By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The Nintendo You Say You Want Isn’t the Nintendo You Love

I agree with this article.

The problem with SNES, N64, GC (and PS3) was they didn't differentate enough from the competition. Wii did and that paid off in spades. With WiiU, which is basically a PS3 with a touch screen controller - which isn't an enticing sales gimmick - WiiU suffers from everything GC did but worse as MS/Sony will be launched true next gen systems the following year or two. Wii was significantly different that the outdatedness didn't matter (until Kinect/Move came and Nintendo took the focus off the motion controls). WiiU is not significantly different enough to overcome it's soon to be outdatedness.



 

Around the Network
DieAppleDie said:
i still dont see what Nintendo did so wrong with the Wii to make you old school Nintendo fans feel so upset and betrayed, the classic games are there more than ever with the Wii, plus the addition of the motion based games for those who want them.....its just the grafix? really?

I don't think it's the graphics. I suspect it's the perception that the focus is on a different segment of the market.



spurgeonryan said:
TheShape31 said:
ninetailschris said:
TheShape31 said:

I've owned every Nintendo system, and they've traditionally been my favorite console of each generation (Wii being the only exception). The N64 and Gamecube happen to be my favorite, and that was when my 'fanboyism' was at its peak. The hardware of those systems was at the top of the pack, and there were no gimmicky control schemes. The introduction of the analog stick and wireless controllers helped pave the way for everything standard afterward. The enhanced hardware of those systems created game experiences that combined the masterful gameplay of Nintendo 1st party software with the 'wow' of high-end graphics. Sure, those consoles didn't sell, but I'm not someone that goes for what's most popular. So that's the Nintendo I want, though many have flipped into a different kind of Nintendo fan since the Wii came out. And honestly, the SNES and Wii were the only Nintendo home consoles that were weaker on the hardware side. I think your post really sums up newer Nintendo fans that may not have experienced the time when the company was graphically superior to its competitors. I want 'my' old Nintendo back, but that's just me.

1.) I actually enjoy not having companies go out of business trying to high-end everything like Sony.

2.) You were never a Nintendo fan you were a hardware fan.

1.) I agree, and that's precisely what Nintendo did with every console before the Wii... their hardware defined each generation, meanwhile they made money on every single Nintendo console (maybe not Virtual Boy).  Sony went beyond high-end and used hardware that assured no profit.  The complicated inner-workings at Sony are what lead to the mistakes in building the PS3.  Those are two very different situations.

2.) You are simply mistaken, and there is no rational argument there.

Are you saying that they were trying to high-end with the Wii. Nintendo was fine until the Wii U. That is when they started to go down. They created and launched the 3DS early to beat its rivals and then started on the Wii U. All the R&D slammed them all at once. They were not able to keep up properly with games. Hopefully now that both new systems are out they can support us properly. Slowing down to a trickle these past few years has hurt them. They probably could have held off a price cut on the 3DS if the little system just had more games for it the first year. Games, games, games! Nintendo gives us the games and their systems will sell. The Wii did not die because people just got bored with it.

Nintendo consoles were always visually a high-end product until the launch of the Wii.  It was essentially an overclocked Gamecube.  Wii marked the beginning of Nintendo's new marketing path.  The actual reason for the low-end visual fidelity on Wii wasn't a creative decision.  It was because they wanted to keep using the same manufacturing facilities they had been using with the failed Gamecube.  It was their way of cutting corners and it worked.  It's also important to remember that the Wiimote was originally designed to work with the Gamecube.

The last 3 years of Wii saw incredible sales drops every year.  The reason wasn't for a lack of games, it was because of the limitations of both the Wiimote and console power.  After all, Mario Galaxy 2, Skyward Sword, among other big games, didn't launch until late in the life cycle.  The promise of what the Wiimote could deliver to AAA games never came to fruition.  It ended up being a party game and mini game machine, which not many people are going to keep playing for more than a few years.

3DS is a completely different issue, though it launched a good 6 months too early and $50 too much.  Even with more software available at launch (or within the launch window), people weren't willing to pay $250 for a handheld gaming device.  And as we're also seeing with the Vita, that price point is still too much for a handheld even with better internal hardware and launch lineup.



TheShape31 said:

Nintendo consoles were always visually a high-end product until the launch of the Wii. 

When you say "always," you mean "starting with the N64 and excluding its handhelds", correct?



noname2200 said:
TheShape31 said:

Nintendo consoles were always visually a high-end product until the launch of the Wii. 

When you say "always," you mean "starting with the N64 and excluding its handhelds", correct?

Excluding handhelds, yes.  But the NES was a graphical powerhouse for its time.  And the SNES was far superior to NES, providing a significant graphical leap.  Granted the Genesis looked better, it wasn't by much.  So I did mean always, in reference to every home console.



Around the Network

I've liked every Nintendo console I have owned (especially the GameCube!) and I think I'll love the Wii U too.



TheShape31 said:
noname2200 said:
TheShape31 said:

Nintendo consoles were always visually a high-end product until the launch of the Wii. 

When you say "always," you mean "starting with the N64 and excluding its handhelds", correct?

Excluding handhelds, yes.  But the NES was a graphical powerhouse for its time.  And the SNES was far superior to NES, providing a significant graphical leap.  Granted the Genesis looked better, it wasn't by much.  So I did mean always, in reference to every home console.

The NES was built with 70's technology, and it looked like it. Compare its graphics to those of the Commodore 64 (1982), Amiga (1985), Atari ST (1985), or PC-Engine (1987). NES graphics don't compare. They're more in line with ZX Spectrum (1982) and Colecovision (1982) games.



spurgeonryan said:
NintendoPie said:
I've liked every Nintendo console I have owned (especially the GameCube!) and I think I'll love the Wii U too.


You have only owned two Nintendo consoles and maybe 3 handhelds.....:)

That's 40% of home consoles and 75% of handhelds.



noname2200 said:
spurgeonryan said:
NintendoPie said:
I've liked every Nintendo console I have owned (especially the GameCube!) and I think I'll love the Wii U too.


You have only owned two Nintendo consoles and maybe 3 handhelds.....:)

That's 40% of home consoles and 75% of handhelds.

Hmm not if you start going by all the different variations.  However, just going by the generations then I suppose that covers 75% (unless you want to count the semi portable, non handheld Virtual Boy as a hand held but I'll count it as a home console system).  So he really only has 33% of the home console systems if you include the VB.  So the main question is what the hell was the Virtual Boy?

Hand Helds - Game & Watch, GB/GB pocket/GBC, GBA/GBA SP/GBA Micro , DS/DS Lite/DSi/DSiXL , 3DS/3DSXL

Home Consoles Systems - NES, SNES, VB, N64, GCN, Wii



sethnintendo said:

Hmm not if you start going by all the different variations.  However, just going by the generations then I suppose that covers 75% (unless you want to count the semi portable, non handheld Virtual Boy as a hand held but I'll count it as a home console system).  So he really only has 33% of the home console systems if you include the VB.  So the main question is what the hell was the Virtual Boy?

Hand Helds - Game & Watch, GB/GB pocket/GBC, GBA/GBA SP/GBA Micro , DS/DS Lite/DSi/DSiXL , 3DS/3DSXL

Home Consoles Systems - NES, SNES, VB, N64, GCN, Wii

Oh right, the Virtual Boy. I'd forgotten about that. Which means Nintendo's ninjas did their job!