Squilliam said:
It all depends on how they code the game. |
I agree. The porting process isn't as simple as some people here would like to believe, so making a decent Wii U version of GTAV may not be worth the trouble given how much effort must be put into rewriting the code. I doubt it would make much use of the Wii U's different capabilities and architecture, unless Rockstar determines that the Wii U version is worth putting so much time and resources into (it's probably not). However, I think a portion the people who want GTAV on Wii U might not be so concerned with port quality, and are more interested in its symbolic presence on a Nintendo home console.
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