ethomaz said:
The problem lies here... I can't see a third-party dev optimizing any cross-engine specifically for Wii U... I already see that novel with PS3 (and the PS3 have a better third-party support). Exclusives and first-party game will run better and optimized on Wii U... the other games, well I'm not sure. |
They will have to, and they are prolly already doing it with Square's and Konami's new engines and there will be UE4 engine ports as well. Nintendo is pretty much dominating Japan, unless JP devs just don't want to make money in their own country. Not to mention this is not a Wii Situation where the architecture is just that far apart from the 360 and PS3 stand point regarding on the GPU situation. I don't know what the western publishers will do though, we have some really dumb people running those companies, but I'm pretty sure the devs are at least incorporating some Wii U support into their engines.
Also you are forgetting the Unity Engine and the type of Indie support that'd bring since the eShop is actually pretty good on top of possible retail release since that engine is constantly improving as well.