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Forums - Nintendo Discussion - Why the Wii U gamepad design should be more like Vita

RolStoppable said:
Slimebeast said:
RolStoppable said:
This thread actually makes me feel better about the Wii U.

Why?? Aren't you worried he is partly right, that the controller will feel awkward and uncomfy and stuff?

No, because he is a Sony gamer. He is used to different controllers, so if he feels it's wrong, then it's actually right.

HAHAHA, this is a great response.



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I 1000% disagree with OP.

I thought it felt very comfortable. I played the rayman demo using the dual analog and the touch screen. Both were fluid and felt great. The weight and comfort of the controller was fantastic.

The screens responsiveness was quick and exactly as I'd expect. I like.



superchunk said:
I 1000% disagree with OP.

I thought it felt very comfortable. I played the rayman demo using the dual analog and the touch screen. Both were fluid and felt great. The weight and comfort of the controller was fantastic.

The screens responsiveness was quick and exactly as I'd expect. I like.

It didn't feel strange to you that the analog sticks were towards the top of the controller. I haven't used a wii u pad yet, but i'm used to analog sticks being towards the bottom of the controller like the PS3's is.



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RolStoppable said:
Slimebeast said:
RolStoppable said:
This thread actually makes me feel better about the Wii U.

Why?? Aren't you worried he is partly right, that the controller will feel awkward and uncomfy and stuff?

No, because he is a Sony gamer. He is used to different controllers, so if he feels it's wrong, then it's actually right.

+2 Rol



34 years playing games.

 

Chandler said:
If you can rest your fingers in the Vitas depressions you must have baby hands. The Vita is really comfortbale when the rear touch is turned off and you can grip the whole thing, but when the rear touch is on and you have to avoid all the space it is a crampfest.


im sorry, but what games have you played on Vita where this is an issue??  I havent played a game yet where you are required to use the rear touch and the front buttons or screen at the same time



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When I messed around at a demo station, I thought the gamepad was a bit large for a controller, but I'm sure I could get used to it. Although, I do hate having to press buttons and switch to a touch control for games (DS, 3DS, and Vita), so I you don't have to do it too often.



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by the way, i would recommend you to change the title
i wonder what would happen if the title said Vita instead of "WiiU gamepad"



As someone with wrist problems, I'm concerned about the placement of the analog sticks. Seems like a lot of wrist bend to use the buttons. I worry that prolonged gaming could have a painful effect. I intend to listen closely after launch to see if anyone has any complaints.



oniyide said:
Chandler said:
If you can rest your fingers in the Vitas depressions you must have baby hands. The Vita is really comfortbale when the rear touch is turned off and you can grip the whole thing, but when the rear touch is on and you have to avoid all the space it is a crampfest.


im sorry, but what games have you played on Vita where this is an issue??  I havent played a game yet where you are required to use the rear touch and the front buttons or screen at the same time


Escape Plan, some user created LBP levels, emulated PS1 games where L2/R2 are on the rear touch. I heard FIFA is also very stressful on your hands. I just don't like the rear touch pad at all and every game that has it disabled is a better game in my book. When the rear touch pad is active you have to "bend" at least your middlefinger downwards and this combined with the low position of the analog stick just feels forced to me. When the rear touch is deactivated and I don't have to be concerned about false inputs I can "fan out" my fingers on the backside and it just feels more relaxed to me that way. I hope that makes some sense.



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Chandler said:
oniyide said:
Chandler said:
If you can rest your fingers in the Vitas depressions you must have baby hands. The Vita is really comfortbale when the rear touch is turned off and you can grip the whole thing, but when the rear touch is on and you have to avoid all the space it is a crampfest.


im sorry, but what games have you played on Vita where this is an issue??  I havent played a game yet where you are required to use the rear touch and the front buttons or screen at the same time


Escape Plan, some user created LBP levels, emulated PS1 games where L2/R2 are on the rear touch. I heard FIFA is also very stressful on your hands. I just don't like the rear touch pad at all and every game that has it disabled is a better game in my book. When the rear touch pad is active you have to "bend" at least your middlefinger downwards and this combined with the low position of the analog stick just feels forced to me. When the rear touch is deactivated and I don't have to be concerned about false inputs I can "fan out" my fingers on the backside and it just feels more relaxed to me that way. I hope that makes some sense.


Far enough, I completly forgot about the PS1 games as I still play those on my PSP and have yet to play Escape Plan or LBP. I can see how that would be annoying.