and it still has a ton of head room in it,” he said.

Connors said that similar price points on all platforms means a consistent revenue of about $16 per user on all formats, but mobile is the best-performing.

“The episodic model has allowed us to create an economy that works on mobile. As far as size, at this point it’s probably about 25% of the revenue of the product and it is on the largest upswing of all platforms as well,” he said.

“I think we see with iOS products, we see more impact from when the show is on, when there’s stress about the show.”

Asked how big the project was, Connors said TellTale drew on its experience with past games such as Monkey Island and Jurassic Park, so it had a strong technology and design base to work with.

“It’s really the culmination of years of building to this that makes The Walking Dead possible. Our tools can do these things and we are just going to keep growing from there,” he said.

“Everything has been an investment in creating great storytelling and great dramatic experiences that work across multiple platforms. Cost-wise, it’s 40% more expensive than other games, but it’s not huge.”

The Walking Dead is available on iDevice, Mac, PC, PlayStation 3 and Xbox 360. A retail release for consoles is available in the US.

Thanks, Kotaku.



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Awesome! Will easily reach 10 million soon and then a lot more!



If any game deserves it, it's this. So glad that so many people have witnessed the best story in gaming.




Damn this game... Not only now we can't use " there are no quality games on iOS... " we also can't use "quality games on iOS don't sell" which was next in line for dissing smartphones and tablets..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

That's max 1.7 million full seasons over 5 systems.
I bought the whole season for 800 points, so that consistent revenue is not entirely true.

Anyway great sales for an interactive movie. As a story I would rate it a 9. As a game closer to a 6.



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great success,good to see

i like telltale games like sam & max and BttF



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Zombies = cash money.



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The success of this game will most probably lead to a renaissance of interactive movies. Or maybe it was Heavy Rain which already started the slow renaissance of this subgenre as it most probably influenced the development of Jurassic Park and TWD. Who knows. Anyway: after this huge success I'm pretty sure we will see more interactive movies in the future, and not only from Telltale and Quantic Dream.

My suggestion for a game based on another comic franchise would be Y: The Last Man.

As for Telltale's other current projects it will be interesting to see if the game based on Bill Willingham's Fables will be a classic adventure game or also an interactive movie. Maybe the latter. King's Quest will be p&c, that's a given.



Loved The Walking Dead, I bought the Season Pass as soon as the 1st episode launched in the UK for PS3. I didn't realise it was on iOS. I wonder if an Android version is planned, because this would be a serious reason for me to consider an iPad at some point.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.