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Forums - Nintendo - Ubisoft is fully supporting the Wii U, but thought that they would leave Far Cry 3 off the system.

don't think this would sell a lot anywhere though, prolly a sensible decision.



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Remember FarCry: Vengeance for Wii?
If so, you are free to dislike me for reminding you.



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Too late in dev cycle? Maybe that team just can't dream up the magical new members of the team to work on hardware they've never touched before while still barely meeting the deadline they have for the PS360.



spurgeonryan said:
F0X said:
Remember FarCry: Vengeance for Wii?
If so, you are free to dislike me for reminding you.


I did not mind it, but that was then and this is now. Tons of hype for the Wii U, A healthy amount of Mature games as well. Plus all the ports seem to have a little extra for the Wii U version as well. Mario, Pikmin, game pad, Zombie U, etc will get a lot of HD gamers to at least give it a try. So right now is a great time to put out these types of games. It will help Nintendo and it should sell some units. Especially if it is actually good. I seem to remember the wii version not being so hot.

Yeah, Meta score of 38!

http://www.metacritic.com/game/wii/far-cry-vengeance

Make it better than the HD twins versions and watch it sell!

Still, I couldn't resist. :) I believe Far Cry 3 would be very nice on the Wii U, but I'd rather see a late port than a rushed port that doesn't put the hardware to good use. Ubisoft is doing that with Assassains' Creed III in order to make the launch date, sadly.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

Wii U already has one of the best launch windows ever on a console, so no big loss. Surprised with how much 3rd party Nintendo snagged, considering how they were a few years ago.



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I was looking foreword to this on WiiU :/ hopefully later we will get a port if the game is good that is!



    R.I.P Mr Iwata :'(

superchunk said:
Too late in dev cycle? Maybe that team just can't dream up the magical new members of the team to work on hardware they've never touched before while still barely meeting the deadline they have for the PS360.

This.  Quite a number of people bemoaned the decision of some developers to not bring their big budget franchises to the Wii U at launch suggesting some kind of conspiracy but porting games to a brand new piece of hardware is not always that quick and easy.  Some of these games have likely been in development for at least a couple of years at this stage and would be now in final development phase, focusing on optimisation etc.

Couple this with the Wii U's already relatively crowded launch window and the suggestion that 'final' Wii U dev kits have only been in the wild a few months and I can understand why some publishers have refrained from trying to port some of the generations most technically demanding games on an abbreviated timeline and on hardware that was, until quite recently, a moving target.



F0X said:
Remember FarCry: Vengeance for Wii?
If so, you are free to dislike me for reminding you.


Omg yes I remember...



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I can't believe this gam is not out yet.
Given the delays in development, I can see why Ubisoft did not want to add another platform.

Mike from Morgantown



      


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It's a combination of the development team/ Ubi management not wanting to risk millions dumped into a port before they see how third party games on the system sell, and maybe just not having the teams to make a port happen. Why spend all that money when you've already spent so much on Zombi U and Rayman Legends?