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Scisca said:
Chandler said:

So your saying that the different analog stick placement in the gamecube and xbox controllers are enough to not make it a simple ripoff/clone/copy of the dual shock controller. But in your first post you are also saying that the different analog placement of the Pro Controller is not enough to not make it a simple ripoff of the xbox360 controller. This is hypocrisy.

I have never said that. Plus, the button placement doesn't change the fact, that they copied the whole shape of the body of the controller, which is what I'm criticising them for. If one car company copies the body of another company's car, they can't claim it's ok, cause they changed the lamps in the control panel.

I also love the whole "everything that MS copied from Nintendo, buttons, letters, colors etc etc. doesn't matter at all, only the one thing that Nintendo took from MS is the outrageous travesty, they should bow their heads and commit seppuku for this" spin. The bottom line is, Microsoft used Nintendo assets and SEGA assets on their xbox controllers to make gamers feel at home on their console and now Nintendo is cashing the favor in with the shape of the new controller and suddenly it's a travesty. Get a grip, man. I actually really really hope MS sues for this because this would burn them, hard. Good thing is that MS is actually smart.

MS used ideas of their competition, but changed and developed them significantly. The differences between the X-box pad and DC/PS2/GCN pads are really noticable, each one is different and unique, while the shape of the Wii U Pro Controller is a 99% exact copy of the X360 controller. If you can't see that, it means you are blind dude. Microsoft in their pad hasn't bluntly copied anything that influences a gamer experience, especially not from Nintendo. They saw some good ideas and took them one step further every time. Nintendo didn't bother doing that, that's why they deserve some bashing. My stance is that what MS did was taking inspiration and I'm fine with that. But what Nintendo did with their newest controller can no longer be considered inspiration. They just crossed the thin line. You see this pad and you immediately think about the X360 pad. That didn't happen earlier with the X-box pad, or any other pad actually. But I guess you can never convince a fanboy.

Oh and no, MS and N did not develope their controllers at the same time, I have already proven in this very thread that MS had knowledge of the GC controller about 5 months ahead of their own reveal.

And you really think that they didn't have their controller ready at that point? You think they were sitting there without a controller just waiting for Nintendo to release their controller so that they can finally prepare their own one during just a few days? Seriously, the X-box pad doesn't really resemble the GCN pad. You look at them and they look totally different. Yes, they moved the D-pad, but like Scoobes said, it's way more probable that they realised this was the better placement during their own development. Cause it's just that - better, than the Sony idea. You can't prove that it wasn't like that, so you can't claim they copied Nintendo. The time frame is too short to justify such a claim.

I don't know where to start here, that's just a gigantic pile of bullcrap right there. Oh well.

 

I just love love love love love that everything Microsoft does is "inspiration" and "taking it one step further". Buuuuuuuuuuuuuuuullshit. They took the buttons and diamond shape from the SNES and shuffled around the colors and ABXY order. WOOOOOOOOOOOOOOOOOOOOW that's some heavy evolution right there! The dual clickable dual analog, man that's a genius move...oh wait, that already existed on PS2 and Gamecube. Analog triggers, Gamecube first. But, man, they sure took the d-pad to another level, didn't they? Microsoft took every single thing from other controllers, the only thing they did was SHAPE. But I guess since people accepted that and nobody sued, there is now some lapse of time in place and now every feature the 360 controller hasis theirs and shall never be used again by other companies.

And that bullshit speculation on your part, that Microsoft totally didn't look what Nintendo did when they revealed their console 6 months prior to Microsoft...sure keep telling yourself that. The xbox launched 14 months after the gamecube was revealed! The xbox controller was shown first 6 months after the gamecube controller was revealed! That's plenty of time to switch up A LOT of things. The Xbox controller looked nothing like what Microsoft did prior with their Sidewinder line up! The evidence is stacking up mile high and you are walking in here like "nope, ain't believin it. Microsoft wouldn't do that." Cool story, Bro! Let's see some evidence to your faith.

Do the controllers look similar? Of course they do. That's what success does. The diamond shape was successful, so MS took it. The dual Analogs were succesful, so MS took them. Now the weightier shape was successful and Nintendo took it. If you want to call it stealing or copying, fine. But I'm calling out your hypocritic opinion that everything Microsoft did with their controller was all by themselves, that they are this holy entity that existed in a space where they possibly couldn't or wouldn't take "inspiration" from what other companies did and what was succesful. 90% of the xbox controller was copied and you know this. I am fine with the notion that Microsoft took stuff and now Nintendo took stuff. But keep that bullshit that Microsoft did it with pure intentions to advance humanity or something and Nintendo is this vile, lying, cheating, stealing company, to yourself.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

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^To add to this, Kinect says hello to Microsoft's so called originality. Pretty sure Avatars weren't there in 2005.



phenom08 said:
^To add to this, Kinect says hello to Microsoft's so called originality. Pretty sure Avatars weren't there in 2005.

