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Forums - General - What if PS4 or 720 have multiple tablet controllers? Is Wii U 'Doomed'?

IIIIITHE1IIIII said:
Gamerace said:
IIIIITHE1IIIII said:
"I'm not predicting this will happen, but if it does, how does WiiU remain relevant?"


Wii series, Mario Kart, 2D Mario, 3D Mario, The Legend of Zelda, Super Smash Brothers, Metroid, Star Fox, Pikmin, Pokémon, F-Zero etc, etc...

How come people keep overlooking this?


Gamecube

The Gamecube didn't have the Wii series, nor did it have 2D Mario or an (by the masses) acceptable 3D Mario title. Simply calling it Wii U will move lots of systems due to brand popularity, while the Wii also promoted the Nintendo IPs above previous recognition levels.

Still, your entire argument is contradicted by the fact that Gamecube was relevant and possibly even turned a profit (not sure if Gameboy was the sole or part reason to their profit during those years).

Not arguing that the GC wasn't profittable, it was.  But it was considered a failure due to it's low sales and 3rd place finish.  The strength of the Nintendo titles couldn't do anything to change that.

The Wii series is tired.   Too many mediocore releases - Wii Fit Plus, Wii Music, Wii Motion Plus, Wii Party have damaged the brand. 



 

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Sony is going totally hands-free this next gen. PS4 will read thoughts.



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TheShape31 said:
kain_kusanagi said:
sethnintendo said:
kain_kusanagi said:
I don't even want a tablet on the Wii U. I'm still scratching my head trying to figure out why Nintendo thinks hardcore gamers want a giant controller with a touch screen in the middle. All we wants is two joysticks and enough buttons to do the job. I didn't want motion controls and I still wish my Mario, Zelda and Metroid games this gen didn't have them. Nintendo seems to think we are tired of the standard controller. I'm not.

The only thing I'd like to see get added to the next generation is VR like the Oculus Rift. It's the most exciting advancement in interactive entertainment I've seen since the advent of 3D graphics in the 90

 

The games I bought the Wii for, Mario Galaxy, Zelda, and Metroid are motion control only. That is what I was talking about. Nintendo forced me to play Mario, Zelda and Metroid with motion controls. It still bothers me I couldn't play Zelda SS with a standard controler.

I fully expect Nintendo to force us to use tablet controls in Mario, Zelda and Metroid just like they did with motion controls. I don't care how Nintendo believes it "enhances" their games, I don't want anything more than a stardard controller.


These are my thoughts exactly.  I owned the Wii for a couple of years and had fun with the mini games and party games that took good advantage of the the remote's motion controls.  I never bought a single big name Nintendo game, including the ones you named off.  Motion controls take all the fun away from those experiences.  I want to play those games to be immersed, and forget that I'm holding onto a controller.  But the moment I have to waggle it around unnecessarily, it's all ruined.

The Wii U will no doubt do the same, as you've said.  This will be the first Nintendo console I don't buy, and that's a discouraging thought.  If I could buy the console with the Pro Controller packed in, I would consider it.  But the tablet will be required, along with its touch-screen and motion capabilities for in-game controls.

I will no doubt be skipping any other console, as well, that attempts to force these gimmicks into every game.

I also agree that these new VR units have me more enthused about gaming than anything I can remember.  Games progress by creating more immersive experiences, and there's no better way than to feel like you are there (granted, with high enough resolution).  When the game is displayed to take up your entire peripheral vision, it's something I can't wait to explore.  I'll just be patient enough to wait for further iterations of these devices with a standard of HD resolution. 


I appreciate this and agree as far as Z:TP, the Mario Galaxy's and DKCR where the motion felt at times tacked on and unnecessary.   However for Metroid Prime and Z:SS it made these franchises (and others like Godfather, Bully, etc)  more interesting because of the feeling of immersion motion gives.     I won't get a WiiU if the wiimote/nunchuk are not fully supported in these types of games.