40th - Breath of Fire II (SNES, 1994)
One of the most beautifully tragic stories set 500 years after the events of the first game, it follows the tragic events of Ryu's life like being orphaned at a very young age or losing his entire village after the outcomes early in the game, clearing out his friends name and saving the entire planet from the remnants of the old evil goddess from the first game by an act of self sacrifice.
Using a much improved interface and battle system than on the first game, the game builds on strategies between team members by having dedicated role givers (Nina being a dedicated healer, Ryu a dedicated fighter, etc.). Also, the introduction of a fusion system to improve character stats and/or change their appearence to give them new skills/abilities also opened up a plethora of strategies that were welcome due to the relatively high difficulty of the game.
The introduction of Township, which works like your team base was also a pretty welcome introduction, since you can upgrade it with a number of NPC's, opening up shops that allow you to buy the best equipment in the game and items to prepare for the final dungeons. Also, it involved a very special sidequest which was a requirement to get the best ending in the game.

Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"