Is Kinect really original? All it is, is a more advanced version of the eyetoy for the PS2. XD



phenom08 said:
^To add to this, Kinect says hello to Microsoft's so called originality. Pretty sure Avatars weren't there in 2005.


Didn't Mii's appear before Avatars?



Hitiro said:
phenom08 said:
^To add to this, Kinect says hello to Microsoft's so called originality. Pretty sure Avatars weren't there in 2005.

Is Kinect really original? All it is, is a more advanced version of the eyetoy for the PS2. XD

I know I was being sarcastic. I was mocking the poster that claims Microsoft is so "original."



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phenom08 said:
I know I was being sarcastic. I was mocking the poster that claims Microsoft is so "original." 

Ah, I'm sorry. Sarcasm is is hard to notice on here. XD



LinkVPit said:
phenom08 said:
^To add to this, Kinect says hello to Microsoft's so called originality. Pretty sure Avatars weren't there in 2005.


Didn't Mii's appear before Avatars?

I know, I was being sarcastic.



Chandler said:
I don't know where to start here, that's just a gigantic pile of bullcrap right there. Oh well.

 

I just love love love love love that everything Microsoft does is "inspiration" and "taking it one step further". Buuuuuuuuuuuuuuuullshit. They took the buttons and diamond shape from the SNES and shuffled around the colors and ABXY order. WOOOOOOOOOOOOOOOOOOOOW that's some heavy evolution right there! The dual clickable dual analog, man that's a genius move...oh wait, that already existed on PS2 and Gamecube. Analog triggers, Gamecube first. But, man, they sure took the d-pad to another level, didn't they? Microsoft took every single thing from other controllers, the only thing they did was SHAPE. But I guess since people accepted that and nobody sued, there is now some lapse of time in place and now every feature the 360 controller hasis theirs and shall never be used again by other companies.

Seriously, you are acting like a baby. A desperate one. Better slow down you breath and count to ten.

A) I admitted to the colour and letters on buttons. Wonder how many times you're going to repeat that just to make yourself feel better. It's not like that is an important feature of a gamepad anyway. Like I said - this hasn't sold a single controller, but I agree.

B) Dual clickable dual analog? That's news to me. MS has decided to make their analogs non-clickable, so yeah, they kinda did change it. The fact they included it in the first place is just acceptance of a certain standard. I'm not bashing Nintendo for doing the same thing with the GCN pad, so can't see your point here.

Chandler said:

And that bullshit speculation on your part, that Microsoft totally didn't look what Nintendo did when they revealed their console 6 months prior to Microsoft...sure keep telling yourself that. The xbox launched 14 months after the gamecube was revealed! The xbox controller was shown first 6 months after the gamecube controller was revealed! That's plenty of time to switch up A LOT of things. The Xbox controller looked nothing like what Microsoft did prior with their Sidewinder line up! The evidence is stacking up mile high and you are walking in here like "nope, ain't believin it. Microsoft wouldn't do that." Cool story, Bro! Let's see some evidence to your faith.

A) In the previous post it was 5 months, now it's 6 months slowly turning into 14 months... I guess in 3 posts it's gonna turn into 10 years and your argument will finally be valid...

B) It's not my speculation, it's your speculation. You're the one trying to make an argument agains MS out of it, so you have to prove it. Ever heard "innocent until proven guilty"? The development of their consoles clearly took place simultaneously. We don't know when MS worked on their gamepad, but it surely needs time to get done. And it's not like the GCN pad is anything groundbreaking...

C) It wasn't a part of the Sidewinder line up, so why should it look like it? I hope you're not trying to tell me that they intended to release the X-box with a controller like that (no analogs, just an 8-direction pad), but the GCN gamepad made them change their minds, hahaha! And don't forget they had 2 designs ready, not just one. This is double the trouble in such a small timeframe...

