interesting theory.
Click the option that best describes you: | |||
| I agree. | 43 | 56.58% | |
| I also agree. | 8 | 10.53% | |
| Not sure, but if I must c... | 24 | 31.58% | |
| Total: | 75 | ||
I agree 110%

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Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.
| Adinnieken said: 1.) One of the more realistic reasons the Xbox 360 has a better tie ratio compared to the PS3 is the fact that on average, every Xbox 360 includes at least two - three games. Where as prior to the PS3 SuperSlim, typically the most number of games bundled with a console was one or two, but the majority included none. If you look at the holiday bundles both companies are coming out with, the Xbox 360 bundle will include 3 games. One retail box, one downloadable, and one included on the HDD. The PS3 SS will include 2. So, to match that tie ratio Sony has to sell three consoles for every two Xbox 360s that Microsoft has sold. In the long run that doesn't work in Sony's favor. If someone buys a Kinect as well, that ups the tie ratio from 3 to 5 with the new Kinect bundle Let's assume that someone buys Move, which includes one game, now for every 3 consoles Microsoft sells, Sony needs to sell 5. 2.) The free games with the PSN+ subscription, as another commenter aptly pointed out, actually works against Sony when it comes to the tie ratio. Because gamers can get games for free, even if on a temporary basis, they're less likely to buy a game and opt to play what is available for free first. 3.) Nevertheless, your opinion is a logical fallacy. I know several gamers that quickly go through games because they have only a given amount of time to play a specific game before one they're waiting for is available. My nephew, for example blows through games faster than I can. Where as I may spend 1000 hours on a game, getting every achievement possible and buying all the DLC, he flies through the main game getting all or as many achievements as possible. Games he really likes he plays longer, and some games like Call of Duty he plays continuously until the next version comes out, but I spend more time on each game than he does. My completion rate*, last time I checked, was still better than him, but he plays more games from start to finish than I do. But his mentality is he has a limited amount of time (in many situations) before the next game he's interested in getting, so depending on what's been released and what's coming out, he bases the amount of time he spends playing a game. He plays RPGs longer than most games, but specific FPS he plays frequently for a year or more. Again, me, I tend to squeeze the most out of each game attempting to get every achievement. * The completion rate is the number of games you've achieved 100% of the achievements, including DLC. 4.) Finally, the reason the Xbox 360 has such a strong tie ratio is because for millions of gamers, the Xbox 360 is their primary console and they consistently buy games for that console first and foremost. That may not be every Xbox 360 owner, but for a significant majority that is true. I mean when a game like Call of Duty sells 4:1 over the PS3 on the Xbox 360, you're gonna have a stronger tie ratio with the console. There are a host of games where the Xbox 360 sells consistently more on that platform than on the PS3. There are less than a handful of games where the PS3 has sold better, and the only one to have a significantly greater tie ratio is FIFA, but it hardly comes close to the sell ratio of Call of Duty. Even Battlefield 3 sold better on the Xbox 360 than it did on the PS3, and the PS3 was the primary platform with exclusive deals. 5.) And where your rambling opinion is an uneducated, logical fallacy, the fact that games sell well, and that they get played actively on the Xbox 360 is pretty evident when you look at the Xbox LIVE Online statistics that are published every week. That's pretty evident that Xbox 360 gamers don't get bored with their games, but rather play a wide variety of games. |
1.) That's also a contributing factor. Bundles definitely boost the 360's tie-ratio more than the PS3's.
2.) Who knows how many games were sold on PSN+? You can't assume that PSN+ is a large factor.
