Mmmfishtacos said:
d21lewis said:
JoeTheBro said:
lilbroex said:
JoeTheBro said:
lilbroex said:
JoeTheBro said: I agree with the point of the article. The PS3/VITA combo can do everything the Wii U can and much more. I've had to debate this tons of times to people that just don't have the facts. But as we all know from Move superior hardware does not mean superior support. LBP2 with cross-controller DLC is the only game announced that will do Wii U like gameplay. Heck I can count every PS3/VITA game on two hands (yes I have 21 fingers) while thousands of games will support it on the Wii U. |
No it can't.
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Uh not this again. Which specific features can the Wii U do that the PS3/VITA can't besides NFC, TV control, and L2 R2?
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LOL, dismiss the features that contradict your argument straight. Also, panoramic view, native support in all games, built in infrared sensor(for the Wii-mote), larger, faster screen, and coordinated screen coordination(throwing ninja stars by swiping them from the Upad to the Wii U as well as using it as a placement on the floor to display a golf ball that you can accurately hit with the Wii mote thanks to the buil in sensor bar).
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NFC, TV control, and L2 R2 are hardware differences that have nothing to do with the "wii u" experience but are worth a mention.
Panoramic view-that is a software demo showing off looking around an enviroment using motion sensors. The Vita can easily do this with the PS3 displaying the forward view. This isn't anything new.
Native support in all games-so? That is a very important pro for the Wii U but not a feature.
Built in infrared sensor-not needed or useful, but Vita has a camera.
Larger, faster screen-larger yes, faster; we don't know. Either way that again isn't a feature but an improvement.
Coordinated screen coordination-Vita does it.
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How about using the Vita as a second screen instead of split screen for Call of Duty (with rumble)? I'm sure the PS3/ Vita can do it but can it do it right?
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Sure it could do it, It wont do rumble with out an add on, or a work around like sticking a dual shock in your pocket, or just playing the game direct from the dual shock. I don't even see why this is important. I mean I'd never want to be the person that has to play on the game pad, Not call of duty anyway. The person on the big screen is going to have a huge advantage on you. At least when your playing call of duty: declassified Everyone has a small screen, So no unfair disadvantage.
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Rumble
1. Why in the world would I put a controller in my pocket? For what purpose? To get a boner? Why not my hands?
2. Directing to the playing directly from the dualshock, doesn't that get rid of the purpose of the Vita/PS3 combo?
3. How wants to put an add on on a handheld, just to use rumble? How is that even possible? You mean like the Rumble Pak for DS? That's buying accessory to something a controller does already.
4. It is important for some people to get into the game. Adds intensity into the game. Not required, but people like it.
Screen
1. How is playing on the Gamepad a disvantage? It's just the game on the screen. It's not stuffed together on the screen.
2. So having a small screen is an advantage (Gamepad's screen is bigger than Vita's)? I thought you said having the bigger screen was the advantage? You just contradicted yourself.
Black Ops Declassified
1. Why are you using this game as your example? That's possiblity the wrose example you could use. At least Black Ops 2 has something people want.
2. Declassified has 30 fps, gimped multiplayer, small maps, no zombies, and is being made by a developer with a bad track record. I'm not a Call of Duty fan, but I would rather play Black Ops 2 than this game.