Chandler said:

Do the controllers look similar? Of course they do. That's what success does. The diamond shape was successful, so MS took it. The dual Analogs were succesful, so MS took them. Now the weightier shape was successful and Nintendo took it. If you want to call it stealing or copying, fine. But I'm calling out your hypocritic opinion that everything Microsoft did with their controller was all by themselves, that they are this holy entity that existed in a space where they possibly couldn't or wouldn't take "inspiration" from what other companies did and what was succesful. 90% of the xbox controller was copied and you know this. I am fine with the notion that Microsoft took stuff and now Nintendo took stuff. But keep that bullshit that Microsoft did it with pure intentions to advance humanity or something and Nintendo is this vile, lying, cheating, stealing company, to yourself.

Adopting an existing good standard is fine for me. I'm not bashing Nintendo for giving the GCN pad two analogs or giving the Wii U Pro Controller four shoulder buttons and shaping two of them into triggers the way MS did first... In fact I hope Sony changes that shape as well. Cause it's something that became a good standard and actually helps us play games. The X360 pad shape was succesful, but it's not a necessary feature of a gamepad. You don't need that to be succesful or work with all the current games. Sony somehow doesn't feel the need to copy the shape of the MS pad. And no, I'm not hypocritic. I've never made these absurd statements that you keep on trying to put in my mouth, what is more in most cases I've said the exact opposite, which shows just how desperate you are. And it's kinda sad.

Have I ever said anything about intentions? This is just madness what you're talking here. Seriously, get a grip! Both MS and N had just one "intention". Make money. They are companies, not beings with feelings or consciense, they exist to make money.

 

THE ULTIMATE ARGUMENT:

I don't care what MS did. I'm not a MS guy, I own neither X-box, nor X-box 360. Anything they did doesn't change the fact that Nintendo COPIED the whole chasis of the MS pad, which is a huge deal. In my opinion this is a far more blunt copy than anything MS has ever done before with their pad, but even this doesn't change anything here. Nintendo deserves a bashing, just like thousands of people have been attacking MS for taking ideas from Sony/SEGA/Nintendo controllers. Just like in the old saying, "two wrongs don't make a right". MS got its share of punches in the past. Now Nintendo deserves some and you haven't even tried to approach the topic of my post and my argument. Which is the copied chasis of the controller. You are not trying to prove they didn't do it. Instead you're digging out some over 10 years old arguments attacking MS and think you're right in some way. Guess what, you're not.

 

There are hundreds of shapes of pads different than the X360 pad. Many of them made by Nintendo. They could have done better. They should have done better. They went the easy way and this has to be pointed out and criticised. Period.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

So Ninty deserves to be bashed because of the casing of the WiiU pro controller? That's hilarious.



Scisca said:
Chandler said:
I don't know where to start here, that's just a gigantic pile of bullcrap right there. Oh well.

 

I just love love love love love that everything Microsoft does is "inspiration" and "taking it one step further". Buuuuuuuuuuuuuuuullshit. They took the buttons and diamond shape from the SNES and shuffled around the colors and ABXY order. WOOOOOOOOOOOOOOOOOOOOW that's some heavy evolution right there! The dual clickable dual analog, man that's a genius move...oh wait, that already existed on PS2 and Gamecube. Analog triggers, Gamecube first. But, man, they sure took the d-pad to another level, didn't they? Microsoft took every single thing from other controllers, the only thing they did was SHAPE. But I guess since people accepted that and nobody sued, there is now some lapse of time in place and now every feature the 360 controller hasis theirs and shall never be used again by other companies.

Seriously, you are acting like a baby. A desperate one. Better slow down you breath and count to ten.

A) I admitted to the colour and letters on buttons. Wonder how many times you're going to repeat that just to make yourself feel better. It's not like that is an important feature of a gamepad anyway. Like I said - this hasn't sold a single controller, but I agree.

B) Dual clickable dual analog? That's news to me. MS has decided to make their analogs non-clickable, so yeah, they kinda did change it. The fact they included it in the first place is just acceptance of a certain standard. I'm not bashing Nintendo for doing the same thing with the GCN pad, so can't see your point here.

Chandler said:

And that bullshit speculation on your part, that Microsoft totally didn't look what Nintendo did when they revealed their console 6 months prior to Microsoft...sure keep telling yourself that. The xbox launched 14 months after the gamecube was revealed! The xbox controller was shown first 6 months after the gamecube controller was revealed! That's plenty of time to switch up A LOT of things. The Xbox controller looked nothing like what Microsoft did prior with their Sidewinder line up! The evidence is stacking up mile high and you are walking in here like "nope, ain't believin it. Microsoft wouldn't do that." Cool story, Bro! Let's see some evidence to your faith.