3.) Anecdotes
4.) False assertions. Call of Duty doesn't sell 4:1 over the PS3 on the Xbox 360. And Battlefield (PS3) can catch Battlefield (360)
5.) Unsupported Assertion. You don't know if PSN Online statistics are lower/higher than Xbox Live Online Statistics. You can't assume that Xbox Online usage is as high as PSN online usage.
| kain_kusanagi said: Or it could be like this: Store A sells the same quality of sandwiches as Store B. But Store B adds a few extra "Fresh Pita Sandwiches" or "FPS" to their menu because Store B knows that in their area it's the most popular sandwich. As a result fans of "FPS" go out of their way to shop at Store B because they know they'll get what they want. Unfortunetly Store A doesn't stock enough "Fresh Pita Sandwiches" so less customers shop at their store. See how easy it is to make crap up and act like it's real. |
The fact that you have to resort to insults proves that you have no argument.
Jay520 said:
The fact that you have to resort to insults proves that you have no argument. |
said the guy with such an op.
i hope you lost a bet or something^^
Weither be it on Xbox 360 or PS3 the majority of console owners dont have a big gaming library.
Fact of the matter is Xbox 360 games are cheaper, hence more sales. I knows its so simple really :)
Anyways why not have a year by year world wide sales comparison.
Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont
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crissindahouse said:
said the guy with such an op. |
said the guy with such a green avatar.
wait...what game is this?
Jay520 said:
said the guy with such a green avatar. wait...what game is this? |
here:
crissindahouse said:
i was talking about how long people have their consoles and not how much software was sold until the us-release of the ps3 because the ps3 release doesn't mean that 360s didn't sell better in the first years and if a 360 owner has his console 15% longer as an ps3 owner (that's only a number to make an example) the chance is high that a 360 owner also had 15% more time to play games and with 15% more game hours the chance is also high that someone has more games then. and btw, if you think that makes no sense, why don't you check the ratio of sold software of the last years compared to userbase? and one more question, since we can clearly see the ratio for ps3 is higher in "rest of the world", does this mean those people have the same problems as european 360 owners? so what you really wanted to say is that in reality, ps3 and 360 owners have no games to satisfy them right? ps3 owners in rest of the world, 360 owners in europe and the biggest problems have console owners in usa because the ratio there is above all other markets for both consoles which mean us-american ps3/360 owners have to have a really really bad gaming life compared to all console owners in the rest of the world! too bad you are one of them! btw that means for me as european with a 2.5 games lower ratio for 360 as your ps3 ratio in usa, i have much lower emptiness as you have hell yeah! (too bad i also have a ps3 so i only have two console because i feel very empty!) and i think only a console/game ratio of 1 would be really a good library of games! btw good night! |
| crissindahouse said: 1.) i was talking about how long people have their consoles and not how much software was sold until the us-release of the ps3 because the ps3 release doesn't mean that 360s didn't sell better in the first years and if a 360 owner has his console 15% longer as an ps3 owner (that's only a number to make an example) the chance is high that a 360 owner also had 15% more time to play games and with 15% more game hours the chance is also high that someone has more games then. 2.) and btw, if you think that makes no sense, why don't you check the ratio of sold software of the last years compared to userbase? 3.) and one more question, since we can clearly see the ratio for ps3 is higher in "rest of the world", does this mean those people have the same problems as european 360 owners? so what you really wanted to say is that in reality, ps3 and 360 owners have no games to satisfy them right? ps3 owners in rest of the world, 360 owners in europe and the biggest problems have console owners in usa because the ratio there is above all other markets for both consoles which mean us-american ps3/360 owners have to have a really really bad gaming life compared to all console owners in the rest of the world! too bad you are one of them! btw that means for me as european with a 2.5 games lower ratio for 360 as your ps3 ratio in usa, i have much lower emptiness as you have hell yeah! (too bad i also have a ps3 so i only have two console because i feel very empty!) |
1.) The number 15% is not true. The real number is probably so low that it doesn't even matter
2.) I'm not going to nitpick years. Trends can change all the time with years. I'm looking at the entire generation to get a good idea of PS3 and 360 overall demographics.
3.) I'm not going to nitpick countries. Trends can vary from country to country. I'm look at global market to get a good idea of PS3 and 360 overall demographics.
4.) It doesn't work that way. You have to look at global trends. Don't nitpick
This thread is based on the kind of infantile hyperbole that gives the gaming community a bad reputation.