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Forums - Nintendo Discussion - Wii U hacked and CPU clock speed revealed, apparently.

KyleReese said:
It's a disappointment is that´s the real clock speed of the Wii U CPU.
Wii U will have the same problems had PS2 like the frame rate drops 'cause the CPU is too slow.

Not really.

People keep making the same mistake. WiiU is not CPU centric... its GPU centric.

That is why it has a modern architecture GPGPU. Same style will be in the neXtBox and PS4.

Current and past gens did a lot with the CPU, while new gens will do almost all of it in the GPU and the CPUs role for gaming will be reduced, greatly.

This is why the rushed ports for launch have some rare issues as compared to the PS360 versions. They are made with heavy CPU use in mind and WiiU is not. Considering WiiUs CPU is arguably lower spec'd than the PS360, you get frame rate issues. But with the next gen, it will all be on the GPU and therefore the CPUs can be lower spec'd and not cause the same bottleneck.

Next gen games will far more easily be scaled up or down to be on WiiU vs others just as PC games are scaled up and down for the great variety of hardware available to a PC. Sure, you'll lose certain fidelity and likely go from 1080p60fps to 720p30 or 60fps. But the rest will remain... mostly.



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No chance in hell I'm paying $60 for any multi-plat on the Wii U that's on the PS4/720, sorry Nintendo. Even if the only difference is the PS4/720 versions run in 1080p versus the Wii U one being in 720p ... nope. I work hard for my money, not going to piss it away on even a moderately downscaled version.

Who really cares anyway. I buy Nintendo consoles for Nintendo games. Been that way for 15 years now, Wii U was unlikely to ever change that.

Third parties don't give a sh*t about Nintendo. Of the entire third party community the only company that showed up with exclusives were Ubi Soft, and that's with two (by their own admission) low budget projects. 



superchunk said:
ninetailschris said:



People here aren't that stupid...can't be.

Why is this stupid?

Its been known for a while now that WiiU CPU is discussed by devs as a "enhanced" Wii CPU. This clearly is that.

Its the same architecture... twice as fast... on top of being 3 cores vs 1. Considering the physical size of the CPU we've actually seen and measured... it makes 100% sense. I was actually thinking it would be closer to say 2.5GHz, but yeah its Nintendo.

See my comparison thread for more info. Its been updated.

Went questioned about the CPU being idle or not.

 

he is quoted saying I can't say because it's not leaks but a hack. This is obviously avoidness of what the question being asked probably because he is bsing.

also looking at his twitter page he has lots of troll retweets from troll accounts.

not very trustworthy.



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max

ninetailschris said:
superchunk said:
ninetailschris said:



People here aren't that stupid...can't be.

Why is this stupid?

Its been known for a while now that WiiU CPU is discussed by devs as a "enhanced" Wii CPU. This clearly is that.

Its the same architecture... twice as fast... on top of being 3 cores vs 1. Considering the physical size of the CPU we've actually seen and measured... it makes 100% sense. I was actually thinking it would be closer to say 2.5GHz, but yeah its Nintendo.

See my comparison thread for more info. Its been updated.

Went questioned about the CPU being idle or not.

 

he is quoted saying I can't say because it's not leaks but a hack. This is obviously avoidness of what the question being asked probably because he is bsing.

also looking at his twitter page he has lots of troll retweets from troll accounts.

not very trustworthy.

Marcan is legit. 

If you want to stay in the river of denial though, feel free. 

Watson, super computer, googly moogly, something something. 



I'm also wondering about what kind of hack allowed him access to this information. There's one of 2 possibilities:

1) He hacked into WiiU mode, and wrote homebrew to report the clock speeds of CPU and GPU.

2) He used the already vulnerable vWii and made the same query.

Both situations have a very interesting big picture meaning. If 1) is true, then WiiU mode is hackable and possibly heavily exploitable. But if 2) is true, it means that the vWii isn't a secure sandbox and that access to the extra hardware features are possible from within Wii mode.

Either are exciting prospects.



Check out my Youtube Let's Play channel here.

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Soundwave said:

No chance in hell I'm paying $60 for any multi-plat on the Wii U that's on the PS4/720, sorry Nintendo. Even if the only difference is the PS4/720 versions run in 1080p versus the Wii U one being in 720p ... nope. I work hard for my money, not going to piss it away on even a moderately downscaled version.

Who really cares anyway. I buy Nintendo consoles for Nintendo games. Been that way for 15 years now, Wii U was unlikely to ever change that.

Third parties don't give a sh*t about Nintendo. Of the entire third party community the only company that showed up with exclusives were Ubi Soft, and that's with two (by their own admission) low budget projects. 

1) all the games you play now are like 500p or 640p native

2) the WiiU still scales them up to 1080p

3) I'd bet you'll likely never notice a difference, just like people don't see a difference between PS360 now even though in almost every game, especially early in the gen, 360's were technically superior. (only talking about 3rd party ports of course)

Fact is... with WiiU you get Nintendo IP and you'll likely get all AAA3rd party content in a fashion that will be for all purposes identical.



Soleron said:

So much for "makes up with it with clock speed". Definitively slower in both clock speed and (if PPC750) instructions per clock compared to the 360.

It's now time to use the Wii U ports as a positive example: despite how slow the CPU is, they can make a game look about as good as the 360 because of the GPU. But it's also therefore time to stop saying that Wii U will eventually be far ahead of 360.


I thought we already established that in another thread by just looking at the die size though lol. I still don't think 8th gen consoles will be that far ahead TBH, most high profile games in 7th gen can't even reach 720P 60FPS(actually, prolly no high profile game does this) and we might get there finally in 8th gen and I'm hoping 1080P stable 30FPS, not sure about 60FPS in 1080P though, lets see what they'll throw into the Durango and Orbis even though I still find it unlikely for them to run something like Planetside 2 or Battlefield 3 in their full glory on rumored hardware @1080P 60FPS so far.



Soundwave said:

No chance in hell I'm paying $60 for any multi-plat on the Wii U that's on the PS4/720, sorry Nintendo. Even if the only difference is the PS4/720 versions run in 1080p versus the Wii U one being in 720p ... nope. I work hard for my money, not going to piss it away on even a moderately downscaled version.

Who really cares anyway. I buy Nintendo consoles for Nintendo games. Been that way for 15 years now, Wii U was unlikely to ever change that.

Third parties don't give a sh*t about Nintendo. Of the entire third party community the only company that showed up with exclusives were Ubi Soft, and that's with two (by their own admission) low budget projects. 


PC..... I know you have one.....



1.2 thats pretty sad. nintendo said it was clocked at 3.0 lol



VITA 32 GIG CARD.250 GIG SLIM & 160 GIG PHAT PS3

well 1.2 x 3 is 3.6 so...