It is hard to try to write something this, without risks of there being a flamewar, accusations of trolling, and partisan cheerleadering or spin, not based in reality, but upon wishes. So, I am going to try. Basic idea here is to look at what happened to Atari back in the day, and the crash of the 1980s and compare it to Sony. On this note, I do want to ask some questions to see if there can be realistic spin to maybe undermine some possible parallels. I had been saying Sony as Sega repeat, but Sony's size makes it different. First, I will go a bit into Atari's background, and then ask about Sony in comparison.
Back in the 1980s, the videogame industry was booming, but there was trouble on the horizon. Economic woes didn't help either, but there was oversaturation of content and people getting tired of content on the TV screen. In all this was Atari, who was seen as THE icon of videogames. However, it then reported record losses, and ended up winding down, and being sold off by Warner Communications to Jack Tramiel. Atari went small fry then, and Nintendo came along later, and saved things. But it looked like that computers would be more major players.
Today, there is similar. You have talk of smart phones and tablets being the shift of playing. Sony is falling into the Atari category that, while not catching everyone off guard the way Atari had, it still seen as troubling. And these factors have myself concerned, for a number of reasons I am about to ask about, and want to see answers here. The concerns are over the videogame industry as a whole, and the "crash again" talk that pops into my head. So, on that note, I will ask these questions and see if anyone can maybe refute or point to why not:
* Atari pulls out of the videogame industry and there is a collapse. What signs are there that Sony isn't going to decide to just ride out with current equipment they have and then this result in them doing a delayed pullout?
* If Sony pulls out, what would the impact be on the videogame industry? Is it strong enough to hold on or would do this accelerate move to smart phones and tablets for gaming?
* What does Sony have up its sleaves to get it back to profitability and get it to be able to still hang around?
* What signs are there that the videogame industry doesn't have systemic weaknesses that release of new hardware wouldn't fix? Even Gamestop is reporting losses.
So, these are my concerns. Can someone address these? Thanks...