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Forums - Gaming - How much do core gamers differ in thinking from casual gamers?

d21lewis said:
Hardcore gamers have more knowledge of the industry. It goes beyond, "I like Call of Duty so that's the best franchise, ever." Hardcore gamers will make profiles on gaming websites, know the release dates for certain games, know when their company is doing good or doing bad, or actually know what Capcom, Konami, Platinum Games, etc. are.

Casual gamers: Probably won't check reviews, look online for info, give DLC a second look, or even play online. Their experience is basically, "This looks fun so I'll buy it" or "I saw somebody playing this and it looked like they were having a good time".

There's varying levels of both. There's the Hardcore gamer that plays a certain game for an insanely long amount of time, mastering the nuances and intricacies of a single specific title. There's the casual gamer that buys every game but never plays them. There's the hardcore game that only plays one genre. There's the casual gamer that knows about the industry.

While I don't think there's such a thing as a hardcore game or a casual game, I do think there's such a thing as a hardcore gamer and a casual gamer. There are probably some pretty hardcore Wii Play fans out there if you know where to look.......and I do.

I like this definition. It's a very nuanced analysis of the dynamic between the two groups.

And if we go by d21lewis' definition, and again I think it's a good one, then the casual gamers outnumber the hardcore gamers by a substantial margin.

Which is just one more reason to be as inclusive as possible. It doesn't make much sense to alienate the majority of people playing video games. I mean, if we all love video games, wouldn't we want to share them with as many people of possible? I for one take a lot of pride in sharing video games with people who know less about them.



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In response to Richard...

A lot of great points. You're definitely right that the industry is experiencing growing pains. Video games have never before been so big and so mainstream.

I think a lot of animosity between "hardcore" and "casual" gamer stems from the fact that for about 30 years video games weren't taken very seriously as a medium or as an art form outside of a dedicated group of people who played them. Today video games are much more popular and mainstream than ever before. So I think a lot of people who grew up with video games feel uncomfortable with its popularity.



I would say that one of the primary differences between the two groups is how the medium is conceptualized. Core gamers tend to view video games as something greater than just a simple time waster ... whether it be a passion (that they may have a desire to turn into a career), a competitive sport (whether they participate in leagues or not), or a whole new artform (the interactive storytelling crowd).

I think it comes down to commitment. Maybe this analogy makes it simpler...

a casual gamer is to a core gamer as a kid who doodles in his notebook during class is to a professional painter

There is a casual/core crowd split in pretty much any activity, art, or field of study. As another example, I go bowling at a local lane every couple of weeks to a month or so depending on time constraints. Clearly this puts me into the "casual" crowd as I know guys that are there almost every day practicing and participating in leagues whenever they can. We are both "bowlers" but there is a clear difference in interest level and commitment. It is a passion for them, and a fun diversion for me. 



PakChiuCheng said:
Hardcore Gamers -> Willing to embrace challenges in games, learn and get better.


Casuals -> Expect easy mode games. Get frustrated when they lose in a game and rage. Prefer to button mash than learn to play a game properly and enjoy all its features.

When they see someone good in games they'll call them out, saying they have no life. And they'll talk about some imaginary girl that they shagged and laugh at that "hardcore" nerd for wasting all his life on playing games.

Doesn't want to waste time on playing games anymore but spams all his friends on facebook with all his The Sims/Farmeville invites.


Frankly I find 'hardcore' gamers whine about difficulty a lot more than casual gamers do because casual gamers aren't playing games that are generally that hard to being with*, unless we start breaking out hardcore into tiers starting with the bitch kitty COD players at the top and the Dark Souls players at the bottom (or vice-versa). 

The point is, the hardcore you're talking about, that actually care about this hardcore-casual dvidie/dichtomy, are a microscopic part of the market so, really,  who gives a **** what they think?

Christ, I'm as hardcore as gamers come, yet I have more animosity towards core gamers than casuals precisly because this microscopic minority of gamers feels entitled to judge who and who isn't a 'core' gamer over something as utterly trivial and banal as video games.

(And in my experience, the so-called casual gamers have no idea that this dichotomy even exists because they're too busy playing and enjoying what they like than to spend time navel-gazing about a conflict that only really exists in the minds of a bunch of shut-ins that are pissed that "oh no, someone other than me and my shut-in friends are enjoying games but not the games I enjoy, so those casual bastards suck and are destroying the hobby that I just picked up in the last 6-8 years so I'm totally in a position to judge who and who isn't a real gamer. Cause I"m a shut-in. With no life. Who lives for imaginary conflicts because real-life conflicts dont'exist for me. Because I'm a shut-in loser." Yeah.)

*Point of order: the latest Mario is much, much harder than the latest COD.



Veknoid_Outcast said:

In response to Richard...

A lot of great points. You're definitely right that the industry is experiencing growing pains. Video games have never before been so big and so mainstream.

I think a lot of animosity between "hardcore" and "casual" gamer stems from the fact that for about 30 years video games weren't taken very seriously as a medium or as an art form outside of a dedicated group of people who played them. Today video games are much more popular and mainstream than ever before. So I think a lot of people who grew up with video games feel uncomfortable with its popularity.

There is likely some hipsterism involved here:

http://en.wikipedia.org/wiki/Hipster_(contemporary_subculture)

 

You have something go mainstream and the core feel like their superior indie stuff is now respectable and feel they are threatened by things.



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Core gamers-
-Highly invested in games
-like the challenge of games
-Will learn movesets and intricate details of a game and figure out how to apply it to their advantage in games
-Know ahead of time when key games are coming out.
-Invest their time in talking about games and going on sites (like this one).
-Have taste in games because they've played so many. They know what they like and don't like.
-Have taste in technology and consoles, even though they might like have all of the ones that are out.
-Gaming has a social and cultural affect on them.
-Can play everything from easy to extremely hard games.

Casuals

-Not invested in gaming.
-Do not know about what games are coming out, except for a few key first party games that are either bundled or heavily commercialized.
-Do not care about the intricacies of gaming. They just want to have fun.
-They like social games (core gamers do too, but these guys are the bulk of the sales).
-They don't care to go on forums to talk about games. There are other hobbies they will talk about though.
-Gaming has no social or cultural effect on them.
- Doesn't generally want to be challenged. T
-likes new experiences (same with core, but these guys are the bulk of the sales).
-Simple controls/pick up and play.



Somebody summed it up in a single word. I won't give them the honor of being called by name, though. That word:

Passion.