A) In the previous post it was 5 months, now it's 6 months slowly turning into 14 months... I guess in 3 posts it's gonna turn into 10 years and your argument will finally be valid...

B) It's not my speculation, it's your speculation. You're the one trying to make an argument agains MS out of it, so you have to prove it. Ever heard "innocent until proven guilty"? The development of their consoles clearly took place simultaneously. We don't know when MS worked on their gamepad, but it surely needs time to get done. And it's not like the GCN pad is anything groundbreaking...

C) It wasn't a part of the Sidewinder line up, so why should it look like it? I hope you're not trying to tell me that they intended to release the X-box with a controller like that (no analogs, just an 8-direction pad), but the GCN gamepad made them change their minds, hahaha! And don't forget they had 2 designs ready, not just one. This is double the trouble in such a small timeframe...

Chandler said:

Do the controllers look similar? Of course they do. That's what success does. The diamond shape was successful, so MS took it. The dual Analogs were succesful, so MS took them. Now the weightier shape was successful and Nintendo took it. If you want to call it stealing or copying, fine. But I'm calling out your hypocritic opinion that everything Microsoft did with their controller was all by themselves, that they are this holy entity that existed in a space where they possibly couldn't or wouldn't take "inspiration" from what other companies did and what was succesful. 90% of the xbox controller was copied and you know this. I am fine with the notion that Microsoft took stuff and now Nintendo took stuff. But keep that bullshit that Microsoft did it with pure intentions to advance humanity or something and Nintendo is this vile, lying, cheating, stealing company, to yourself.

Adopting an existing good standard is fine for me. I'm not bashing Nintendo for giving the GCN pad two analogs or giving the Wii U Pro Controller four shoulder buttons and shaping two of them into triggers the way MS did first... In fact I hope Sony changes that shape as well. Cause it's something that became a good standard and actually helps us play games. The X360 pad shape was succesful, but it's not a necessary feature of a gamepad. You don't need that to be succesful or work with all the current games. Sony somehow doesn't feel the need to copy the shape of the MS pad. And no, I'm not hypocritic. I've never made these absurd statements that you keep on trying to put in my mouth, what is more in most cases I've said the exact opposite, which shows just how desperate you are. And it's kinda sad.

Have I ever said anything about intentions? This is just madness what you're talking here. Seriously, get a grip! Both MS and N had just one "intention". Make money. They are companies, not beings with feelings or consciense, they exist to make money.

 

THE ULTIMATE ARGUMENT:

I don't care what MS did. I'm not a MS guy, I own neither X-box, nor X-box 360. Anything they did doesn't change the fact that Nintendo COPIED the whole chasis of the MS pad, which is a huge deal. In my opinion this is a far more blunt copy than anything MS has ever done before with their pad, but even this doesn't change anything here. Nintendo deserves a bashing, just like thousands of people have been attacking MS for taking ideas from Sony/SEGA/Nintendo controllers. Just like in the old saying, "two wrongs don't make a right". MS got its share of punches in the past. Now Nintendo deserves some and you haven't even tried to approach the topic of my post and my argument. Which is the copied chasis of the controller. You are not trying to prove they didn't do it. Instead you're digging out some over 10 years old arguments attacking MS and think you're right in some way. Guess what, you're not.

 

There are hundreds of shapes of pads different than the X360 pad. Many of them made by Nintendo. They could have done better. They should have done better. They went the easy way and this has to be pointed out and criticised. Period.


To the time part: Nintendo revealed the gamecube in august 2000, Microsoft revealed their xbox design in january 2001. Yeah, that's about 5 months, not 6. I guess my whole argument falls to your pedantry, since it would have been possible to slap a mock up together in 6 months, but not in 5. That's a totally insane schedule, I guess. And the 14 months come from the fact that the Xbox released in November 2001. That's like 14-15 months that Microsoft spend with the knowledge of the controller. 5 Months to slap a mockup together for the reveal (the console wasn't playable at the event) and another 9 months to produce the controller.

 

Your whole argument is insane and full of biased opinion that I again don't know where wo start:

 

Oh wait, I don't need to debunk your house of cards since you already did it yourself:

Ever heard "innocent until proven guilty"?

You contradict yourself in every sentence since you give Microsoft the benefit of the doubt at every corner but declare Nintendo guilty without proof. You are a phony, man.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.