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Forums - Gaming - LIGHTNING RETURNS : FFXIII NEW Info (Create your own Jobs, Hope Returns, One Ending, Intense Multiple Piece Bosses) **UPDATE** Full Interview Transcript

I though Final Fantasy XIII was just ok, XIII2 was much improved. This to me, looks fun!!!



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DigitalDevilSummoner said:
square is always innovating and never repeats itself and i'm really grad about the ideas they have for XIII-3

...but i will miss the brilliant combination of rpg, action and strategy of XIII, i guess the game gave me 130 hours of gameplay it should enough

Vercingetorix
Attacus
Neochu
Tonberry
and from the story Cid and Orphan

brilliant battles

Well the ARPG system is partially influenced by paradigms & dress spheres so the XIII system isn't completely lost in that sense.

But yeah I will miss that battle system a lot. 



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tonymarraffa said:
I though Final Fantasy XIII was just ok, XIII2 was much improved. This to me, looks fun!!!

i wouldn't call it improved since they are actually very different games focusing on different things, story driven concept / player driven concept

but my bone with XIII-2 is how damn easy it was

i hope they hire "From Software" to balance the new one !



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XIII-2 being too easy ruined the battle system.

Funny people said pressing X was all FFXIII was about but that never applied to me...I always died unless I changed paradigms a lot in the main story.

But in XIII-2 it REALLY was all about just pressing X after a certain point midway through the game. And putting it on hard mode did nothing. 



All hail the KING, Andrespetmonkey

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Yeah, the battles were way too easy in XIII-2 up until the final area where I got 1hko'd by some monsters.

In XIII, I used all the paradigms in battle too, except for maybe the first half of the game. You can't just keep pressing X on the eidolon battles either.