Scisca said:
Seriously, you are acting like a baby. A desperate one. Better slow down you breath and count to ten. A) I admitted to the colour and letters on buttons. Wonder how many times you're going to repeat that just to make yourself feel better. It's not like that is an important feature of a gamepad anyway. Like I said - this hasn't sold a single controller, but I agree. B) Dual clickable dual analog? That's news to me. MS has decided to make their analogs non-clickable, so yeah, they kinda did change it. The fact they included it in the first place is just acceptance of a certain standard. I'm not bashing Nintendo for doing the same thing with the GCN pad, so can't see your point here.
A) In the previous post it was 5 months, now it's 6 months slowly turning into 14 months... I guess in 3 posts it's gonna turn into 10 years and your argument will finally be valid... B) It's not my speculation, it's your speculation. You're the one trying to make an argument agains MS out of it, so you have to prove it. Ever heard "innocent until proven guilty"? The development of their consoles clearly took place simultaneously. We don't know when MS worked on their gamepad, but it surely needs time to get done. And it's not like the GCN pad is anything groundbreaking... C) It wasn't a part of the Sidewinder line up, so why should it look like it? I hope you're not trying to tell me that they intended to release the X-box with a controller like that (no analogs, just an 8-direction pad), but the GCN gamepad made them change their minds, hahaha! And don't forget they had 2 designs ready, not just one. This is double the trouble in such a small timeframe...
Adopting an existing good standard is fine for me. I'm not bashing Nintendo for giving the GCN pad two analogs or giving the Wii U Pro Controller four shoulder buttons and shaping two of them into triggers the way MS did first... In fact I hope Sony changes that shape as well. Cause it's something that became a good standard and actually helps us play games. The X360 pad shape was succesful, but it's not a necessary feature of a gamepad. You don't need that to be succesful or work with all the current games. Sony somehow doesn't feel the need to copy the shape of the MS pad. And no, I'm not hypocritic. I've never made these absurd statements that you keep on trying to put in my mouth, what is more in most cases I've said the exact opposite, which shows just how desperate you are. And it's kinda sad. Have I ever said anything about intentions? This is just madness what you're talking here. Seriously, get a grip! Both MS and N had just one "intention". Make money. They are companies, not beings with feelings or consciense, they exist to make money.
THE ULTIMATE ARGUMENT: I don't care what MS did. I'm not a MS guy, I own neither X-box, nor X-box 360. Anything they did doesn't change the fact that Nintendo COPIED the whole chasis of the MS pad, which is a huge deal. In my opinion this is a far more blunt copy than anything MS has ever done before with their pad, but even this doesn't change anything here. Nintendo deserves a bashing, just like thousands of people have been attacking MS for taking ideas from Sony/SEGA/Nintendo controllers. Just like in the old saying, "two wrongs don't make a right". MS got its share of punches in the past. Now Nintendo deserves some and you haven't even tried to approach the topic of my post and my argument. Which is the copied chasis of the controller. You are not trying to prove they didn't do it. Instead you're digging out some over 10 years old arguments attacking MS and think you're right in some way. Guess what, you're not.
There are hundreds of shapes of pads different than the X360 pad. Many of them made by Nintendo. They could have done better. They should have done better. They went the easy way and this has to be pointed out and criticised. Period. |
To the time part: Nintendo revealed the gamecube in august 2000, Microsoft revealed their xbox design in january 2001. Yeah, that's about 5 months, not 6. I guess my whole argument falls to your pedantry, since it would have been possible to slap a mock up together in 6 months, but not in 5. That's a totally insane schedule, I guess. And the 14 months come from the fact that the Xbox released in November 2001. That's like 14-15 months that Microsoft spend with the knowledge of the controller. 5 Months to slap a mockup together for the reveal (the console wasn't playable at the event) and another 9 months to produce the controller.
Your whole argument is insane and full of biased opinion that I again don't know where wo start:
Oh wait, I don't need to debunk your house of cards since you already did it yourself:
Ever heard "innocent until proven guilty"?
You contradict yourself in every sentence since you give Microsoft the benefit of the doubt at every corner but declare Nintendo guilty without proof. You are a phony, man.
Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.








