lestatdark on 22 September 2012
Scoobes said:
lestatdark said: Never played DA:O on a PS3/360, but the game has a memory leak issue on the PC version, which causes extremely long loading times and massive lag spikes after a couple of hours playtime, which forces you to quit the game and restarting it to get it back to playable levels. There might be a similar issue with the console versions, try looking into the Bioware forums. |
That explains a lot, lol.
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Sadly, it's much worse now (after patch 1.03), than it was at release. Not only they released Awakening as a big buggy mess (Silverite Mine still haunts me), patch 1.04 made DA:O much more unstable than it was before, especially during the Battle of Denerim scenario.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"