NightDragon83 said: My question is why can't Nintendo go back to the 8/16/64-bit days when they made games that everyone from novices to serious gamers could enjoy, not just the expanded audience / casual crowd? And why do they have to dumb down their existing franchises to try to appeal to as many people as possible rather than giving us new installments that are natural progressions over their predecessors in every way and that at the very least keep up with the latest standards of gaming in both design and technology? |
I don't even know where to start on this one. Your question is more than one question, by the way. I suppose I'll approach this seriously, because fundamentally it's not so bad of a topic.
It's not a matter of if Nintendo could. It's a matter of wanting to. Nintendo lost in the 64 bit era, and tried to compete in the GameCube days, but were thrwarted at every turn. Old tactics didn't work - they were being squeezed out of the market altogether. The GameBoy model of sucess with limited power became Nintendo's new approach to console design, and it worked. Simple as that.
Also, the games Nintendo has produced as of late do generally have a wide range of appeal, and I haven't seen an example of a franchise being "dumbed down" for the masses quite yet. A case could be made for New Super Mario Bros., though it exists to reintroduce people to the basics of Mario after a long hiatus, so I tend to give it a pass. Especially since later NSMB games up the challenge and level design creativity... and thus are "natural progressions" so to speak, particularly the latest one for Wii U which picks up where Super Mario World left off design-wise.
Finally, I don't think that superior technology is all it takes to make a great, memorable game. I could fire off multiple examples of Wii games that have evolved or revolutionized nearly every aspect of their respective series, without needing exceedingly advanced graphics. You can say Nintendo's approach stymies the potential of their products, but I believe in multiple paths of growth and evolution, and more power need not be the answer. Much less innovative new controllers. Point being, no matter what, there will always be room for growth and expansion, and I have enough faith in Nintendo's developers to find a way through any limitation.