By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - If the Upad is $150, then doesn't that mean the console is also $150

kain_kusanagi said:
Gnac said:
kain_kusanagi said:
Gnac said:
kain_kusanagi said:
For me the cost of the controller feels like a total waste. I'd rather it have a regular controller and have the system cost considerably less or it have a regular controller and cost the same, but use that money to be more powerful.

I hope Mad Catz makes an Atari Joystick just for you.

I still have my Atari Joysticks, thank you very much. They worked fine back then, but I'll tell you why I don't need gimmicks like a touch pad or motion controls. It's a simple reason really. Are you ready? Here it is: Zelda OoT played better than Zelda SS and it did so with nothing but buttons and a joystick. You didn't have to hold your hand up like a child playing with a sword. Nope, the N64 controller melted away and you became immersed in the game. Playing with anything but a standard controller just constantly reminds you that you're handling a ruddy device the whole time. Especially when the damn thing need to be reset every other minute or Link can't hit anything. I love, LOVE, Nintendo games. Been playing them for ages. I've happy with innovations, but I don't like my favorite franchises changed so much I can't enjoy them as much. Zelda SS is the only game I've ever played that has gotten motion controls right and I still wished, the whole time I played it, that I could use a standard controller.

Yes, I've already had the kain_kusanagi experience from all your other posts which moan about having to use anything other than buttons.

You should ride the Gnac experience, which does not give a fuck about how you might look or feel while enjoying things.

 

EDIT: to address your concerns about having to reset M+, for my adoring fans (and to dispel rumours that I am a troll): You are probably expecting to point at the screen while playing SS. This is understandable, since The Wii port of Twilight Princess relied on the sensor bar. But you know what? Skyward sword doesn't. You can have your dominant arm hanging limp over the side of your armchair while making laconic movements, and still do what you want to do, such is the nature of a technology that relies on interpolation (it's a little disorientating at first, but a happy medium can be achieved). The option to recentre the pointer is made available if you think it's wrong, meaning that you don't have to hold your arm up for eight hours or stand up straight or whatever it is that people think you need to do to enjoy motion-controlled games. I only had to recalibrate when I resumed from a save state, or left the game idle for long enough that the "screen burn-in" feature kicked in.


I totaly respect that you and so many youngsters prefer motion controls. But us old-schoolers prefer good old fashioned buttons and joysticks.

BTW, I am aware of how to play Zelda SS. But it feels so wrong to point away from the TV while guiding the beetle. A reset is pretty much manditory and is needed far too often. But thats just a mini gripe. If Nintendo let us old-schoolers use standard controls while giving youngers their new fangled motion controls, then everyone would be happy. But they didn't and those of us who have been playing Zelda for a quarter of a century didn't ask for motion controls.

I'm going to make the assumption that you have extrapolated my age from my profile, and that you are complaining about motion controls due to arthritis.

It seems that we have had vastly different experiences here, and since I am satisifed with my (gameplay) experience with SS, I can't really tell you how to enjoy the game. I guess some people are just better at adapting than others.



WHERE IS MY KORORINPA 3

Around the Network
Gnac said:
kain_kusanagi said:


I totaly respect that you and so many youngsters prefer motion controls. But us old-schoolers prefer good old fashioned buttons and joysticks.

BTW, I am aware of how to play Zelda SS. But it feels so wrong to point away from the TV while guiding the beetle. A reset is pretty much manditory and is needed far too often. But thats just a mini gripe. If Nintendo let us old-schoolers use standard controls while giving youngers their new fangled motion controls, then everyone would be happy. But they didn't and those of us who have been playing Zelda for a quarter of a century didn't ask for motion controls.

I'm going to make the assumption that you have extrapolated my age from my profile, and that you are complaining about motion controls due to arthritis.

It seems that we have had vastly different experiences here, and since I am satisifed with my (gameplay) experience with SS, I can't really tell you how to enjoy the game. I guess some people are just better at adapting than others.

Ha, arthritis, good one. I didn't say you were a youngster nor did earch out your age. I still don't know your age nor do I care. I said I respect you and so many youngsters who enjoy motion controls. You in that sentence is seperate from the youngsters.

Anyway, I didn't have a problem adapting. I played through the game with little actual control problems. I just wanted it to be standard instead. Like I said the resetting issue was just a small gripe. It really has nothing to do with adapting to a new control method. It comes down to a fundimental difference between two kinds of gamers. Those who put there feet up on the couch with a controler in their lap and those who want to feel more active.

I'm not against advances in technology at all. The latest VR tech like the Ocylus has me very excited. I think motion controls have their place, like in Wii Sports. I just believe that Zelda's control was perfected in OoT and motion controls did not make Zelda SS better.



Is this a joke? It sounds like a joke.