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Forums - Gaming - LIGHTNING RETURNS : FFXIII NEW Info (Create your own Jobs, Hope Returns, One Ending, Intense Multiple Piece Bosses) **UPDATE** Full Interview Transcript

Thanks for the information!!

Sounds great in all. YAYA HOPE IS THERE!!!



All hail the KING, Andrespetmonkey

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BasilZero said:
Wow that actually sounds promising, cant wait to see actual trailers *_*

Hoping for a VGA reveal if we get no CGI trailer at TGS.



All hail the KING, Andrespetmonkey

I like the concept of having a Trilogy with one coherent Story, but 3 games with totally different game designs. Square-Enix is still the best Story-telling game company and I am really looking forward to the story conclusion.



BasilZero said:
darthdevidem01 said:
BasilZero said:
Wow that actually sounds promising, cant wait to see actual trailers *_*

Hoping for a VGA reveal if we get no CGI trailer at TGS.

VGA?



Video Game Awards

All hail the KING, Andrespetmonkey

I'm buying this.

Haters gonna hate.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



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Another tidbit from Duckrolls (Neogaf) translation:

        Originally Posted by duckroll:
I read a transcript of the interview in Famitsu. I really like the direction they're going with the game.

They mention that the customization system in LR is actually a result of breaking down the basic concept of the Dress Spheres in FFX-2. Instead of having fixed jobs and costumes which players change between, what they want in LR is to allow the players to create their own jobs by putting together different equipment which into sets which then form Styles. Players can preset different Styles and change between them this way, but there is also much more freedom is customization.

Another element is the battles. For boss battles and tougher enemy types, they are planning to design them such that they feel like intense 1 on 1 battles, where Lightning takes the enemy down piece by piece, with multiple destructible body parts on the foe.

Sounds pretty good!


All hail the KING, Andrespetmonkey

I'd like to see some trailers/gameplay before saying anything lol.



Boutros said:
darthdevidem01 said:
Boutros said:
darthdevidem01 said:
Boutros all you have done is illustrate how bad the square fingers in FFXIII were :(

Love the cia Vanille gif though!

They aren't too bad on this one!

I think it's cus that's a pre-rendered cut scene! 

I love pre-rendered fingers!

Didn't notics this gif before. Soooo pretty! 



All hail the KING, Andrespetmonkey

I hope it comes to Wii U, it will allow less pausing to swap your hot keyed battle commands.



Im not a FFXIII hater but the following put together barely make sense and doesnt sound good at all:

  • The game has just one ending.
  • The game's in-game time works out to one day being the equivalent of one to two hours of real time. There will be increases and decreases in time.
  • The game is meant to be played and cleared multiple times. The volume is not such that it will take many tens of hours to clear once.
  • Depending on your actions, the remaining life of the world could decrease, and the game could end before the 13 day limit.

I mean, the game could end before the 13 days limit but it wont impact the ending. Theres a 13 days limit and 1 day is the equivalent to 1-2 real time hours. So, its a short RPG, meant to be played and cleared multiple times, with 1 ending, is that a joke?